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eBooks > Non-Fiction > Computing & I.T. > Computer Programming & Software Development > Games Development & Programming
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Games Development & Programming

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  • The Video Games Textbook : History • Business • Technology - Brian J. Wardyga
    The Video Games Textbook
    History • Business • Technology
    Brian J. Wardyga
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  • Research Methods and Project Management in Games - Pooya Soltani
    Research Methods and Project Management in Games
    Pooya Soltani
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    $115.49
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  • Games That Haunt Us : Gothic Game Space as a Living Nightmare - Stephanie Farnsworth
    Games That Haunt Us
    Gothic Game Space as a Living Nightmare
    Stephanie Farnsworth
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  • Game Engine Architecture : Volume I, Foundations and Core Engine Systems - Jason Gregory
    Game Engine Architecture
    Volume I, Foundations and Core Engine Systems
    Jason Gregory
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  • From the Mental State of Noise to the New Frontiers of Techno-Human Cognition : Creative Disruptions Across AI, Gaming, Modelling, French Theory, and Politics - Cécile Malaspina
    From the Mental State of Noise to the New Frontiers of Techno-Human Cognition
    Creative Disruptions Across AI, Gaming, Modelli...
    Cécile Malaspina
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  • The Fundamentals of C/C++ Game Programming : Using Target-based Development - Brian Beuken
    The Fundamentals of C/C++ Game Programming
    Using Target-based Development
    Brian Beuken
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    $144.75
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  • Esports and the World Anti-Doping Code : Routledge Research in Sport, Culture and Society - Lovely Dasgupta
    Esports and the World Anti-Doping Code
    Routledge Research in Sport, Culture and Society
    Lovely Dasgupta
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  • Australian Stories
  • Epistemic Genres : New Formations of Play - Gerald A. Voorhees
    Epistemic Genres
    New Formations of Play
    Gerald A. Voorhees, Joshua Call, Dr. Matthew Wysocki and Betsy Brey
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  • Playing with Balance : Game Economy Design - Oscar Clark
    Playing with Balance
    Game Economy Design
    Oscar Clark
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  • The Laws of the Game : A Game Studies Book about Soccer - Miguel Sicart
    The Laws of the Game
    A Game Studies Book about Soccer
    Miguel Sicart and Bo Kampmann Walther
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  • Games User Research Cookbook : Tools and Techniques for Better Player Experience - Micha? Mycka
    Games User Research Cookbook
    Tools and Techniques for Better Player Experience
    Micha? Mycka
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  • Playing Politics in Digital Spaces : Life After Social Media - Frank Chouraqui
    Playing Politics in Digital Spaces
    Life After Social Media
    Frank Chouraqui, Alex Gekker, Bram Ieven, Saniye Ince and Sara Polak
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  • Building Museum Games : A Practical Guide - Kellian Adams Pletcher
    Building Museum Games
    A Practical Guide
    Kellian Adams Pletcher
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  • Risk Management for Video Game Professionals : Navigating Uncertainty in Game Development - Liam Wickham
    Risk Management for Video Game Professionals
    Navigating Uncertainty in Game Development
    Liam Wickham
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  • A Gamer's Introduction to Programming with MonoGame : Welcome Brave Adventurer! - Aaron Langille
    A Gamer's Introduction to Programming with MonoGame
    Welcome Brave Adventurer!
    Aaron Langille
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  • Romance in the Digital Game : Routledge Advances in Popular Culture Studies - Amy Brierley-Beare
    Romance in the Digital Game
    Routledge Advances in Popular Culture Studies
    Amy Brierley-Beare
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  • Interaction and Player Research in Game Development : 4th International Workshop, WIPlay 2025, Belo Horizonte, Brazil, September 8, 2025, Proceedings - Ticianne Darin
    Interaction and Player Research in Game Development
    4th International Workshop, WIPlay 2025, Belo H...
    Ticianne Darin, Kamila Rios, Georgia Cruz, Leonardo Tórtoro and Diego Ricca
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    $129.00
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  • Game Development with Godot 4 : A Complete Introduction - Alan Thorn
    Game Development with Godot 4
    A Complete Introduction
    Alan Thorn
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    $117.69
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  • Cultural Perspectives in Video Game Audio - Mohammad R. Azadehfar
    Cultural Perspectives in Video Game Audio
    Mohammad R. Azadehfar
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  • Designing the User Experience of Game Development Tools - David Lightbown
    Designing the User Experience of Game Development Tools
    David Lightbown
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    $117.75
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  • Moral Conversion and Video Games : The Case of 'Spec Ops. The Line' - Frank G. Bosman
    Moral Conversion and Video Games
    The Case of 'Spec Ops. The Line'
    Frank G. Bosman
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  • The Role of Enemies in Military Shooter Video Games : On Hostile Ground - Kathrin Trattner
    The Role of Enemies in Military Shooter Video Games
    On Hostile Ground
    Kathrin Trattner
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  • Game AI Uncovered : Volume Four - Paul Roberts
    Game AI Uncovered
    Volume Four
    Paul Roberts
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  • How Video Games Made the Metaverse : From Pixels to Portals - Kelly Vero
    How Video Games Made the Metaverse
    From Pixels to Portals
    Kelly Vero
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  • Demystifying Game Studies - Michael Heron
    Demystifying Game Studies
    Michael Heron
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    $117.69
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  • The Pocket Mentor for Game Artists : The Pocket Mentors for Games Careers - Sander Flisijn
    The Pocket Mentor for Game Artists
    The Pocket Mentors for Games Careers
    Sander Flisijn
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    $75.89
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  • The Game Needs to Change : Towards Sustainable Game Design - Patrick Prax
    The Game Needs to Change
    Towards Sustainable Game Design
    Patrick Prax, Clayton Whittle and Trevin York
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    $78.09
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  • Game Audio Programming 5 : Principles and Practices - Guy Somberg
    Game Audio Programming 5
    Principles and Practices
    Guy Somberg
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    $117.69
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  • Extending and Customizing Unreal Engine Editor : Methods for Improving Workflow and More Robust Scripting - Roger Mattsson
    Extending and Customizing Unreal Engine Editor
    Methods for Improving Workflow and More Robust ...
    Roger Mattsson
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    $117.69
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  • The Pocket Mentor for Careers in VFX : The Pocket Mentors for Games Careers - David Ferreira
    The Pocket Mentor for Careers in VFX
    The Pocket Mentors for Games Careers
    David Ferreira
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  • Education and Analog Role-Playing Games : Theory and Pedagogy, Volume 1 - Susan Haarman
    Education and Analog Role-Playing Games
    Theory and Pedagogy, Volume 1
    Susan Haarman
    eText
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    $123.19
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  • The Official Raspberry Pi Handbook 2026 : Astounding projects with Raspberry Pi computers - The Makers of Raspberry Pi Official magazine
    The Official Raspberry Pi Handbook 2026
    Astounding projects with Raspberry Pi computers
    The Makers of Raspberry Pi Official magazine
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  • The Geopolitical Economy of Esports : Routledge Research in Sport, Culture and Society - Simon Chadwick
    The Geopolitical Economy of Esports
    Routledge Research in Sport, Culture and Society
    Simon Chadwick, Yue Meng-Lewis, Donna Wong and Paul Widdop
    eText
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    $94.59
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  • The Game Maker's Companion - Jacob Habgood
    The Game Maker's Companion
    Jacob Habgood, Martin Rijks, Nana Nielsen and Kevin Crossley
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    $64.99
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  • Montegue Blister's Strange Games : and other odd things to do with your time - Montegue Blister
    Montegue Blister's Strange Games
    and other odd things to do with your time
    Montegue Blister and Alan Down
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  • Jacked : The unauthorized behind-the-scenes story of Grand Theft Auto - David Kushner
    Jacked
    The unauthorized behind-the-scenes story of Gra...
    David Kushner
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    $9.99
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  • Mastering Community Management : Chaos, Compassion, and Connections in Games - Victoria Tran
    Mastering Community Management
    Chaos, Compassion, and Connections in Games
    Victoria Tran
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    $92.39
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  • Cinematic Worldbuilding : A TTRPG Approach to Storytelling - Nicholas LaRue
    Cinematic Worldbuilding
    A TTRPG Approach to Storytelling
    Nicholas LaRue
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  • The World Politics of Disco Elysium : Popular Culture and World Politics - Vic Castro
    The World Politics of Disco Elysium
    Popular Culture and World Politics
    Vic Castro
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  • Music in Esports : On the Convergence of the Music and Gaming Industries - Eulalia Febrer-Coll
    Music in Esports
    On the Convergence of the Music and Gaming Indu...
    Eulalia Febrer-Coll
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    $368.50
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  • Artificial Intelligence and Games : Artificial Intelligence (R0) - Georgios N. Yannakakis
    Artificial Intelligence and Games
    Artificial Intelligence (R0)
    Georgios N. Yannakakis and Julian Togelius
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    $89.00
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  • The Video Game Writer's Guide to Surviving an Industry That Hates You - Richard Dansky
    The Video Game Writer's Guide to Surviving an Industry That Hates You
    Richard Dansky
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    $125.39
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  • Effective Serious Games Development : A Step-by-Step Guide for Beginners - Philipp Busch
    Effective Serious Games Development
    A Step-by-Step Guide for Beginners
    Philipp Busch
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  • The saga Uncharted : Chronicles of an explorer - Nicolas Deneschau
    The saga Uncharted
    Chronicles of an explorer
    Nicolas Deneschau and Bruno Provezza
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  • Decoding The Last of Us : The remnants of humanity - Nicolas Deneschau
    Decoding The Last of Us
    The remnants of humanity
    Nicolas Deneschau
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  • Historical Simulation and Wargames : The Hexagon and the Sword - Riccardo Masini
    Historical Simulation and Wargames
    The Hexagon and the Sword
    Riccardo Masini
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    $124.29
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  • The Fundamentals of Video Game Literacy : Theory, Practice, and Aesthetics - Ryan Zhao
    The Fundamentals of Video Game Literacy
    Theory, Practice, and Aesthetics
    Ryan Zhao
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    $131.99
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  • The Game Business Guidebook : What To Do When Nobody Wants Your Game - Diego Ricchiuti
    The Game Business Guidebook
    What To Do When Nobody Wants Your Game
    Diego Ricchiuti and John Henley
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    $108.89
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  • Crafty Game Writing : Secrets of Great Videogame Narrative - Alex Epstein
    Crafty Game Writing
    Secrets of Great Videogame Narrative
    Alex Epstein
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    $101.19
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  • Digital Storytelling : A Creator's Guide to Interactive Entertainment, Volume I - Carolyn Handler Miller
    Digital Storytelling
    A Creator's Guide to Interactive Entertainment,...
    Carolyn Handler Miller
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  • Raising Young Coders : A Parent's Guide to Teaching Programming at Home - Cassandra Chin
    Raising Young Coders
    A Parent's Guide to Teaching Programming at Home
    Cassandra Chin
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  • Playtesting Best Practices : Real World and Online - Chris Backe
    Playtesting Best Practices
    Real World and Online
    Chris Backe
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  • Worldbuilding for Game Designers : CRC Press Guides to Tabletop Game Design - Steve Dee
    Worldbuilding for Game Designers
    CRC Press Guides to Tabletop Game Design
    Steve Dee
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  • The Cores of Game Design : Mechanics, Economics, Narrative, and Aesthetics - Yvens R. Serpa
    The Cores of Game Design
    Mechanics, Economics, Narrative, and Aesthetics
    Yvens R. Serpa
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  • Dramatic Storytelling and Narrative Design : A Writer's Guide to Video Games and Transmedia - Ross Berger
    Dramatic Storytelling and Narrative Design
    A Writer's Guide to Video Games and Transmedia
    Ross Berger
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  • Buttonless : Incredible iPhone and iPad Games and the Stories Behind Them - Ryan Rigney
    Buttonless
    Incredible iPhone and iPad Games and the Storie...
    Ryan Rigney
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  • Demystifying Creativity : On Originality in Game Development - Fawzi Mesmar
    Demystifying Creativity
    On Originality in Game Development
    Fawzi Mesmar
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  • World Design for 2D Action-Adventures : Level Design Practices - Christopher W. Totten
    World Design for 2D Action-Adventures
    Level Design Practices
    Christopher W. Totten and Adrian Sandoval
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  • Creating Games : Mechanics, Content, and Technology - Morgan McGuire
    Creating Games
    Mechanics, Content, and Technology
    Morgan McGuire and Odest Chadwicke Jenkins
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  • Learn to Code with Games - John M. Quick
    Learn to Code with Games
    John M. Quick
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  • Artificial Intelligence for Computer Games : An Introduction - John David Funge
    Artificial Intelligence for Computer Games
    An Introduction
    John David Funge
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    $144.09
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  • Practical Algorithms for 3D Computer Graphics - R. Stuart Ferguson
    Practical Algorithms for 3D Computer Graphics
    R. Stuart Ferguson
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  • Virtual World Design - Ann Cudworth
    Virtual World Design
    Ann Cudworth
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  • Storytelling for Spatial Computing and Mixed Reality : The Art of Augmenting Imagination - Rob Morgan
    Storytelling for Spatial Computing and Mixed Reality
    The Art of Augmenting Imagination
    Rob Morgan
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  • Press Start : The Complete History of Video Gaming From Mario to Minecraft - Erwan Cario
    Press Start
    The Complete History of Video Gaming From Mario...
    Erwan Cario
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  • Zombies, Consumption, and Satire in Capcom's Dead Rising : Routledge Advances in Game Studies - Connor Jackson
    Zombies, Consumption, and Satire in Capcom's Dead Rising
    Routledge Advances in Game Studies
    Connor Jackson
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  • Architecture and Videogames : Intersecting Worlds - Vincent Hui
    Architecture and Videogames
    Intersecting Worlds
    Vincent Hui, Ryan Scavnicky and Tatiana Estrina
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  • Teaching Video Game Design Fundamentals : A Guide for Educating with Practical Examples and Learning Materials - Andy Sandham
    Teaching Video Game Design Fundamentals
    A Guide for Educating with Practical Examples a...
    Andy Sandham
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  • Graphics and Visualization : Principles & Algorithms - T. Theoharis
    Graphics and Visualization
    Principles & Algorithms
    T. Theoharis, Georgios Papaioannou, Nikolaos Platis and Nicholas M. Patrikalakis
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  • Symbolic Dynamics and Geometry : Using D* in Graphics and Game Programming - Brian Guenter
    Symbolic Dynamics and Geometry
    Using D* in Graphics and Game Programming
    Brian Guenter and Sung-Hee Lee
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  • GPU Pro 2 - Wolfgang Engel
    GPU Pro 2
    Wolfgang Engel
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  • Interaction Design for 3D User Interfaces : The World of Modern Input Devices for Research, Applications, and Game Development - Francisco R. Ortega
    Interaction Design for 3D User Interfaces
    The World of Modern Input Devices for Research,...
    Francisco R. Ortega, Fatemeh Abyarjoo, Armando Barreto, Naphtali Rishe and Malek Adjouadi
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  • GPU Pro 7 : Advanced Rendering Techniques - Wolfgang Engel
    GPU Pro 7
    Advanced Rendering Techniques
    Wolfgang Engel
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  • Game Physics Engine Development : How to Build a Robust Commercial-Grade Physics Engine for your Game - Ian Millington
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    Ian Millington
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  • Story Structure and Development : A Guide for Animators, VFX Artists, Game Designers, and XR Creators - Craig Caldwell
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    Craig Caldwell
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  • The Pocket Mentor for Video Game UX UI : The Pocket Mentors for Games Careers - Simon Brewer
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    Simon Brewer
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  • Real-Time Volume Graphics - Klaus Engel
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    Klaus Engel, Markus Hadwiger, Joe Kniss, Christof Rezk-Salama and Daniel Weiskopf
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  • Alternate Reality Games : Gamification for Performance - Charles Palmer
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    Charles Palmer
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  • Advanced Game Development with Programmable Graphics Hardware - Alan Watt
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    Alan Watt and Fabio Policarpo
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  • Real-Time Shading - Marc Olano
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    Marc Olano, John Hart, Wolfgang Heidrich and Michael McCool
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  • Game Physics Pearls - Gino van den Bergen
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    Gino van den Bergen and Dirk Gregorius
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  • Real-Time Shadows - Elmar Eisemann
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    Elmar Eisemann, Michael Schwarz, Ulf Assarsson and Michael Wimmer
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  • Audio Anecdotes II : Tools, Tips, and Techniques for Digital Audio - Ken Greenebaum
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    Tools, Tips, and Techniques for Digital Audio
    Ken Greenebaum
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