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eBooks > Non-Fiction > Computing & I.T. > Computer Programming & Software Development > Games Development & Programming
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Games Development & Programming

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  • Game Design Workshop : A Playcentric Approach to Creating Innovative Games - Tracy Fullerton
    Game Design Workshop
    A Playcentric Approach to Creating Innovative G...
    Tracy Fullerton
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  • Programming for Game Design : A Hands-On Guide with Godot - Wallace Wang
    Programming for Game Design
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    Wallace Wang and Tonnetta Walcott
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  • Halo : A Space Opera from Bungie - Loïc Ralet
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    A Space Opera from Bungie
    Loïc Ralet
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  • The Legend of Final Fantasy X - Damien Mecheri
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    Damien Mecheri
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  • How and Why We Make Games : The Creative Confusion - Marta Fijak
    How and Why We Make Games
    The Creative Confusion
    Marta Fijak and Artur Ganszyniec
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  • Game Design for Free-to-Play Live Service : Synthesis Collection of Technology (R0) - Stanislav Stankovi?
    Game Design for Free-to-Play Live Service
    Synthesis Collection of Technology (R0)
    Stanislav Stankovi?
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  • The Slingshot Formula : How Angry Birds Launched Their Way from Indie Game to Global Icon - Pascal Clarysse
    The Slingshot Formula
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    Pascal Clarysse
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  • The Pocket Mentor for Animators : The Pocket Mentors for Games Careers - Hollie Newsham
    The Pocket Mentor for Animators
    The Pocket Mentors for Games Careers
    Hollie Newsham
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  • Introduction to Game Programming using Processing : For Designers, Artists, Players, Non-Tech People and Everybody Else - Daniel Cermak-Sassenrath
    Introduction to Game Programming using Processing
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    Daniel Cermak-Sassenrath
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  • Designing Games Meant for Sharing - Ioana-Iulia Cazacu
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    Ioana-Iulia Cazacu
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  • AlphaGo Simplified : Rule-Based AI and Deep Learning in Everyday Games - Mark Liu
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    Rule-Based AI and Deep Learning in Everyday Games
    Mark Liu
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  • Video Game Level Design : How to Create Video Games with Emotion, Interaction, and Engagement - Michael Salmond
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    Michael Salmond
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  • Digital Character Development : Theory and Practice, Second Edition - Rob O'Neill
    Digital Character Development
    Theory and Practice, Second Edition
    Rob O'Neill
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  • Game Development for iOS with Unity3D - Jeff W. Murray
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    Jeff W. Murray
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  • Understanding Video Games : The Essential Introduction - Simon Egenfeldt-Nielsen
    Understanding Video Games
    The Essential Introduction
    Simon Egenfeldt-Nielsen, Jonas Heide Smith and Susana Pajares Tosca
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  • Game Physics - David H. Eberly
    Game Physics
    David H. Eberly
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  • Design and Implementation of 3D Graphics Systems - Jonas de Miranda Gomes
    Design and Implementation of 3D Graphics Systems
    Jonas de Miranda Gomes, Luiz Velho and Mario Costa Sousa
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  • The Art of Fluid Animation - Jos Stam
    The Art of Fluid Animation
    Jos Stam
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  • An Introduction to Unreal Engine 4 - Andrew Sanders
    An Introduction to Unreal Engine 4
    Andrew Sanders
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  • Game Audio Programming : Principles and Practices - Guy Somberg
    Game Audio Programming
    Principles and Practices
    Guy Somberg
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  • Swift Cookbook : Over 50 hands-on recipes to help you create apps, solve problems, and build your portfolio of projects in Swift - Cecil Costa
    Swift Cookbook
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    Cecil Costa
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  • Raspberry Pi Projects for Kids (Second Edition) : Leverage the power of programming to use the Raspberry Pi to create awesome games - Daniel Leonard Bates
    Raspberry Pi Projects for Kids (Second Edition)
    Leverage the power of programming to use the Ra...
    Daniel Leonard Bates
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  • Technology in Physical Activity and Health Promotion : Routledge Research in Physical Activity and Health - Zan Gao
    Technology in Physical Activity and Health Promotion
    Routledge Research in Physical Activity and Health
    Zan Gao
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  • Spying in America : Espionage from the Revolutionary War to the Dawn of the Cold War - Michael J. Sulick
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    Michael J. Sulick
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  • 2D to VR with Unity5 and Google Cardboard - Roberto Dillon
    2D to VR with Unity5 and Google Cardboard
    Roberto Dillon
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  • Storytelling for Interactive Digital Media and Video Games - Nicholas B. Zeman
    Storytelling for Interactive Digital Media and Video Games
    Nicholas B. Zeman
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  • Punk Playthings : Provocations for 21st Century Game Makers - Sean Taylor
    Punk Playthings
    Provocations for 21st Century Game Makers
    Sean Taylor and Chris Lowthorpe
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  • Workflow : A Practical Guide to the Creative Process - Doron Meir
    Workflow
    A Practical Guide to the Creative Process
    Doron Meir
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  • Games User Research : A Case Study Approach - Miguel Angel Garcia-Ruiz
    Games User Research
    A Case Study Approach
    Miguel Angel Garcia-Ruiz
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  • New Realities in Audio : A Practical Guide for VR, AR, MR and 360 Video. - Stephan Schütze
    New Realities in Audio
    A Practical Guide for VR, AR, MR and 360 Video.
    Stephan Schütze and Anna Irwin-Schütze
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  • Unity 2017 Game AI Programming - Third Edition : Leverage the power of Artificial Intelligence to program smart entities for your games - Aung Sithu Kyaw
    Unity 2017 Game AI Programming - Third Edition
    Leverage the power of Artificial Intelligence t...
    Aung Sithu Kyaw, Raymundo Barrera and Thet Naing Oo
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  • Learning C# 7 By Developing Games with Unity 2017 : Learn C# Programming by building fun and interactive games with Unity - Micael DaGraça
    Learning C# 7 By Developing Games with Unity 2017
    Learn C# Programming by building fun and intera...
    Micael DaGraça and Grzegorz Lukosek
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  • Virtual Reality Filmmaking : Techniques & Best Practices for VR Filmmakers - Celine Tricart
    Virtual Reality Filmmaking
    Techniques & Best Practices for VR Filmmakers
    Celine Tricart
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  • Fluid Simulation for Computer Graphics - Robert Bridson
    Fluid Simulation for Computer Graphics
    Robert Bridson
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  • Creating Games with Unity and Maya : How to Develop Fun and Marketable 3D Games - Adam Watkins
    Creating Games with Unity and Maya
    How to Develop Fun and Marketable 3D Games
    Adam Watkins
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  • Virtual Reality Blueprints : Create compelling VR experiences for mobile and desktop - Charles Palmer
    Virtual Reality Blueprints
    Create compelling VR experiences for mobile and...
    Charles Palmer and John Williamson
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  • Role-Playing Game Studies : Transmedia Foundations - Sebastian Deterding
    Role-Playing Game Studies
    Transmedia Foundations
    Sebastian Deterding and José Zagal
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  • GPU Pro 360 Guide to Geometry Manipulation - Wolfgang Engel
    GPU Pro 360 Guide to Geometry Manipulation
    Wolfgang Engel
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  • Practical Game Design : Learn the art of game design through applicable skills and cutting-edge insights - Ennio De Nucci
    Practical Game Design
    Learn the art of game design through applicable...
    Ennio De Nucci and Adam Kramarzewski
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  • GPU Pro 360 Guide to Rendering - Wolfgang Engel
    GPU Pro 360 Guide to Rendering
    Wolfgang Engel
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  • Getting Started with Unity 2018 : A Beginner's Guide to 2D and 3D game development with Unity - Dr. Edward Lavieri Jr.
    Getting Started with Unity 2018
    A Beginner's Guide to 2D and 3D game developmen...
    Dr. Edward Lavieri Jr.
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  • Strategy, Evolution, and War : From Apes to Artificial Intelligence - Kenneth Payne
    Strategy, Evolution, and War
    From Apes to Artificial Intelligence
    Kenneth Payne
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  • Introduction to Computer Graphics with OpenGL ES - JungHyun Han
    Introduction to Computer Graphics with OpenGL ES
    JungHyun Han
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  • Unity Virtual Reality Projects : Learn Virtual Reality by developing more than 10 engaging projects with Unity 2018 - Jonathan Linowes
    Unity Virtual Reality Projects
    Learn Virtual Reality by developing more than 1...
    Jonathan Linowes
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  • Mastering UI Development with Unity : An in-depth guide to developing engaging user interfaces with Unity 5, Unity 2017, and Unity 2018 - Dr. Ashley Godbold
    Mastering UI Development with Unity
    An in-depth guide to developing engaging user i...
    Dr. Ashley Godbold
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  • Building JavaScript Games : for Phones, Tablets, and Desktop - Arjan Egges
    Building JavaScript Games
    for Phones, Tablets, and Desktop
    Arjan Egges
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  • Beginning Java 8 Games Development : Professional and Applied Computing (R0) - Wallace Jackson
    Beginning Java 8 Games Development
    Professional and Applied Computing (R0)
    Wallace Jackson
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  • C++ Game Development Primer : Professional and Applied Computing (R0) - Bruce Sutherland
    C++ Game Development Primer
    Professional and Applied Computing (R0)
    Bruce Sutherland
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  • Learn Unity3D Programming with UnityScript : Unity's JavaScript for Beginners - Janine Suvak
    Learn Unity3D Programming with UnityScript
    Unity's JavaScript for Beginners
    Janine Suvak
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  • Beginning RPG Maker VX Ace : Professional and Applied Computing (R0) - Darrin Perez
    Beginning RPG Maker VX Ace
    Professional and Applied Computing (R0)
    Darrin Perez
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  • Pro Android Games : L Edition - Massimo Nardone
    Pro Android Games
    L Edition
    Massimo Nardone and Vladimir Silva
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  • Mastering Cocos2d Cross-Platform Game Development : Master game development with Cocos2d to develop amazing mobile games for iOS - Alex Ogorek
    Mastering Cocos2d Cross-Platform Game Development
    Master game development with Cocos2d to develop...
    Alex Ogorek
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  • Stencyl Essentials : Build beautiful, unique, cross-platform games rapidly with the free Stencyl 2D game engine and toolset - Richard Sneyd
    Stencyl Essentials
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    Richard Sneyd
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  • How to Cheat in Unity 5 : Tips and Tricks for Game Development - Alan Thorn
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    Alan Thorn
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  • Make a 2D RPG in a Weekend : With RPG Maker VX Ace - Darrin Perez
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    Darrin Perez
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  • Corona SDK Mobile Game Development- Second Edition : Learn, explore, and create commercially successful mobile games for iOS and Android - Michelle M Fernandez
    Corona SDK Mobile Game Development- Second Edition
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    Michelle M Fernandez
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  • Learning Three.js: The JavaScript 3D Library for WebGL - Second Edition : Create stunning 3D graphics in your browser using the Three.js JavaScript library - Jos Dirksen
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    Jos Dirksen
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  • Storytelling for Virtual Reality : Methods and Principles for Crafting Immersive Narratives - John Bucher
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  • Situational Game Design - Brian Upton
    Situational Game Design
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  • Digital Love : Romance and Sexuality in Games - Heidi McDonald
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  • Successful ScrumButt : Learn to Modify Scrum Project Management for Student and Virtual Teams - Noah Dyer
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    Noah Dyer
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  • An Introduction to HTML5 Game Development with Phaser.js - Travis Faas
    An Introduction to HTML5 Game Development with Phaser.js
    Travis Faas
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  • Fluid Engine Development - Doyub Kim
    Fluid Engine Development
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  • Introduction to Web Interaction Design : With HTML and CSS - Michael Macaulay
    Introduction to Web Interaction Design
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    Michael Macaulay
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  • Introduction to Game Physics with Box2D - Ian Parberry
    Introduction to Game Physics with Box2D
    Ian Parberry
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  • Procedural Generation in Game Design - Tarn Adams
    Procedural Generation in Game Design
    Tarn Adams and Tanya Short
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  • Introduction to Computer Graphics : A Practical Learning Approach - Fabio Ganovelli
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    Fabio Ganovelli, Massimiliano Corsini, Sumanta Pattanaik and Marco Di Benedetto
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  • HTML5 Game Engines : App Development and Distribution - Dan Nagle
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    Dan Nagle
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    Blender for Animation and Film-Based Production
    Michelangelo Manrique
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  • 3D Math Primer for Graphics and Game Development - Fletcher Dunn
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    Fletcher Dunn and Ian Parberry
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  • Game AI Pro 2 : Collected Wisdom of Game AI Professionals - Steven Rabin
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  • Blender for Visual Effects - Sam Vila
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    Kevin Suffern
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  • Philosophical Perspectives on Play - Wendy Russell and Emily Ryall Malcolm MacLean
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    Wendy Russell and Emily Ryall Malcolm MacLean
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  • No-Code Video Game Development Using Unity and Playmaker - Michael Kelley
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  • Simulating Heterogeneous Crowds with Interactive Behaviors - Nuria Pelechano
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  • Designing Gamified Systems : Meaningful Play in Interactive Entertainment, Marketing and Education - Sari Gilbert
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  • A Framework for Scientific Discovery through Video Games : ACM Books - Seth Cooper
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