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eBooks > Non-Fiction > Computing & I.T. > Computer Programming & Software Development > Games Development & Programming
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Games Development & Programming

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  • Introduction to Unity ML-Agents : Understand the Interplay of Neural Networks and Simulation Space Using the Unity ML-Agents Package - Dylan Engelbrecht
    Introduction to Unity ML-Agents
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    Dylan Engelbrecht
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  • A Practical Guide to Level Design : From Theory to Practice, Diplomacy and Production - Benjamin Bauer
    A Practical Guide to Level Design
    From Theory to Practice, Diplomacy and Production
    Benjamin Bauer
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  • Let Us C - Kanetkar Yashavant
    Let Us C
    Kanetkar Yashavant
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  • Video Games in Psychotherapy - Robert Rice
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    Robert Rice
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  • Exploring Game Mechanics : Principles and Techniques to Make Fun, Engaging Games - Maithili Dhule
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    Maithili Dhule
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  • Game Backend Development : With Microsoft Azure and PlayFab - Balint Bors
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    Balint Bors
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  • The Authoring Problem : Challenges in Supporting Authoring for Interactive Digital Narratives - Charlie Hargood
    The Authoring Problem
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    Charlie Hargood, David E. Millard, Alex Mitchell and Ulrike Spierling
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  • Sound and Music for Games : The Basics of Digital Audio for Video Games - Robert Ciesla
    Sound and Music for Games
    The Basics of Digital Audio for Video Games
    Robert Ciesla
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  • Fifty Key Video Games : Routledge Key Guides - Bernard Perron
    Fifty Key Video Games
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    Bernard Perron, Kelly Boudreau, Mark J.P. Wolf and Dominic Arsenault
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  • Procedural Content Generation via Machine Learning : An Overview - Matthew Guzdial
    Procedural Content Generation via Machine Learning
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    Matthew Guzdial, Sam Snodgrass and Adam J. Summerville
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  • Game Jams - History, Technology, and Organisation : Computer Science (R0) - Allan Fowler
    Game Jams - History, Technology, and Organisation
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    Allan Fowler and Foaad Khosmood
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  • The Board Game Designer's Guide to Careers in the Industry - Joe Slack
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    Joe Slack
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  • The Board Game Designer's Guide to Getting Published : How to Find the Right Publisher, Know What to Look for in a Contract, and Get Your Board Game Signed - Joe Slack
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    Joe Slack
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  • The Influence of Delay on Cloud Gaming Quality of Experience : T-Labs Series in Telecommunication Services - Saeed Shafiee Sabet
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    T-Labs Series in Telecommunication Services
    Saeed Shafiee Sabet
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  • Game Design Deep Dive : Free-to-Play - Joshua Bycer
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    Joshua Bycer
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  • The Management of Continuous Product Development : Empirical Research in the Online Game Industry - Wei Huang
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    Empirical Research in the Online Game Industry
    Wei Huang
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  • Game Design Tools : Cognitive, Psychological, and Practical Approaches - Diego Ricchiuti
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    Cognitive, Psychological, and Practical Approaches
    Diego Ricchiuti
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  • Gaming Disability : Disability Perspectives on Contemporary Video Games - Katie Ellis
    Gaming Disability
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    Katie Ellis, Tama Leaver and Mike Kent
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  • Branching Story, Unlocked Dialogue : Designing and Writing Visual Novels - Toiya Kristen Finley
    Branching Story, Unlocked Dialogue
    Designing and Writing Visual Novels
    Toiya Kristen Finley
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  • Human-Computer Interaction in Game Development with Python : Design and Develop a Game Interface Using HCI Technologies and Techniques - Joseph Thachil George
    Human-Computer Interaction in Game Development with Python
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    Joseph Thachil George and Meghna Joseph George
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  • Unity® Virtual Reality Development with VRTK4 : A No-Coding Approach to Developing Immersive VR Experiences, Games, & Apps - Christopher Coutinho
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    Christopher Coutinho
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  • Building Quality Shaders for Unity® : Using Shader Graphs and HLSL Shaders - Daniel Ilett
    Building Quality Shaders for Unity®
    Using Shader Graphs and HLSL Shaders
    Daniel Ilett
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  • The Way We Play : Theory of Game Design - Michael Killick
    The Way We Play
    Theory of Game Design
    Michael Killick
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  • Robot Play for All : Developing Toys and Games for Disability - Andrea Bonarini
    Robot Play for All
    Developing Toys and Games for Disability
    Andrea Bonarini and Serenella Besio
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  • Learn JavaFX Game and App Development : With FXGL 17 - Almas Baimagambetov
    Learn JavaFX Game and App Development
    With FXGL 17
    Almas Baimagambetov
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  • The Game Designer's Playbook : An Introduction to Game Interaction Design - Samantha Stahlke
    The Game Designer's Playbook
    An Introduction to Game Interaction Design
    Samantha Stahlke and Pejman Mirza-Babaei
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  • Assessing the Quality of Experience of Cloud Gaming Services : T-Labs Series in Telecommunication Services - Steven Schmidt
    Assessing the Quality of Experience of Cloud Gaming Services
    T-Labs Series in Telecommunication Services
    Steven Schmidt
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  • Character Development and Storytelling for Games - Lee Sheldon
    Character Development and Storytelling for Games
    Lee Sheldon
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  • Approaching a Pedagogy of Game Writing - Seth Hudson
    Approaching a Pedagogy of Game Writing
    Seth Hudson
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  • Game Development 2042 : The Future of Game Design, Development, and Publishing - Tim Fields
    Game Development 2042
    The Future of Game Design, Development, and Pub...
    Tim Fields
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  • Neural Networks in Unity : C# Programming for Windows 10 - Abhishek Nandy
    Neural Networks in Unity
    C# Programming for Windows 10
    Abhishek Nandy and Manisha Biswas
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  • Cross Over to HTML5 Game Development : Use Your Programming Experience to Create Mobile Games - Zarrar Chishti
    Cross Over to HTML5 Game Development
    Use Your Programming Experience to Create Mobil...
    Zarrar Chishti
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  • Program Arcade Games : With Python and Pygame - Paul Craven
    Program Arcade Games
    With Python and Pygame
    Paul Craven
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  • Beginning Android C++ Game Development - Bruce Sutherland
    Beginning Android C++ Game Development
    Bruce Sutherland
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  • MMOs from the Outside In : The Massively-Multiplayer Online Role-Playing Games of Psychology, Law, Government, and Real Life - Richard A. Bartle
    MMOs from the Outside In
    The Massively-Multiplayer Online Role-Playing G...
    Richard A. Bartle
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  • Beginning Android 3D Game Development - Robert Chin
    Beginning Android 3D Game Development
    Robert Chin
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  • Make a 2D RPG in a Weekend : With RPG Maker MV - Darrin Perez
    Make a 2D RPG in a Weekend
    With RPG Maker MV
    Darrin Perez
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  • Learn 2D Game Development with C# : For iOS, Android, Windows Phone, Playstation Mobile and More - Kelvin Sung
    Learn 2D Game Development with C#
    For iOS, Android, Windows Phone, Playstation Mo...
    Kelvin Sung, Jack Keng-Wei Chang, Rob Zhu and Jebediah Pavleas
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  • Physics for JavaScript Games, Animation, and Simulations : with HTML5 Canvas - Adrian Dobre
    Physics for JavaScript Games, Animation, and Simulations
    with HTML5 Canvas
    Adrian Dobre and Dev Ramtal
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  • Computer Graphics : From Pixels to Programmable Graphics Hardware - Alexey Boreskov
    Computer Graphics
    From Pixels to Programmable Graphics Hardware
    Alexey Boreskov and Evgeniy Shikin
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  • Working with Video Gamers and Games in Therapy : A Clinician's Guide - Anthony M. Bean
    Working with Video Gamers and Games in Therapy
    A Clinician's Guide
    Anthony M. Bean
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  • Unreal Engine 4 Game Development Quick Start Guide : Programming professional 3D games with Unreal Engine 4 - Rachel Cordone
    Unreal Engine 4 Game Development Quick Start Guide
    Programming professional 3D games with Unreal E...
    Rachel Cordone
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  • Computer Coding Projects for Kids : A unique step-by-step visual guide, from binary code to building games - Carol Vorderman
    Computer Coding Projects for Kids
    A unique step-by-step visual guide, from binary...
    Carol Vorderman
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  • Women in Game Development : Breaking the Glass Level-Cap - Jennifer Brandes Hepler
    Women in Game Development
    Breaking the Glass Level-Cap
    Jennifer Brandes Hepler
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  • VR Integrated Heritage Recreation : Using Blender and Unreal Engine 4 - Abhishek Kumar
    VR Integrated Heritage Recreation
    Using Blender and Unreal Engine 4
    Abhishek Kumar
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  • Unity 2020 By Example : A project-based guide to building 2D, 3D, augmented reality, and virtual reality games from scratch, 3rd Edition - Robert Wells
    Unity 2020 By Example
    A project-based guide to building 2D, 3D, augme...
    Robert Wells
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  • The Craft and Science of Game Design : A Video Game Designer's Manual - Philippe O'Connor
    The Craft and Science of Game Design
    A Video Game Designer's Manual
    Philippe O'Connor
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  • Game Development Projects with Unreal Engine : Learn to build your first games and bring your ideas to life using UE4 and C - Hammad Fozi
    Game Development Projects with Unreal Engine
    Learn to build your first games and bring your ...
    Hammad Fozi, David Pereira, Devin Sherry and Goncalo Marques
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  • Creating Games with Unreal Engine, Substance Painter, & Maya : Models, Textures, Animation, & Blueprint - Kassandra Arevalo
    Creating Games with Unreal Engine, Substance Painter, & Maya
    Models, Textures, Animation, & Blueprint
    Kassandra Arevalo, Matthew Tovar and Jingtian Li
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  • Creating Games with Unity, Substance Painter, & Maya : Models, Textures, Animation, & Code - Jingtian Li
    Creating Games with Unity, Substance Painter, & Maya
    Models, Textures, Animation, & Code
    Jingtian Li, Adam Watkins, Kassandra Arevalo and Matthew Tovar
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  • Coding Roblox Games Made Easy : The ultimate guide to creating games with Roblox Studio and Lua programming - Zander Brumbaugh
    Coding Roblox Games Made Easy
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    Zander Brumbaugh
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  • Unstable Aesthetics : Game Engines and the Strangeness of Modding - Eddie Lohmeyer
    Unstable Aesthetics
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    Eddie Lohmeyer
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  • Software Engineering Perspectives in Computer Game Development - Kendra M. L. Cooper
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    Kendra M. L. Cooper
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  • The Legend of Final Fantasy IX : Creation - Universe - Decryption - Collective
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  • Unity 2021 Cookbook : Over 140 recipes to take your Unity game development skills to the next level, 4th Edition - Matt Smith
    Unity 2021 Cookbook
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    Matt Smith, Shaun Ferns and Chris Gregan
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  • Hands-On C++ Game Animation Programming : Learn modern animation techniques from theory to implementation with C   and OpenGL - Gabor Szauer
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    Gabor Szauer
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  • Better Game Characters by Design : A Psychological Approach - Katherine Isbister
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    Katherine Isbister
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  • Writing for Games : Theory and Practice - Hannah Nicklin
    Writing for Games
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    Hannah Nicklin
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  • The Business of Indie Games : Everything You Need to Know to Conquer the Indie Games Industry - Alex Josef
    The Business of Indie Games
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    Alex Josef, Alex Van Lepp and Marshal D. Carper
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  • Freelance Video Game Writing : The Life & Business of the Digital Mercenary for Hire - Toiya Finley
    Freelance Video Game Writing
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    Toiya Finley
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  • Virtual and Augmented Reality for Architecture and Design - Ernesto Filgueiras and Francisco Rebelo Elisângela Vilar
    Virtual and Augmented Reality for Architecture and Design
    Ernesto Filgueiras and Francisco Rebelo Elisângela Vilar
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  • Game Usability : Advice from the Experts for Advancing UX Strategy and Practice in Videogames - Katherine Isbister
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    Katherine Isbister
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  • 3D Game Development with Unity - Franz Lanzinger
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  • Beginning Game Development with Godot : Learn to Create and Publish Your First 2D Platform Game - Maithili Dhule
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  • Simulation and Gaming for Social Design : Business and Management (R0) - Toshiyuki Kaneda
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    Toshiyuki Kaneda, Ryoju Hamada and Terukazu Kumazawa
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  • One-Week Dungeons : Diaries of a Seven-Day Roguelike Challenge - David L. Craddock
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  • Level Design : Processes and Experiences - Christopher W. Totten
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  • Longing, Ruin, and Connection in Hideo Kojima's Death Stranding : Routledge Advances in Game Studies - Amy M. Green
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  • Beginner's Guide to Code Algorithms : Experiments to Enhance Productivity and Solve Problems - Deepankar Maitra
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  • Building Blocks of Tabletop Game Design : An Encyclopedia of Mechanisms - Geoffrey Engelstein
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  • Playing with Reality : Denying, Manipulating, Converting, and Enhancing What Is There - Sidney Homan
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  • Passion and Play : A Guide to Designing Sexual Content in Games - Michelle Clough
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  • The Red House - Roz Watkins
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  • Unity Networking Fundamentals : Creating Multiplayer Games with Unity - Sloan Kelly
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  • What UX is Really About : Introducing a Mindset for Great Experiences - Celia Hodent
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  • The Ethics of Virtual and Augmented Reality : Building Worlds - Erick Jose Ramirez
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  • The Complete Guide to Photorealism for Visual Effects, Visualization and Games - Eran Dinur
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  • Game Development with MonoGame : Build a 2D Game Using Your Own Reusable and Performant Game Engine - Louis Salin
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