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eBooks > Non-Fiction > Computing & I.T. > Computer Programming & Software Development > Games Development & Programming
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Games Development & Programming

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  • Procedural Generation in Game Design - Tarn Adams
    Procedural Generation in Game Design
    Tarn Adams and Tanya Short
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  • 2D to VR with Unity5 and Google Cardboard - Roberto Dillon
    2D to VR with Unity5 and Google Cardboard
    Roberto Dillon
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  • Storytelling for Interactive Digital Media and Video Games - Nicholas B. Zeman
    Storytelling for Interactive Digital Media and Video Games
    Nicholas B. Zeman
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  • No-Code Video Game Development Using Unity and Playmaker - Michael Kelley
    No-Code Video Game Development Using Unity and Playmaker
    Michael Kelley
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  • Introduction to Computer Graphics : A Practical Learning Approach - Fabio Ganovelli
    Introduction to Computer Graphics
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    Fabio Ganovelli, Massimiliano Corsini, Sumanta Pattanaik and Marco Di Benedetto
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  • HTML5 Game Engines : App Development and Distribution - Dan Nagle
    HTML5 Game Engines
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    Dan Nagle
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  • Blender for Animation and Film-Based Production - Michelangelo Manrique
    Blender for Animation and Film-Based Production
    Michelangelo Manrique
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  • 3D Math Primer for Graphics and Game Development - Fletcher Dunn
    3D Math Primer for Graphics and Game Development
    Fletcher Dunn and Ian Parberry
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  • Game AI Pro 2 : Collected Wisdom of Game AI Professionals - Steven Rabin
    Game AI Pro 2
    Collected Wisdom of Game AI Professionals
    Steven Rabin
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  • Blender for Visual Effects - Sam Vila
    Blender for Visual Effects
    Sam Vila
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  • Philosophical Perspectives on Play - Wendy Russell and Emily Ryall Malcolm MacLean
    Philosophical Perspectives on Play
    Wendy Russell and Emily Ryall Malcolm MacLean
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  • Windows 8 and Windows Phone 8 Game Development : Professional and Applied Computing (R0) - Adam Dawes
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    Adam Dawes
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  • Learn Android App Development : Professional and Applied Computing (R0) - Wallace Jackson
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    Wallace Jackson
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  • HTML5 Game Programming with enchant.js : Professional and Applied Computing (R0) - Ryo Tanaka
    HTML5 Game Programming with enchant.js
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    Ryo Tanaka, enchantjs Inc, Kevin Kratzer, Brandon McInnis and Ryohei Fushimi
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  • Advanced Game Design with HTML5 and JavaScript : Professional and Applied Computing (R0) - Rex van der Spuy
    Advanced Game Design with HTML5 and JavaScript
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    Rex van der Spuy
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  • Pro Android Graphics : Professional and Applied Computing (R0) - Wallace Jackson
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    Wallace Jackson
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  • Sudoku Programming with C : Professional and Applied Computing (R0) - Giulio Zambon
    Sudoku Programming with C
    Professional and Applied Computing (R0)
    Giulio Zambon
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  • Online Game Pioneers at Work - Morgan Ramsay
    Online Game Pioneers at Work
    Morgan Ramsay
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  • How to Cheat in Unity 5 : Tips and Tricks for Game Development - Alan Thorn
    How to Cheat in Unity 5
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    Alan Thorn
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  • Make a 2D RPG in a Weekend : With RPG Maker VX Ace - Darrin Perez
    Make a 2D RPG in a Weekend
    With RPG Maker VX Ace
    Darrin Perez
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  • Corona SDK Mobile Game Development- Second Edition : Learn, explore, and create commercially successful mobile games for iOS and Android - Michelle M Fernandez
    Corona SDK Mobile Game Development- Second Edition
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    Michelle M Fernandez
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  • Learning Three.js: The JavaScript 3D Library for WebGL - Second Edition : Create stunning 3D graphics in your browser using the Three.js JavaScript library - Jos Dirksen
    Learning Three.js: The JavaScript 3D Library for WebGL - Second Edition
    Create stunning 3D graphics in your browser usi...
    Jos Dirksen
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  • A Framework for Scientific Discovery through Video Games : ACM Books - Seth Cooper
    A Framework for Scientific Discovery through Video Games
    ACM Books
    Seth Cooper
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  • Translation and Localisation in Video Games : Making Entertainment Software Global - Miguel Á. Bernal-Merino
    Translation and Localisation in Video Games
    Making Entertainment Software Global
    Miguel Á. Bernal-Merino
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  • Designing Games for Children : Developmental, Usability, and Design Considerations for Making Games for Kids - Carla Fisher
    Designing Games for Children
    Developmental, Usability, and Design Considerat...
    Carla Fisher
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  • The Fantasy Sport Industry : Games within Games - Andrew Billings
    The Fantasy Sport Industry
    Games within Games
    Andrew Billings and Brody Ruihley
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  • Sports Videogames - Mia Consalvo
    Sports Videogames
    Mia Consalvo, Konstantin Mitgutsch and Abe Stein
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  • Game Programming with Unity and C# : A Complete Beginner's Guide - Casey Hardman
    Game Programming with Unity and C#
    A Complete Beginner's Guide
    Casey Hardman
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  • Lean Game Development : Apply Lean Frameworks to the Process of Game Development - Julia Naomi Rosenfield Boeira
    Lean Game Development
    Apply Lean Frameworks to the Process of Game De...
    Julia Naomi Rosenfield Boeira
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  • Representation of Disability in Children's Video Games : Routledge Research in Disability and Media Studies - Krystina Madej
    Representation of Disability in Children's Video Games
    Routledge Research in Disability and Media Studies
    Krystina Madej
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  • Flame Game Development : Your Guide to Creating Cross-Platform Games in 2D Using Flame Engine in Flutter 3 - Andrés Cruz Yoris
    Flame Game Development
    Your Guide to Creating Cross-Platform Games in ...
    Andrés Cruz Yoris
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  • Unreal Game Development - Ashish Amresh
    Unreal Game Development
    Ashish Amresh and Alex Okita
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  • Thematic Integration in Board Game Design : CRC Press Guides to Tabletop Game Design - Sarah Shipp
    Thematic Integration in Board Game Design
    CRC Press Guides to Tabletop Game Design
    Sarah Shipp
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    $113.29
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  • Game AI Uncovered : Volume One - Paul Roberts
    Game AI Uncovered
    Volume One
    Paul Roberts
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  • Roblox Lua Scripting Essentials : A Step-by-Step Guide - Christopher Coutinho
    Roblox Lua Scripting Essentials
    A Step-by-Step Guide
    Christopher Coutinho
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  • Meaningful Game Design : The Methodology and Psychology of Tabletop Games - Devon Allcoat
    Meaningful Game Design
    The Methodology and Psychology of Tabletop Games
    Devon Allcoat and Chris Evans
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  • The Pocket Mentor for Video Game Testing : The Pocket Mentors for Games Careers - Harun H. Ali
    The Pocket Mentor for Video Game Testing
    The Pocket Mentors for Games Careers
    Harun H. Ali
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  • Esports in the Asia-Pacific : Ecosystem, Communities, and Identities - Filippo Gilardi
    Esports in the Asia-Pacific
    Ecosystem, Communities, and Identities
    Filippo Gilardi and Paul Martin
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  • Building a Game Pitch : How to Bottle Lightning - Arran Topalian
    Building a Game Pitch
    How to Bottle Lightning
    Arran Topalian
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    $81.39
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  • The Pocket Mentor for Video Game Writers : The Pocket Mentors for Games Careers - Anna Megill
    The Pocket Mentor for Video Game Writers
    The Pocket Mentors for Games Careers
    Anna Megill
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  • Narrative Design for Mobile and Live Games - Valentina Tamer
    Narrative Design for Mobile and Live Games
    Valentina Tamer
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  • Game Audio Programming 4 : Principles and Practices - Guy Somberg
    Game Audio Programming 4
    Principles and Practices
    Guy Somberg
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  • Traveling through Video Games : Routledge Advances in Game Studies - Tom van Nuenen
    Traveling through Video Games
    Routledge Advances in Game Studies
    Tom van Nuenen
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  • The Game Design Toolbox - Martin Annander
    The Game Design Toolbox
    Martin Annander
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  • The Theory and Practice of Writing Music for Games - Steve Horowitz
    The Theory and Practice of Writing Music for Games
    Steve Horowitz and Scott Looney
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  • Beginner's Guide to Unity Shader Graph : Create Immersive Game Worlds Using Unity's Shader Tool - Álvaro Alda
    Beginner's Guide to Unity Shader Graph
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    Álvaro Alda
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  • Accelerating Unity Through Automation : Power Up Your Unity Workflow by Offloading Intensive Tasks - Simon Jackson
    Accelerating Unity Through Automation
    Power Up Your Unity Workflow by Offloading Inte...
    Simon Jackson
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  • The Definitive Guide to Taxes for Indie Game Developers - Rachel Presser
    The Definitive Guide to Taxes for Indie Game Developers
    Rachel Presser
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  • Game Design Deep Dive : Trading and Collectible Card Games - Joshua Bycer
    Game Design Deep Dive
    Trading and Collectible Card Games
    Joshua Bycer
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  • The Structure of Game Design : Computer Science (R0) - Wallace Wang
    The Structure of Game Design
    Computer Science (R0)
    Wallace Wang
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  • The Ludotronics Game Design Methodology : From First Ideas to Spectacular Pitches and Proposals - J. Martin
    The Ludotronics Game Design Methodology
    From First Ideas to Spectacular Pitches and Pro...
    J. Martin
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  • Embedding Culture into Video Games and Game Design : The Palm, the Dogai and the Tombstone - Rhett Loban
    Embedding Culture into Video Games and Game Design
    The Palm, the Dogai and the Tombstone
    Rhett Loban
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  • Heritage, Memory and Identity in Postcolonial Board Games - Michal Mochocki
    Heritage, Memory and Identity in Postcolonial Board Games
    Michal Mochocki
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  • A Complete Guide to Character Rigging for Games Using Blender - Armin Hala?
    A Complete Guide to Character Rigging for Games Using Blender
    Armin Hala?
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  • Interactive Storytelling : A Cross-Media Approach to Writing, Producing and Editing with AI - Antonio Pizzo
    Interactive Storytelling
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    Antonio Pizzo, Vincenzo Lombardo and Rossana Damiano
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  • Game Design Deep Dive : Role Playing Games - Joshua Bycer
    Game Design Deep Dive
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    Joshua Bycer
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  • Posthuman Gaming : Avatars, Gamers, and Entangled Subjectivities - Poppy Wilde
    Posthuman Gaming
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    Poppy Wilde
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  • Graph Databases : Applications on Social Media Analytics and Smart Cities - Christos Tjortjis
    Graph Databases
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    Christos Tjortjis
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  • Making it HUGE in Video Games : Memoirs of Composer Chance Thomas - Chance Thomas
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    Chance Thomas
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  • Game Development 2042 : The Future of Game Design, Development, and Publishing - Tim Fields
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    Tim Fields
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  • Storytelling for New Technologies and Platforms : A Writer's Guide to Theme Parks, Virtual Reality, Board Games, Virtual Assistants, and More - Ross Berger
    Storytelling for New Technologies and Platforms
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    Ross Berger
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  • Fifty Key Video Games : Routledge Key Guides - Bernard Perron
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    Bernard Perron, Kelly Boudreau, Mark J.P. Wolf and Dominic Arsenault
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  • The Business of Indie Games : Everything You Need to Know to Conquer the Indie Games Industry - Alex Josef
    The Business of Indie Games
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    Alex Josef, Alex Van Lepp and Marshal D. Carper
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  • Assessing the Quality of Experience of Cloud Gaming Services : Engineering (R0) - Steven Schmidt
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    Steven Schmidt
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  • Better Game Characters by Design : A Psychological Approach - Katherine Isbister
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    Katherine Isbister
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  • Manifestations of Queerness in Video Games : Routledge Advances in Game Studies - Gaspard Pelurson
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    Routledge Advances in Game Studies
    Gaspard Pelurson
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  • Representations of Poverty in Videogames : Literature, Cultural and Media Studies (R0) - Adam Crowley
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    Adam Crowley
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    Paul Roberts
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  • The Influence of Delay on Cloud Gaming Quality of Experience : Engineering (R0) - Saeed Shafiee Sabet
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    Saeed Shafiee Sabet
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  • Game Design Deep Dive : Free-to-Play - Joshua Bycer
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    Joshua Bycer
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  • Approaching a Pedagogy of Game Writing - Seth Hudson
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    Seth Hudson
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  • Freelance Video Game Writing : The Life & Business of the Digital Mercenary for Hire - Toiya Finley
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    Toiya Finley
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  • Building Quality Shaders for Unity® : Using Shader Graphs and HLSL Shaders - Daniel Ilett
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    Using Shader Graphs and HLSL Shaders
    Daniel Ilett
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  • Human-Computer Interaction in Game Development with Python : Design and Develop a Game Interface Using HCI Technologies and Techniques - Joseph Thachil George
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    Joseph Thachil George and Meghna Joseph George
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  • Unity® Virtual Reality Development with VRTK4 : A No-Coding Approach to Developing Immersive VR Experiences, Games, & Apps - Christopher Coutinho
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  • Branching Story, Unlocked Dialogue : Designing and Writing Visual Novels - Toiya Kristen Finley
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  • The Way We Play : Theory of Game Design - Michael Killick
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    Michael Killick
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  • Virtual and Augmented Reality for Architecture and Design - Elisângela Vilar
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    Elisângela Vilar, Ernesto Filgueiras and Francisco Rebelo
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  • Writing for Games : Theory and Practice - Hannah Nicklin
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    Hannah Nicklin
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  • Quests : Design, Theory, and History in Games and Narratives - Jeff Howard
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  • The Game Designer's Playbook : An Introduction to Game Interaction Design - Samantha Stahlke
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    Samantha Stahlke and Pejman Mirza-Babaei
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  • Robot Play for All : Developing Toys and Games for Disability - Andrea Bonarini
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    Developing Toys and Games for Disability
    Andrea Bonarini and Serenella Besio
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  • Let Us C - Kanetkar Yashavant
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  • Video Games in Psychotherapy - Robert Rice
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    Robert Rice
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