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eBooks > Non-Fiction > Computing & I.T. > Computer Programming & Software Development > Games Development & Programming
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Games Development & Programming

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  • Real-Time Shadows - Elmar Eisemann
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    Elmar Eisemann, Michael Schwarz, Ulf Assarsson and Michael Wimmer
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  • Audio Anecdotes II : Tools, Tips, and Techniques for Digital Audio - Ken Greenebaum
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    Ken Greenebaum and Ronen Barzel
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  • Expressive Iteration : Designing for Meaningful Routines - Kenny K.N. Chow
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    Kenny K.N. Chow
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  • Isosurfaces : Geometry, Topology, and Algorithms - Rephael Wenger
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    Rephael Wenger
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  • Augmented Reality Games II : The Gamification of Education, Medicine and Art - Vladimir Geroimenko
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    Vladimir Geroimenko
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  • How and Why We Make Games : The Creative Confusion - Marta Fijak
    How and Why We Make Games
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    Marta Fijak and Artur Ganszyniec
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  • Game Design for Free-to-Play Live Service : Synthesis Collection of Technology (R0) - Stanislav Stankovi?
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    Stanislav Stankovi?
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  • Introduction to Game Analysis - Clara Fernández-Vara
    Introduction to Game Analysis
    Clara Fernández-Vara
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  • Designing Games Meant for Sharing - Ioana-Iulia Cazacu
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    Ioana-Iulia Cazacu
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  • Universal Design in Video Games : Active Participation Through Accessible Play - Adam Palmquist
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    Adam Palmquist, Izabella Jedel and Ole Goethe
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  • HTML5 Game Development from the Ground Up with Construct 2 - Roberto Dillon
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    Roberto Dillon
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  • Machine Learning, Animated : Chapman & Hall/CRC Machine Learning & Pattern Recognition - Mark Liu
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    Mark Liu
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  • Game Design Deep Dive : Soulslike - Joshua Bycer
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    Joshua Bycer
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  • The Traitor in the Game (eBook) - Triona Campbell
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  • Science Fiction Video Games - Neal Roger Tringham
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  • Level Design : Concept, Theory, and Practice - Rudolf Kremers
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    Rudolf Kremers
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  • The Slingshot Formula : How Angry Birds Launched Their Way from Indie Game to Global Icon - Pascal Clarysse
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    Pascal Clarysse
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  • The Pocket Mentor for Animators : The Pocket Mentors for Games Careers - Hollie Newsham
    The Pocket Mentor for Animators
    The Pocket Mentors for Games Careers
    Hollie Newsham
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  • Introduction to Game Programming using Processing : For Designers, Artists, Players, Non-Tech People and Everybody Else - Daniel Cermak-Sassenrath
    Introduction to Game Programming using Processing
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    Daniel Cermak-Sassenrath
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  • Shadow Algorithms Data Miner - Andrew Woo
    Shadow Algorithms Data Miner
    Andrew Woo and Pierre Poulin
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  • Race, Gender, and Deviance in Xbox Live : Theoretical Perspectives from the Virtual Margins—10th Anniversary Edition - Kishonna L. Gray
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    Kishonna L. Gray
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  • A Gamer's Introduction to Programming in C# : Welcome Brave Adventurer! - Aaron Langille
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    Welcome Brave Adventurer!
    Aaron Langille
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  • DevSecOps Adventures : A Game-Changing Approach with Chocolate, LEGO, and Coaching Games - Dana Pylayeva
    DevSecOps Adventures
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    Dana Pylayeva
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  • Game Design Deep Dive : Shooters - Joshua Bycer
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    Shooters
    Joshua Bycer
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  • Great Games Need Great Leaders : Multiclassing to Lead Game Development Teams - Matthew John Dyet
    Great Games Need Great Leaders
    Multiclassing to Lead Game Development Teams
    Matthew John Dyet
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  • Understanding Video Games : The Essential Introduction - Simon Egenfeldt-Nielsen
    Understanding Video Games
    The Essential Introduction
    Simon Egenfeldt-Nielsen, Jonas Heide Smith and Susana Pajares Tosca
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  • AlphaGo Simplified : Rule-Based AI and Deep Learning in Everyday Games - Mark Liu
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    Rule-Based AI and Deep Learning in Everyday Games
    Mark Liu
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  • Video Game Level Design : How to Create Video Games with Emotion, Interaction, and Engagement - Michael Salmond
    Video Game Level Design
    How to Create Video Games with Emotion, Interac...
    Michael Salmond
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  • The Art of Fluid Animation - Jos Stam
    The Art of Fluid Animation
    Jos Stam
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  • Digital Character Development : Theory and Practice, Second Edition - Rob O'Neill
    Digital Character Development
    Theory and Practice, Second Edition
    Rob O'Neill
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  • Game Development for iOS with Unity3D - Jeff W. Murray
    Game Development for iOS with Unity3D
    Jeff W. Murray
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  • Game Physics - David H. Eberly
    Game Physics
    David H. Eberly
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  • Design and Implementation of 3D Graphics Systems - Jonas de Miranda Gomes
    Design and Implementation of 3D Graphics Systems
    Jonas de Miranda Gomes, Luiz Velho and Mario Costa Sousa
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  • Jane Jensen : Gabriel Knight, Adventure Games, Hidden Objects - Anastasia Salter
    Jane Jensen
    Gabriel Knight, Adventure Games, Hidden Objects
    Anastasia Salter
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  • Gambling in Everyday Life : Spaces, Moments and Products of Enjoyment - Fiona Nicoll
    Gambling in Everyday Life
    Spaces, Moments and Products of Enjoyment
    Fiona Nicoll
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  • Video Games : A Medium That Demands Our Attention - Nicholas David Bowman
    Video Games
    A Medium That Demands Our Attention
    Nicholas David Bowman
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  • Game Audio Programming 2 : Principles and Practices - Guy Somberg
    Game Audio Programming 2
    Principles and Practices
    Guy Somberg
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  • Handbook of Game-Based Learning : The MIT Press - Jan L. Plass
    Handbook of Game-Based Learning
    The MIT Press
    Jan L. Plass, Richard E. Mayer and Bruce D. Homer
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  • Virtual Reality Headsets - A Theoretical and Pragmatic Approach - Philippe Fuchs
    Virtual Reality Headsets - A Theoretical and Pragmatic Approach
    Philippe Fuchs
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  • Beep to Boom : The Development of Advanced Runtime Sound Systems for Games and Extended Reality - Simon Goodwin
    Beep to Boom
    The Development of Advanced Runtime Sound Syste...
    Simon Goodwin
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  • The Publishing Challenge for Independent Video Game Developers : A Practical Guide - Odile Limpach
    The Publishing Challenge for Independent Video Game Developers
    A Practical Guide
    Odile Limpach
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  • The Art of Game Design : A Book of Lenses, Third Edition - Jesse Schell
    The Art of Game Design
    A Book of Lenses, Third Edition
    Jesse Schell
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  • Interpersonal Positioning in English as a Lingua Franca Interactions : Routledge Research in Language and Communication - Svitlana Klötzl
    Interpersonal Positioning in English as a Lingua Franca Interactions
    Routledge Research in Language and Communication
    Svitlana Klötzl and Birgit Swoboda
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  • The Game Audio Strategy Guide : A Practical Course - Gina Zdanowicz
    The Game Audio Strategy Guide
    A Practical Course
    Gina Zdanowicz and Spencer Bambrick
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  • Feminist War Games? : Mechanisms of War, Feminist Values, and Interventional Games - Jon Saklofske
    Feminist War Games?
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    Jon Saklofske, Alyssa Arbuckle and Jon Bath
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  • Doing Things with Games : Social Impact Through Play - Lindsay Grace
    Doing Things with Games
    Social Impact Through Play
    Lindsay Grace
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  • Beginning C++ Game Programming : Learn to program with C++ by building fun games - John Horton
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    Learn to program with C++ by building fun games
    John Horton
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  • Metaprogramming GPUs with Sh - Michael McCool
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    Michael McCool and Stefanus Du Toit
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  • Reverse Design : Super Mario World - Patrick Holleman
    Reverse Design
    Super Mario World
    Patrick Holleman
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  • Game AI Pro 360 : Guide to Tactics and Strategy - Steve Rabin
    Game AI Pro 360
    Guide to Tactics and Strategy
    Steve Rabin
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  • Israel's Long War with Hezbollah : Military Innovation and Adaptation Under Fire - Raphael D. Marcus
    Israel's Long War with Hezbollah
    Military Innovation and Adaptation Under Fire
    Raphael D. Marcus
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  • The Russian Understanding of War : Blurring the Lines between War and Peace - Oscar Jonsson
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    Blurring the Lines between War and Peace
    Oscar Jonsson
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  • Game Devs & Others : Tales from the Margins - Tanya DePass
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    Tanya DePass
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  • Illegal Online File Sharing, Decision-Analysis, and the Pricing of Digital Goods - Michael I. C. Nwogugu
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    Michael I. C. Nwogugu
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  • GPU Pro 360 Guide to 3D Engine Design - Wolfgang Engel
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    Wolfgang Engel
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  • We Deserve Better Villains : A Video Game Design Survival Guide - Jai Kristjan
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    Jai Kristjan
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  • Learn Unity ML-Agents - Fundamentals of Unity Machine Learning : Incorporate new powerful ML algorithms such as Deep Reinforcement Learning for games - Micheal Lanham
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  • Android Programming with Kotlin for Beginners : Build Android apps starting from zero programming experience with the new Kotlin programming language - John Horton
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  • Composing Music for Games : The Art, Technology and Business of Video Game Scoring - Chance Thomas
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    William R. Sherman
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  • Once Upon a Pixel : Storytelling and Worldbuilding in Video Games - Eddie Paterson
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    Storytelling and Worldbuilding in Video Games
    Eddie Paterson, Will Cordner and Timothy Williams
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    GPU PRO 360 Guide to GPGPU
    Wolfgang Engel
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    Katie Salen Tekinbas and Eric Zimmerman
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  • Learning Java by Building Android Games : Learn Java and Android from scratch by building six exciting games - John Horton
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  • Game Development and Simulation with Unreal Technology, Second Edition - Alireza Tavakkoli
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    Alireza Tavakkoli
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  • High Score! Expanded : The Illustrated History of Electronic Games 3rd Edition - Rusel DeMaria
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  • Procedural Storytelling in Game Design - Tanya X. Short
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    Tanya X. Short and Tarn Adams
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    Patrick Holleman
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    Mark Schlichting
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  • 3D Game Environments : Create Professional 3D Game Worlds - Luke Ahearn
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    Create Professional 3D Game Worlds
    Luke Ahearn
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  • Audio Anecdotes III : Tools, Tips, and Techniques for Digital Audio - Ken Greenebaum
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    Tools, Tips, and Techniques for Digital Audio
    Ken Greenebaum and Ronen Barzel
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  • Game Audio with FMOD and Unity - Ciarán Robinson
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    Ciarán Robinson
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  • Game AI Pro 360 : Guide to Architecture - Steve Rabin
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  • Working with Video Gamers and Games in Therapy : A Clinician's Guide - Anthony M. Bean
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    Anthony M. Bean
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  • C++ Game Development By Example : Learn to build games and graphics with SFML, OpenGL, and Vulkan using C++ programming - Siddharth Shekar
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  • Virtual Reality with VRTK4 : Create Immersive VR Experiences Leveraging Unity3D and Virtual Reality Toolkit - Rakesh Baruah
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  • Beginning iOS AR Game Development : Developing Augmented Reality Apps with Unity and C# - Allan Fowler
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