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eBooks > Non-Fiction > Computing & I.T. > Computer Programming & Software Development > Games Development & Programming
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Games Development & Programming

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  • Virtual Reality with VRTK4 : Create Immersive VR Experiences Leveraging Unity3D and Virtual Reality Toolkit - Rakesh Baruah
    Virtual Reality with VRTK4
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    Rakesh Baruah
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  • Learning Java with Games : Computer Science (R0) - Chong-wei Xu
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    Chong-wei Xu
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  • Interdisciplinary Perspectives on Virtual Place-Based Learning : Education (R0) - Reneta D. Lansiquot
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  • Developing 2D Games with Unity : Independent Game Programming with C# - Jared Halpern
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    Jared Halpern
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  • Game Audio with FMOD and Unity - Ciarán Robinson
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    Ciarán Robinson
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  • Beginning C++ Game Programming : Learn to program with C++ by building fun games - John Horton
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    John Horton
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  • GPU PRO 360 Guide to GPGPU - Wolfgang Engel
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  • Learning Java by Building Android Games : Learn Java and Android from scratch by building six exciting games - John Horton
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  • Game Development and Simulation with Unreal Technology - Alireza Tavakkoli
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  • Game Design Deep Dive : Platformers - Joshua Bycer
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  • Complete Virtual Reality and Augmented Reality Development with Unity : Leverage the power of Unity and become a pro at creating mixed reality applications - Jesse Glover
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  • Unity 2018 Shaders and Effects Cookbook : Transform your game into a visually stunning masterpiece with over 70 recipes - John P. Doran
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    John P. Doran and Alan Zucconi
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  • Rules of Play : Game Design Fundamentals - Katie Salen Tekinbas
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  • Real-Time Rendering - Tomas Akenine-Mo¨ller
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  • Learning C# Programming with Unity 3D - Alex Okita
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    Alex Okita
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  • 3D Game Environments : Create Professional 3D Game Worlds - Luke Ahearn
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    Luke Ahearn
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  • VR Developer Gems - William R. Sherman
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    William R. Sherman
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  • Once Upon a Pixel : Storytelling and Worldbuilding in Video Games - Eddie Paterson
    Once Upon a Pixel
    Storytelling and Worldbuilding in Video Games
    Eddie Paterson, Timothy Williams and Will Cordner
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  • Game AI Pro 3 : Collected Wisdom of Game AI Professionals - Steve Rabin
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    Steve Rabin
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  • Learn Unity ML-Agents - Fundamentals of Unity Machine Learning : Incorporate new powerful ML algorithms such as Deep Reinforcement Learning for games - Micheal Lanham
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  • Android Programming with Kotlin for Beginners : Build Android apps starting from zero programming experience with the new Kotlin programming language - John Horton
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    John Horton
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  • Architectural Approach to Level Design : Second edition - Christopher W. Totten
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    Christopher W. Totten
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  • Reverse Design : Super Mario World - Patrick Holleman
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    Patrick Holleman
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  • GPU Pro 360 Guide to Lighting - Wolfgang Engel
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    Wolfgang Engel
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  • The Advanced Game Narrative Toolbox - Tobias Heussner
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    Tobias Heussner
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  • We Deserve Better Villains : A Video Game Design Survival Guide - Jai Kristjan
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    Jai Kristjan
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  • Metaprogramming GPUs with Sh - Michael McCool
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    Michael McCool and Stefanus Du Toit
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  • Introduction to Game Physics with Box2D - Ian Parberry
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    Ian Parberry
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  • Digital Love : Romance and Sexuality in Games - Heidi McDonald
    Digital Love
    Romance and Sexuality in Games
    Heidi McDonald
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  • Storytelling for Virtual Reality : Methods and Principles for Crafting Immersive Narratives - John Bucher
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    Methods and Principles for Crafting Immersive N...
    John Bucher
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  • Introduction to Web Interaction Design : With HTML and CSS - Michael Macaulay
    Introduction to Web Interaction Design
    With HTML and CSS
    Michael Macaulay
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  • Situational Game Design - Brian Upton
    Situational Game Design
    Brian Upton
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  • Building JavaScript Games : for Phones, Tablets, and Desktop - Arjan Egges
    Building JavaScript Games
    for Phones, Tablets, and Desktop
    Arjan Egges
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  • Beginning Java 8 Games Development : Professional and Applied Computing (R0) - Wallace Jackson
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    Professional and Applied Computing (R0)
    Wallace Jackson
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  • C++ Game Development Primer : Professional and Applied Computing (R0) - Bruce Sutherland
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    Bruce Sutherland
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  • Learn Unity3D Programming with UnityScript : Unity's JavaScript for Beginners - Janine Suvak
    Learn Unity3D Programming with UnityScript
    Unity's JavaScript for Beginners
    Janine Suvak
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  • Beginning RPG Maker VX Ace : Professional and Applied Computing (R0) - Darrin Perez
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    Professional and Applied Computing (R0)
    Darrin Perez
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  • Pro Android Games : L Edition - Massimo Nardone
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    L Edition
    Massimo Nardone and Vladimir Silva
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  • Swift Cookbook : Over 50 hands-on recipes to help you create apps, solve problems, and build your portfolio of projects in Swift - Cecil Costa
    Swift Cookbook
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    Cecil Costa
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  • Raspberry Pi Projects for Kids (Second Edition) : Leverage the power of programming to use the Raspberry Pi to create awesome games - Daniel Leonard Bates
    Raspberry Pi Projects for Kids (Second Edition)
    Leverage the power of programming to use the Ra...
    Daniel Leonard Bates
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  • Translation and Localisation in Video Games : Making Entertainment Software Global - Miguel Á. Bernal-Merino
    Translation and Localisation in Video Games
    Making Entertainment Software Global
    Miguel Á. Bernal-Merino
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  • Designing Games for Children : Developmental, Usability, and Design Considerations for Making Games for Kids - Carla Fisher
    Designing Games for Children
    Developmental, Usability, and Design Considerat...
    Carla Fisher
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  • Make a 2D RPG in a Weekend : With RPG Maker VX Ace - Darrin Perez
    Make a 2D RPG in a Weekend
    With RPG Maker VX Ace
    Darrin Perez
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  • Mastering Cocos2d Cross-Platform Game Development : Master game development with Cocos2d to develop amazing mobile games for iOS - Alex Ogorek
    Mastering Cocos2d Cross-Platform Game Development
    Master game development with Cocos2d to develop...
    Alex Ogorek
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  • Stencyl Essentials : Build beautiful, unique, cross-platform games rapidly with the free Stencyl 2D game engine and toolset - Richard Sneyd
    Stencyl Essentials
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    Richard Sneyd
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  • How to Cheat in Unity 5 : Tips and Tricks for Game Development - Alan Thorn
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    Tips and Tricks for Game Development
    Alan Thorn
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  • An Introduction to Unreal Engine 4 - Andrew Sanders
    An Introduction to Unreal Engine 4
    Andrew Sanders
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  • Game Audio Programming : Principles and Practices - Guy Somberg
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    Principles and Practices
    Guy Somberg
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  • Punk Playthings : Provocations for 21st Century Game Makers - Sean Taylor
    Punk Playthings
    Provocations for 21st Century Game Makers
    Sean Taylor and Chris Lowthorpe
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  • New Realities in Audio : A Practical Guide for VR, AR, MR and 360 Video. - Stephan Schütze
    New Realities in Audio
    A Practical Guide for VR, AR, MR and 360 Video.
    Stephan Schütze and Anna Irwin-Schütze
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  • Unity 2017 Game AI Programming - Third Edition : Leverage the power of Artificial Intelligence to program smart entities for your games - Aung Sithu Kyaw
    Unity 2017 Game AI Programming - Third Edition
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    Aung Sithu Kyaw, Raymundo Barrera and Thet Naing Oo
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  • Workflow : A Practical Guide to the Creative Process - Doron Meir
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    Doron Meir
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  • Learning C# 7 By Developing Games with Unity 2017 : Learn C# Programming by building fun and interactive games with Unity - Micael DaGraça
    Learning C# 7 By Developing Games with Unity 2017
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    Micael DaGraça and Grzegorz Lukosek
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  • Virtual Reality Filmmaking : Techniques & Best Practices for VR Filmmakers - Celine Tricart
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    Celine Tricart
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  • Games User Research : A Case Study Approach - Miguel Angel Garcia-Ruiz
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  • Fluid Simulation for Computer Graphics - Robert Bridson
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    Robert Bridson
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  • Creating Games with Unity and Maya : How to Develop Fun and Marketable 3D Games - Adam Watkins
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    Adam Watkins
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  • Practical Game Design : Learn the art of game design through applicable skills and cutting-edge insights - Ennio De Nucci
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  • GPU Pro 360 Guide to Rendering - Wolfgang Engel
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  • Role-Playing Game Studies : Transmedia Foundations - Sebastian Deterding
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  • GPU Pro 360 Guide to Geometry Manipulation - Wolfgang Engel
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    Dr. Ashley Godbold
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  • Strategy, Evolution, and War : From Apes to Artificial Intelligence - Kenneth Payne
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    Kenneth Payne
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  • Virtual Reality Blueprints : Create compelling VR experiences for mobile and desktop - Charles Palmer
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    Charles Palmer and John Williamson
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  • Getting Started with Unity 2018 : A Beginner's Guide to 2D and 3D game development with Unity - Dr. Edward Lavieri Jr.
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  • Introduction to Computer Graphics with OpenGL ES - JungHyun Han
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  • Spying in America : Espionage from the Revolutionary War to the Dawn of the Cold War - Michael J. Sulick
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  • 2D to VR with Unity5 and Google Cardboard - Roberto Dillon
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  • Successful ScrumButt : Learn to Modify Scrum Project Management for Student and Virtual Teams - Noah Dyer
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  • An Introduction to HTML5 Game Development with Phaser.js - Travis Faas
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  • Procedural Generation in Game Design - Tarn Adams
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  • Philosophical Perspectives on Play - Wendy Russell and Emily Ryall Malcolm MacLean
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  • Simulating Heterogeneous Crowds with Interactive Behaviors - Nuria Pelechano
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  • Unity 3D and PlayMaker Essentials : Game Development from Concept to Publishing - Jere Miles
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  • The GameMaker Standard : Focal Press Game Design Workshops - David Vinciguerra
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  • Designing Gamified Systems : Meaningful Play in Interactive Entertainment, Marketing and Education - Sari Gilbert
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  • Test Drive Blender : A Starter Manual for New Users - John M. Blain
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  • Talking to Artists / Talking to Programmers : How to Get Programmers and Artists Communicating - Wendy Despain
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  • Introduction to Computer Graphics : A Practical Learning Approach - Fabio Ganovelli
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