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GPU Pro 2 - Wolfgang Engel

GPU Pro 2

By: Wolfgang Engel

eText | 19 April 2016 | Edition Number 1

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This book focuses on advanced rendering techniques that run on the DirectX and/or OpenGL run-time with any shader language available. It includes articles on the latest and greatest techniques in real-time rendering, including MLAA, adaptive volumetric shadow maps, light propagation volumes, wrinkle animations, and much more. The book emphasizes te

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