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iOS Game Development : Developing Games for iPad, iPhone, and iPod Touch - Thomas Lucka

iOS Game Development

Developing Games for iPad, iPhone, and iPod Touch

By: Thomas Lucka

eText | 19 April 2016 | Edition Number 1

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The book offers information about the iOS platform. It explains the use of OpenGL ES for 2D/3D graphics and OpenAL for sound, both of which are recommended for game performance on the iOS platform. It covers new APIs such as the GLKit, GameKit, and Box2D Physics Engine.

on
Desktop
Tablet
Mobile

Other Editions and Formats

Hardcover

Published: 20th December 2019

Available for Backorder. We will order this from our supplier however there isn't a current ETA.

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