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Books > Non-Fiction > Computing & I.T. > Computer Programming & Software Development > Games Development & Programming
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  • SFML Game Development By Example - Raimondas Pupius
    SFML Game Development By Example
    Raimondas Pupius
    Paperback
    $79.19
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  • Retrogame Archeology : Exploring Old Computer Games - John Aycock
    Retrogame Archeology
    Exploring Old Computer Games
    John Aycock
    Hardcover
    $229.00
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  • Unreal Engine 4.X By Example : An example-based practical guide to getting you up and running with Unreal Engine 4.X - Benjamin Carnall
    Unreal Engine 4.X By Example
    An example-based practical guide to getting you...
    Benjamin Carnall
    Paperback
    $79.19
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  • Unreal Engine 4 Game Development Essentials : Master the basics of Unreal Engine 4 to build stunning video games - Satheesh PV
    Unreal Engine 4 Game Development Essentials
    Master the basics of Unreal Engine 4 to build s...
    Satheesh PV
    Paperback
    $71.49
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  • Learning Unreal Engine Game Development : A step-by-step guide that paves the way for developing fantastic games with Unreal Engine 4 - Joanna Lee
    Learning Unreal Engine Game Development
    A step-by-step guide that paves the way for dev...
    Joanna Lee
    Paperback
    $71.49
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  • Illegal Online File Sharing, Decision-Analysis, and the Pricing of Digital Goods - Michael I. C. Nwogugu
    Illegal Online File Sharing, Decision-Analysis, and the Pricing of Digital Goods
    Michael I. C. Nwogugu
    Paperback
    $280.75
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  • Learn to Implement Games with Code - John M. Quick
    Learn to Implement Games with Code
    John M. Quick
    Paperback
    $215.75
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  • Game Audio Programming : Principles and Practices - Guy Somberg
    Game Audio Programming
    Principles and Practices
    Guy Somberg
    Hardcover
    $255.75
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  • Unity 5.x By Example : An example-based practical guide to get you up and running with Unity 5.x - Alan Thorn
    Unity 5.x By Example
    An example-based practical guide to get you up ...
    Alan Thorn
    Paperback
    $79.19
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  • Game Balance - Brenda Romero
    Game Balance
    Brenda Romero and Ian Schreiber
    Paperback
    $197.75
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  • Practical GameMaker: Studio : Language Projects - Ben Tyers
    Practical GameMaker: Studio
    Language Projects
    Ben Tyers
    Paperback
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  • Video Game Writing : From Macro to Micro - Marek Walton
    Video Game Writing
    From Macro to Micro
    Marek Walton and Maurice Suckling
    Paperback
    RRP $74.17
    $65.75
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  • Level Design : Processes and Experiences - Christopher W. Totten
    Level Design
    Processes and Experiences
    Christopher W. Totten
    Hardcover
    $460.75
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  • Game Programming for Artists - Jarryd Huntley
    Game Programming for Artists
    Jarryd Huntley and Hanna Brady
    Paperback
    $179.75
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  • Virtual Reality Headsets - A Theoretical and Pragmatic Approach - Philippe  Fuchs
    Virtual Reality Headsets - A Theoretical and Pragmatic Approach
    Philippe Fuchs
    Hardcover
    $532.75
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  • Beginning Platino Game Engine - Abhishek Nandy
    Beginning Platino Game Engine
    Abhishek Nandy and Debashree Chanda
    Paperback
    $54.99
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  • Java Lambdas and Parallel Streams - Michael Muller
    Java Lambdas and Parallel Streams
    Michael Muller
    Paperback
    $40.00
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  • Making Games : With JavaScript - Christopher Pitt
    Making Games
    With JavaScript
    Christopher Pitt
    Paperback
    $50.00
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  • BlitzMax for Absolute Beginners : Games Programming for the Absolute Beginner - Sloan Kelly
    BlitzMax for Absolute Beginners
    Games Programming for the Absolute Beginner
    Sloan Kelly
    Paperback
    $64.99
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  • Polished Game Development : From First Steps to Final Release - Steven Goodwin
    Polished Game Development
    From First Steps to Final Release
    Steven Goodwin
    Paperback
    $89.99
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  • Simulating Heterogeneous Crowds with Interactive Behaviors - Nuria Pelechano
    Simulating Heterogeneous Crowds with Interactive Behaviors
    Nuria Pelechano, Jan M. Allbeck and Mubbasir Kapadia
    Hardcover
    $406.75
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  • GameMaker : Studio 100 Programming Challenges - Ben Tyers
    GameMaker
    Studio 100 Programming Challenges
    Ben Tyers
    Paperback
    $74.99
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  • Philosophical Perspectives on Play - Malcolm MacLean
    Philosophical Perspectives on Play
    Malcolm MacLean, Wendy Russell and Emily Ryall
    Paperback
    $197.75
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  • 3D Modeling & Animation : A Primer - Magesh Chandramouli
    3D Modeling & Animation
    A Primer
    Magesh Chandramouli
    Paperback
    $186.75
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  • Game Devs & Others : Tales from the Margins - Tanya DePass
    Game Devs & Others
    Tales from the Margins
    Tanya DePass
    Paperback
    RRP $94.99
    $85.75
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  • Game Devs & Others : Tales from the Margins - Tanya DePass
    Game Devs & Others
    Tales from the Margins
    Tanya DePass
    Hardcover
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  • GPU Pro 360 Guide to Rendering - Wolfgang Engel
    GPU Pro 360 Guide to Rendering
    Wolfgang Engel
    Paperback
    RRP $98.99
    $88.75
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  • Designing Immersive Video Games Using 3DUI Technologies : Improving the Gamer's User Experience - Arun K. Kulshreshth
    Designing Immersive Video Games Using 3DUI Technologies
    Improving the Gamer's User Experience
    Arun K. Kulshreshth and Joseph J. LaViola Jr.
    Hardcover
    $179.00
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  • Neural Networks in Unity : C# Programming for Windows 10 - Abhishek Nandy
    Neural Networks in Unity
    C# Programming for Windows 10
    Abhishek Nandy and Manisha Biswas
    Paperback
    $54.99
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  • Location-Based Gaming : Play in Public Space - Dale Leorke
    Location-Based Gaming
    Play in Public Space
    Dale Leorke
    Hardcover
    $139.00
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  • Reverse Design : Super Mario World - Patrick Holleman
    Reverse Design
    Super Mario World
    Patrick Holleman
    Hardcover
    $532.75
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  • Reverse Design : Diablo II - Patrick Holleman
    Reverse Design
    Diablo II
    Patrick Holleman
    Hardcover
    $532.75
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  • Reverse Design : Chrono Trigger - Patrick Holleman
    Reverse Design
    Chrono Trigger
    Patrick Holleman
    Paperback
    $179.75
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  • Reverse Design : Half-Life - Patrick Holleman
    Reverse Design
    Half-Life
    Patrick Holleman
    Paperback
    $179.75
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  • Reverse Design : Final Fantasy VI - Patrick Holleman
    Reverse Design
    Final Fantasy VI
    Patrick Holleman
    Paperback
    $179.75
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  • Reverse Design : Final Fantasy VII - Patrick Holleman
    Reverse Design
    Final Fantasy VII
    Patrick Holleman
    Paperback
     
    (1 review)
    $179.75
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  • Reverse Design : Half-Life - Patrick Holleman
    Reverse Design
    Half-Life
    Patrick Holleman
    Hardcover
    $532.75
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  • Mastering UI Development with Unity : An in-depth guide to developing engaging user interfaces with Unity 5, Unity 2017, and Unity 2018 - Ashley Godbold
    Mastering UI Development with Unity
    An in-depth guide to developing engaging user i...
    Ashley Godbold
    Paperback
    $71.49
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  • Holistic Game Development with Unity 3e : An All-in-One Guide to Implementing Game Mechanics, Art, Design and Programming - Penny de Byl
    Holistic Game Development with Unity 3e
    An All-in-One Guide to Implementing Game Mechan...
    Penny de Byl
    Paperback
    $186.75
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  • Building Games with Ethereum Smart Contracts : Intermediate Projects for Solidity Developers - Chris Dannen
    Building Games with Ethereum Smart Contracts
    Intermediate Projects for Solidity Developers
    Chris Dannen and Kedar Iyer
    Paperback
    $109.00
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  • Unity 2017 Game AI Programming, Third Edition : Leverage the power of Artificial Intelligence to program smart entities for your games, 3rd Edition - Ray Barrera
    Unity 2017 Game AI Programming, Third Edition
    Leverage the power of Artificial Intelligence t...
    Ray Barrera, Aung Sithu Kyaw and Thet Naing Swe
    Paperback
    $79.19
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  • Working with Video Gamers and Games in Therapy : A Clinician's Guide - Anthony M. Bean
    Working with Video Gamers and Games in Therapy
    A Clinician's Guide
    Anthony M. Bean
    Paperback
    RRP $79.99
    $74.75
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  • Working with Video Gamers and Games in Therapy : A Clinician's Guide - Anthony M. Bean
    Working with Video Gamers and Games in Therapy
    A Clinician's Guide
    Anthony M. Bean
    Hardcover
    $460.75
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  • Advanced Game Design : A Systems Approach - Michael Sellers
    Advanced Game Design
    A Systems Approach
    Michael Sellers
    Paperback
    $83.95
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  • Game Programming in C++ : Creating 3D Games - Sanjay Madhav
    Game Programming in C++
    Creating 3D Games
    Sanjay Madhav
    Paperback
    $80.95
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  • Situational Game Design - Brian Upton
    Situational Game Design
    Brian Upton
    Hardcover
    $294.00
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  • Digital Love : Romance and Sexuality in Games - Heidi McDonald
    Digital Love
    Romance and Sexuality in Games
    Heidi McDonald
    Hardcover
    $550.99
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  • Principles of Game Audio and Sound Design : Sound Design and Audio Implementation for Interactive and Immersive Media - Jean-Luc Sinclair
    Principles of Game Audio and Sound Design
    Sound Design and Audio Implementation for Inter...
    Jean-Luc Sinclair
    Hardcover
    $550.99
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  • Principles of Game Audio and Sound Design : Sound Design and Audio Implementation for Interactive and Immersive Media - Jean-Luc Sinclair
    Principles of Game Audio and Sound Design
    Sound Design and Audio Implementation for Inter...
    Jean-Luc Sinclair
    Paperback
    $150.75
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  • Learn RPGs in GameMaker: Studio : Build and Design Role Playing Games - Ben Tyers
    Learn RPGs in GameMaker: Studio
    Build and Design Role Playing Games
    Ben Tyers
    Paperback
    $109.00
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  • The Minds Behind the Games : Interviews with Cult and Classic Video Game Developers - Patrick Hickey
    The Minds Behind the Games
    Interviews with Cult and Classic Video Game Dev...
    Patrick Hickey and Matthew Wilhelm Kapell
    Paperback
    $60.50
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  • Mostly Codeless Game Development : New School Game Engines - Robert Ciesla
    Mostly Codeless Game Development
    New School Game Engines
    Robert Ciesla
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    $74.99
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  • Animation Production : Documentation and Organization - Robert B. Musburger, PhD
    Animation Production
    Documentation and Organization
    Robert B. Musburger, PhD
    Hardcover
    $568.99
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  • Procedural Generation in Game Design - Tanya Short
    Procedural Generation in Game Design
    Tanya Short and Tarn Adams
    Hardcover
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  • Game Programming for Artists - Jarryd Huntley
    Game Programming for Artists
    Jarryd Huntley and Hanna Brady
    Hardcover
    $284.00
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  • Pro HTML5 Games : Learn to Build your Own Games using HTML5 and JavaScript - Aditya Ravi Shankar
    Pro HTML5 Games
    Learn to Build your Own Games using HTML5 and J...
    Aditya Ravi Shankar
    Paperback
    $109.00
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  • Game Development and Simulation with Unreal Technology, Second Edition - Alireza Tavakkoli
    Game Development and Simulation with Unreal Technology, Second Edition
    Alireza Tavakkoli
    Paperback
    $226.75
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  • GPU PRO 360 Guide to GPGPU - Wolfgang Engel
    GPU PRO 360 Guide to GPGPU
    Wolfgang Engel
    Paperback
    RRP $103.00
    $91.75
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  • Godot Engine Game Development Projects : Build five cross-platform 2D and 3D games with Godot 3.0 - Chris Bradfield
    Godot Engine Game Development Projects
    Build five cross-platform 2D and 3D games with ...
    Chris Bradfield
    Paperback
    $68.19
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  • Unity 2018 Shaders and Effects Cookbook : Transform your game into a visually stunning masterpiece with over 70 recipes - John P. Doran
    Unity 2018 Shaders and Effects Cookbook
    Transform your game into a visually stunning ma...
    John P. Doran and Alan Zucconi
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    $79.19
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  • 20 Essential Games to Study - Joshua Bycer
    20 Essential Games to Study
    Joshua Bycer
    Paperback
    $179.75
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  • 20 Essential Games to Study - Joshua Bycer
    20 Essential Games to Study
    Joshua Bycer
    Hardcover
    $496.75
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  • Game Development and Simulation with Unreal Technology, Second Edition - Alireza Tavakkoli
    Game Development and Simulation with Unreal Technology, Second Edition
    Alireza Tavakkoli
    Hardcover
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  • Level Design : Concept, Theory, and Practice - Rudolf Kremers
    Level Design
    Concept, Theory, and Practice
    Rudolf Kremers
    Hardcover
    $389.00
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  • 3D Character Development Workshop : Rigging Fundamentals for Artists and Animators - Erik Van Horn
    3D Character Development Workshop
    Rigging Fundamentals for Artists and Animators
    Erik Van Horn
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  • New Realities in Audio : A Practical Guide for VR, AR, MR and 360 Video. - Stephan Schütze
    New Realities in Audio
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    Stephan Schütze and Anna Irwin-Schütze
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  • Serious Games : Third Joint International Conference, JCSG 2017, Valencia, Spain, November 23-24, 2017, Proceedings - Jannicke Baalsrud Hauge
    Serious Games
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    Jannicke Baalsrud Hauge, Tim Marsh, Stefan Gobel, Minhua Ma and Mariano Alcaniz
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  • Physically Based Shader Development for Unity 2017 : Develop Custom Lighting Systems - Claudia Doppioslash
    Physically Based Shader Development for Unity 2017
    Develop Custom Lighting Systems
    Claudia Doppioslash
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  • Java Game Development with LibGDX : From Beginner to Professional - Lee Stemkoski
    Java Game Development with LibGDX
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    Lee Stemkoski
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  • Unity Virtual Reality Projects - Second Edition : Learn Virtual Reality by developing more than 10 engaging projects with Unity 2018 - Jonathan Linowes
    Unity Virtual Reality Projects - Second Edition
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    Raph Koster
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  • Create 2D Mobile Games with Corona SDK : For iOS and Android - David Mekersa
    Create 2D Mobile Games with Corona SDK
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    David Mekersa
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  • Game-Based Learning in Action : How an Expert Affinity Group Teaches With Games - Matthew Farber
    Game-Based Learning in Action
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    Matthew Farber and Michele Knobel
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    Interactive Storytelling
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    Andrew Glassner
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    Nicholas B. Zeman
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  • Composing Music for Games : The Art, Technology and Business of Video Game Scoring - Chance Thomas
    Composing Music for Games
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    Chance Thomas
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    Matthew M. White
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    The Indie Game Developer Handbook
    Richard Hill-Whittall
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    Game Development for iOS with Unity3D
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    The Art of Fluid Animation
    Jos Stam
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    HTML5 Game Development from the Ground Up with Construct 2
    Roberto Dillon
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    Design and Implementation of 3D Graphics Systems
    Jonas de Miranda Gomes, Mario Costa Sousa and Luiz Velho
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    Photoshop 3D for Animators
    Rafiq Elmansy
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  • Game Physics Engine Development : How to Build a Robust Commercial-Grade Physics Engine for your Game - Ian Millington
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