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Books > Non-Fiction > Computing & I.T. > Computer Programming & Software Development > Games Development & Programming
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  • The Game Design Reader : A Rules of Play Anthology - Katie Salen Tekinbas
    The Game Design Reader
    A Rules of Play Anthology
    Katie Salen Tekinbas
    Hardcover
    RRP $230.00
    $169.75
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  • Technology in Action : Using Java ME Platform to Put the Fun Into Your Mobile Device and Cell Phone - Carol Hamer
    Technology in Action
    Using Java ME Platform to Put the Fun Into Your...
    Carol Hamer
    Paperback
    $71.75
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  • Programming Video Games for the Evil Genius : The Evil Genius Series - Ian Cinnamon
    Programming Video Games for the Evil Genius
    The Evil Genius Series
    Ian Cinnamon
    Paperback
    $39.60
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  • Beginning Lua with World of Warcraft Add-Ons : Beginning - Paul Emmerich
    Beginning Lua with World of Warcraft Add-Ons
    Beginning
    Paul Emmerich
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    $65.99
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  • Foundation Game Design with Flash : Foundations - Rex van der Spuy
    Foundation Game Design with Flash
    Foundations
    Rex van der Spuy
    Paperback
    $54.99
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  • Expert's Voice in XNA : A Problem-Solution Approach - Riemer Grootjans
    Expert's Voice in XNA
    A Problem-Solution Approach
    Riemer Grootjans
    Paperback
    $54.99
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  • Game Feel : A Game Designer's Guide to Virtual Sensation - Steve Swink
    Game Feel
    A Game Designer's Guide to Virtual Sensation
    Steve Swink
    Paperback
    $153.75
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  • Building XNA 2.0 Games : A Practical Guide for Independent Game Development - James Silva
    Building XNA 2.0 Games
    A Practical Guide for Independent Game Development
    James Silva and John Sedlak
    Paperback
    $43.99
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  • Unit Operations : An Approach to Videogame Criticism - Ian Bogost
    Unit Operations
    An Approach to Videogame Criticism
    Ian Bogost
    Paperback
    RRP $85.00
    $65.99
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  • Introduction to Unity 3D with C# : The Exodus Adventure - BibleByte Books
    Introduction to Unity 3D with C#
    The Exodus Adventure
    BibleByte Books
    Paperback
    $109.99
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  • Realistic Ray Tracing - Peter Shirley
    Realistic Ray Tracing
    Peter Shirley and R. Keith Morley
    Paperback
    $205.75
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  • Learn iPhone and iPad Cocos2d Game Development : The Leading Framework for Building 2D Graphical and Interactive Applications - Steffen Itterheim
    Learn iPhone and iPad Cocos2d Game Development
    The Leading Framework for Building 2D Graphical...
    Steffen Itterheim
    Paperback
    $54.99
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  • Basics of Game Design - Michael Moore
    Basics of Game Design
    Michael Moore
    Paperback
    $282.99
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  • Books for Professionals by Professionals : Beginning - Ben Smith
    Books for Professionals by Professionals
    Beginning
    Ben Smith, Stuart Marsh, Scott Penberthy, Roderick Smith and PJ Cabrera
    Paperback
    $43.99
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  • The Essential Guide to Flash Games : Building Interactive Entertainment with ActionScript 3.0 - Jeff Fulton
    The Essential Guide to Flash Games
    Building Interactive Entertainment with ActionS...
    Jeff Fulton and Steve Fulton
    Paperback
    RRP $84.99
    $81.99
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  • Game Invaders : The Theory and Understanding of Computer Games - Clive Fencott
    Game Invaders
    The Theory and Understanding of Computer Games
    Clive Fencott, Jo Clay, Mike Lockyer and Paul Massey
    Paperback
    $126.75
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  • Motion in Games : Second International Workshop, MIG 2009, Zeist, the Netherlands, November 21-24, 2009 - Arjan Egges
    Motion in Games
    Second International Workshop, MIG 2009, Zeist,...
    Arjan Egges, Roland Geraerts and Mark Overmars
    Paperback
    $84.99
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  • Game Physics Engine Development : How to Build a Robust Commercial-Grade Physics Engine for your Game - Ian Millington
    Game Physics Engine Development
    How to Build a Robust Commercial-Grade Physics ...
    Ian Millington
    Paperback
    $222.75
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  • Persuasive Games : The Expressive Power of Videogames - Ian Bogost
    Persuasive Games
    The Expressive Power of Videogames
    Ian Bogost
    Paperback
    RRP $90.00
    $68.99
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  • Beginning Android Games : APRESSPOD - Mario Zechner
    Beginning Android Games
    APRESSPOD
    Mario Zechner
    Paperback
    $50.75
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  • Gamers at Work : Stories Behind the Games People Play - Morgan Ramsay
    Gamers at Work
    Stories Behind the Games People Play
    Morgan Ramsay
    Paperback
    $99.75
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  • Principles of Computer Graphics : Theory and Practice Using OpenGL and Maya(r) - Shalini Govil-Pai
    Principles of Computer Graphics
    Theory and Practice Using OpenGL and Maya(r)
    Shalini Govil-Pai
    Paperback
    RRP $169.00
    $146.99
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  • Technology in Action : Technology in Action - Jacob Habgood
    Technology in Action
    Technology in Action
    Jacob Habgood, Nana Nielsen, Martin Rijks and Kevin Crossley
    Paperback
    RRP $109.00
    $106.75
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  • Expert's Voice : From Novice to Professional - Will McGugan
    Expert's Voice
    From Novice to Professional
    Will McGugan
    Paperback
    $109.75
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  • Books for Professionals by Professionals : A Problem-Solution Approach - Riemer Grootjans
    Books for Professionals by Professionals
    A Problem-Solution Approach
    Riemer Grootjans
    Paperback
    $43.99
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  • Foundations in Sound Design for Interactive Media : A Multidisciplinary Approach - Michael Filimowicz
    Foundations in Sound Design for Interactive Media
    A Multidisciplinary Approach
    Michael Filimowicz
    Paperback
    $198.75
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  • Learning C# Programming with Unity 3D, second edition - Alex Okita
    Learning C# Programming with Unity 3D, second edition
    Alex Okita
    Paperback
    $222.75
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  • Doing Things with Games : Social Impact Through Play - Lindsay Grace
    Doing Things with Games
    Social Impact Through Play
    Lindsay Grace
    Paperback
    $269.75
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  • Mobile Robots : Inspiration to Implementation, Second Edition - Joseph L. Jones
    Mobile Robots
    Inspiration to Implementation, Second Edition
    Joseph L. Jones, Bruce A. Seiger and Anita M. Flynn
    Paperback
    RRP $146.29
    $145.99
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  • Reliable Computer Systems : Design and Evaluation, Third Edition - Daniel P. Siewiorek
    Reliable Computer Systems
    Design and Evaluation, Third Edition
    Daniel P. Siewiorek and Robert S. Swarz
    Paperback
    $227.75
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  • Procedural Storytelling in Game Design - Tanya X. Short
    Procedural Storytelling in Game Design
    Tanya X. Short and Tarn Adams
    Paperback
    $195.75
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  • Breaking Out of the Games Industry - Matthew M. White
    Breaking Out of the Games Industry
    Matthew M. White
    Hardcover
    $360.75
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  • Unity Artificial Intelligence Programming - Fourth Edition : Add powerful, believable, and fun AI entities in your game with the power of Unity 2018! - Dr. Davide Aversa
    Unity Artificial Intelligence Programming - Fourth Edition
    Add powerful, believable, and fun AI entities i...
    Dr. Davide Aversa, Aung Sithu Kyaw and Clifford Peters
    Paperback
    $114.99
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  • Complete Virtual Reality and Augmented Reality Development with Unity : Leverage the power of Unity and become a pro at creating mixed reality applications - Jesse Glover
    Complete Virtual Reality and Augmented Reality Development with Unity
    Leverage the power of Unity and become a pro at...
    Jesse Glover and Jonathan Linowes
    Paperback
    $75.99
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  • Game AI Pro 360 : Guide to Tactics and Strategy - Steve Rabin
    Game AI Pro 360
    Guide to Tactics and Strategy
    Steve Rabin
    Paperback
    $158.75
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  • Godot Engine Game Development Projects : Build five cross-platform 2D and 3D games with Godot 3.0 - Chris Bradfield
    Godot Engine Game Development Projects
    Build five cross-platform 2D and 3D games with ...
    Chris Bradfield
    Paperback
    $117.75
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  • Game Development and Simulation with Unreal Technology, Second Edition - Alireza Tavakkoli
    Game Development and Simulation with Unreal Technology, Second Edition
    Alireza Tavakkoli
    Hardcover
    $589.75
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  • Breaking Out of the Games Industry - Matthew M. White
    Breaking Out of the Games Industry
    Matthew M. White
    Paperback
    $178.75
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  • Unity 2018 Augmented Reality Projects : Build four immersive and fun AR applications using ARKit, ARCore, and Vuforia - Jesse Glover
    Unity 2018 Augmented Reality Projects
    Build four immersive and fun AR applications us...
    Jesse Glover
    Paperback
    $126.75
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  • Learning Java by Building Android Games - Second Edition : Learn Java and Android from scratch by building six exciting games - John Horton
    Learning Java by Building Android Games - Second Edition
    Learn Java and Android from scratch by building...
    John Horton
    Paperback
    $126.75
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  • Foundation Game Design with ActionScript 3.0 : FRIENDS OF ED - Rex van der Spuy
    Foundation Game Design with ActionScript 3.0
    FRIENDS OF ED
    Rex van der Spuy
    Paperback
    RRP $84.99
    $81.99
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  • HTML5 Games Most Wanted : Build the Best HTML5 Games - David Strauss
    HTML5 Games Most Wanted
    Build the Best HTML5 Games
    David Strauss, Shy Shalom, Seb Lee-Delisle, Russell Goldenberg and Rob Hawkes
    Paperback
    $59.99
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  • Beginning IOS 3D Unreal Games Development : APRESSUS - Robert Chin
    Beginning IOS 3D Unreal Games Development
    APRESSUS
    Robert Chin
    Paperback
    $59.99
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  • Beginning Android Tablet Games Programming : APRESSPOD - Jeremy Kerfs
    Beginning Android Tablet Games Programming
    APRESSPOD
    Jeremy Kerfs
    Paperback
    $59.99
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  • Serious Games and Edutainment Applications - Minhua Ma
    Serious Games and Edutainment Applications
    Minhua Ma, Andreas Oikonomou and Lakhmi C Jain
    Hardcover
    $378.75
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  • Technology in Action : Mars Base Command - Christopher Smith
    Technology in Action
    Mars Base Command
    Christopher Smith and James Floyd Kelly
    Paperback
    $59.99
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  • Beginning 3D Game Development with Unity : All-In-One, Multi-Platform Game Development - Sue Blackman
    Beginning 3D Game Development with Unity
    All-In-One, Multi-Platform Game Development
    Sue Blackman
    Paperback
    $109.75
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  • 3D Engine Design for Virtual Globes - Patrick Cozzi
    3D Engine Design for Virtual Globes
    Patrick Cozzi and Kevin Ring
    Hardcover
    RRP $263.00
    $262.75
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  • Introduction to 3D Game Programming w DirectX11 (Book/CD) : MERCURY LEARNING - Frank Luna
    Introduction to 3D Game Programming w DirectX11 (Book/CD)
    MERCURY LEARNING
    Frank Luna
    Paperback
    $90.75
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  • Science Fiction Video Games - Neal Roger Tringham
    Science Fiction Video Games
    Neal Roger Tringham
    Paperback
    $161.75
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  • Python Programming : A Practical Approach - Vijay Kumar Sharma
    Python Programming
    A Practical Approach
    Vijay Kumar Sharma, Vimal Kumar and Swati Sharma
    Hardcover
    $589.75
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  • Game Dev Stories Volume 1 : Interviews About Game Development and Culture - David L. Craddock
    Game Dev Stories Volume 1
    Interviews About Game Development and Culture
    David L. Craddock
    Paperback
    $158.75
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  • Game Dev Stories Volume 1 : Interviews About Game Development and Culture - David L. Craddock
    Game Dev Stories Volume 1
    Interviews About Game Development and Culture
    David L. Craddock
    Hardcover
    $501.75
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  • Game Dev Stories Volume 2 : More Interviews About Game Development and Culture - David L. Craddock
    Game Dev Stories Volume 2
    More Interviews About Game Development and Culture
    David L. Craddock
    Paperback
    $158.75
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  • Game Dev Stories Volume 2 : More Interviews About Game Development and Culture - David L. Craddock
    Game Dev Stories Volume 2
    More Interviews About Game Development and Culture
    David L. Craddock
    Hardcover
    $501.75
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  • Immersion, Narrative, and Gender Crisis in Survival Horror Video Games : Routledge Advances in Game Studies - Andrei Nae
    Immersion, Narrative, and Gender Crisis in Survival Horror Video Games
    Routledge Advances in Game Studies
    Andrei Nae
    Hardcover
    $589.75
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  • Dungeon Hacks : How NetHack, Angband, and Other Rougelikes Changed the Course of Video Games - David L. Craddock
    Dungeon Hacks
    How NetHack, Angband, and Other Rougelikes Chan...
    David L. Craddock
    Paperback
    $134.75
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  • Dungeon Hacks : How NetHack, Angband, and Other Rougelikes Changed the Course of Video Games - David L. Craddock
    Dungeon Hacks
    How NetHack, Angband, and Other Rougelikes Chan...
    David L. Craddock
    Hardcover
    $360.75
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  • Buckminster Fuller's World Game and Its Legacy : Routledge Focus on Art History and Visual Studies - Timothy Stott
    Buckminster Fuller's World Game and Its Legacy
    Routledge Focus on Art History and Visual Studies
    Timothy Stott
    Hardcover
    $239.75
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  • Videogames and the Gothic : Routledge Advances in Game Studies - Ewan Kirkland
    Videogames and the Gothic
    Routledge Advances in Game Studies
    Ewan Kirkland
    Hardcover
    $589.75
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  • Data Science and Its Applications - Aakanksha  Sharaff
    Data Science and Its Applications
    Aakanksha Sharaff and G R Sinha
    Hardcover
    $717.75
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  • Practical Rendering and Computation with Direct3D 11 - Jason Zink
    Practical Rendering and Computation with Direct3D 11
    Jason Zink, Matt Pettineo and Jack Hoxley
    Paperback
    $184.75
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  • Symbolic Dynamics and Geometry : Using D* in Graphics and Game Programming - Brian Guenter
    Symbolic Dynamics and Geometry
    Using D* in Graphics and Game Programming
    Brian Guenter and Sung-Hee Lee
    Paperback
    RRP $120.99
    $120.75
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  • Game Design : Game Design - Dax Gazaway
    Game Design
    Game Design
    Dax Gazaway
    Paperback
    $93.75
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  • Interactive Storytelling for the Screen : PERFORM - Sylke Rene Meyer
    Interactive Storytelling for the Screen
    PERFORM
    Sylke Rene Meyer
    Hardcover
    RRP $398.20
    $397.75
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  • C++ Game Development By Example : Learn to build games and graphics with SFML, OpenGL, and Vulkan using C++ programming - Siddharth Shekar
    C++ Game Development By Example
    Learn to build games and graphics with SFML, Op...
    Siddharth Shekar
    Paperback
    $126.75
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  • Android Programming with Kotlin for Beginners : Build Android apps starting from zero programming experience with the new Kotlin programming language - John Horton
    Android Programming with Kotlin for Beginners
    Build Android apps starting from zero programmi...
    John Horton
    Paperback
    $96.99
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  • Critical Gaming : Interactive History and Virtual Heritage - Erik Champion
    Critical Gaming
    Interactive History and Virtual Heritage
    Erik Champion
    Paperback
    $158.75
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  • Learn Java GUI Applications - 11th Edition : A JFC Swing Tutorial - Philip Conrod
    Learn Java GUI Applications - 11th Edition
    A JFC Swing Tutorial
    Philip Conrod and Lou Tylee
    Paperback
    $164.99
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  • Computer Bible Games with Java - 11th Edition : A Java JFC Swing GUI Game Programming Tutorial For Christian Schools - BibleByte Books
    Computer Bible Games with Java - 11th Edition
    A Java JFC Swing GUI Game Programming Tutorial ...
    BibleByte Books
    Paperback
    $131.99
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  • Computer Bible Games with Visual C# 2019 Edition : A Beginning Programming Tutorial For Christian Schools & Homeschools - BibleByte Books
    Computer Bible Games with Visual C# 2019 Edition
    A Beginning Programming Tutorial For Christian ...
    BibleByte Books
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    $131.99
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  • Computer Bible Games with Visual Basic 2019 Edition : A Beginning Programming Tutorial For Christian Schools & Homeschools - BibleByte Books
    Computer Bible Games with Visual Basic 2019 Edition
    A Beginning Programming Tutorial For Christian ...
    BibleByte Books
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  • Learn OpenGL : Learn modern OpenGL graphics programming in a step-by-step fashion. - Joey de Vries
    Learn OpenGL
    Learn modern OpenGL graphics programming in a s...
    Joey de Vries
    Paperback
    $94.75
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  • AI for Games, Third Edition - Ian Millington
    AI for Games, Third Edition
    Ian Millington
    Hardcover
    $299.99
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  • Beep to Boom : The Development of Advanced Runtime Sound Systems for Games and Extended Reality - Simon N Goodwin
    Beep to Boom
    The Development of Advanced Runtime Sound Syste...
    Simon N Goodwin
    Paperback
    $255.99
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  • Developing Creative Content for Games - Greg Johnson
    Developing Creative Content for Games
    Greg Johnson
    Hardcover
    $498.99
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  • OpenGL 4 Shading Language Cookbook - Third Edition : Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17 - David Wolff
    OpenGL 4 Shading Language Cookbook - Third Edition
    Build high-quality, real-time 3D graphics with ...
    David Wolff
    Paperback
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