Get Free Shipping on orders over $49
Game Physics Engine Development : How to Build a Robust Commercial-Grade Physics Engine for your Game - Ian Millington

Game Physics Engine Development

How to Build a Robust Commercial-Grade Physics Engine for your Game

By: Ian Millington

Hardcover | 26 July 2017 | Edition Number 2

At a Glance

Hardcover


RRP $389.00

$333.75

14%OFF

or 4 interest-free payments of $83.44 with

 or 

Ships in 3 to 5 business days

Physics is really important to game programmers who need to know how to add physical realism to their games. They need to take into account the laws of physics when creating a simulation or game engine, particularly in 3D computer graphics, for the purpose of making the effects appear more real to the observer or player.The game engine needs to recognize the physical properties of objects that artists create, and combine them with realistic motion. The physics ENGINE is a computer program that you work into your game that simulates Newtonian physics and predict effects under different conditions. In video games, the physics engine uses real-time physics to improve realism. This is the only book in its category to take readersandnbsp;throughandnbsp;the process ofandnbsp;building a complete game-ready physics engine from scratch.andnbsp;The Cyclone game engine featured in the book was written specifically for this book and has beenandnbsp;utilized in iPhone application development and Adobe Flash projects.andnbsp; There is a good deal of master-class level information available, but almost nothing in any format that teaches the basics in a practical way. The second edition includes NEW and/orandnbsp;revised material on collision detection, 2D physics, casual game physics for Flash games, more references, a glossary, and end-of-chapter exercises. The companion website will include the full source code of the Cyclone physics engine, along with example applications that show the physics system in operation.andnbsp;
Industry Reviews

Praise for 1st edition:

"The first game physics book to emphasize building an actual engine...his book fills a gap by demonstrating how you actually build a physics engine." - Dave Eberly, President, Geometric Tools.

"A competent programmer with sufficient mathematical sophistication could build a physics engine just from the text and equations--even without the accompanying source code. You can't say this about a lot of books!" - Philip J. Schneider, Industrial Light & Magic.

More in Arts & Entertainment

The Prosperous Heart : Creating a Life of Enough - Julia Cameron

RRP $39.99

$31.75

21%
OFF
Extraordinary Things to Cut Out and Collage - Maria Rivans

RRP $39.99

$31.75

21%
OFF
Monet : The Restless Vision - Jackie Wullschläger

RRP $45.00

$35.75

21%
OFF
The Rolling Stones - Bob Spitz

RRP $69.99

$59.99

14%
OFF
The World of Fashion Colouring Book : Megan Hess - Megan Hess

RRP $24.99

$19.99

20%
OFF
One Hundred Lyrics and a Poem - Neil Tennant

RRP $24.99

$21.75

13%
OFF
Tales of the Suburbs : LGBTQ+ Lives Behind Net Curtains - John Grindrod
In Praise of Shadows and Other Essays - Junichiro Tanizaki
Fashion Unfolded: Pop-Up Louis Vuitton : Fashion Unfolded - Fashionary Team
Throwing Clay : The Art of Making Pottery On The Wheel - Rebecca Proctor
What Will the Neighbours Think : Love, Loss and Showbiz - Robyn Bishop
Forever Homes - Home Beautiful

Hardcover

RRP $45.00

$35.75

21%
OFF
Megan Hess : The Gown : The Ultimate Fashion Wardrobe - Megan Hess
Odette : Terroir to Table, Heart to Plate - Juilen Royer

RRP $89.95

$64.99

28%
OFF
The Art of Star Wars : Andor (The Complete Series) - Phillip Szostak
Sarah Sherman Samuel : The Intersection of Art and Design - Sarah Sherman Samuel