Get Free Shipping on orders over $89
Learn to Implement Games with Code - John M. Quick

Learn to Implement Games with Code

By: John M. Quick

Paperback | 13 September 2016 | Edition Number 1

At a Glance

Paperback


RRP $126.00

$114.75

or 4 interest-free payments of $28.69 with

 or 

Ships in 3 to 5 business days

Game development is one of the most rewarding crafts of modern times. Not only is making games a wonderful lifelong hobby, but employment opportunities exist at many levels. Learn to Implement Games with Code guides you through the development process as you put together a release-ready game. It is written in a friendly and conversational tone, which is suitable for a wide audience of aspiring game developers, such as yourself. You will gain practical, hands-on experience with implementing game components using code. Gradually, you will build a complete game that you can be proud of. After finishing this book, you will be prepared to start making games of your very own design.

More in Software Engineering

The Essence of Software Engineering - Cersei Page
Building Microservices : Designing Fine-Grained Systems 2nd Edition - Sam Newman
Design Patterns : Elements of Reusable Object-Oriented Software - Erich Gamma
Git : Pocket Guide : A Working Introduction - Richard Silverman

RRP $47.75

$38.20

20%
OFF
Hacking For Dummies : For Dummies (Computer/Tech) - Kevin Beaver

RRP $49.95

$36.75

26%
OFF
Arduino for Dummies : Blackwell Philosophy Anthologies - John Nussey
Coding All-in-One For Dummies : 2nd Edition - Chris Minnick

RRP $69.95

$46.99

33%
OFF
Fundamentals of Software Architecture : A Modern Engineering Approach - Mark Richards
Architectural Approach to Level Design : Second edition - Christopher W.  Totten
Site Reliability Engineering : How Google Runs Production Systems - Betsy Beyer
C# 12 in a Nutshell : The Definitive Reference - Joseph Albahari

RRP $133.00

$106.40

20%
OFF
The Engineering Leader : Strategies for Scaling Teams and Yourself - Cate Huston