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3D Character Development Workshop : Rigging Fundamentals for Artists and Animators - Erik Van Horn

3D Character Development Workshop

Rigging Fundamentals for Artists and Animators

By: Erik Van Horn

Paperback | 20 March 2018

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Paperback


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3D Character Development Workshop is designed to fast-track comprehension of the concepts, tools, and methods of character rigging so that you can get past the technical hurdles and on to animating! This comprehensive guide is simple enough for non-technical artists to follow, yet presented in a holistic, comprehensive, best-practices approach so professional and student animators and artists can begin designing and animating their own fully-functioning characters.

Features:

Uses a holistic, end-to-end process that empowers the reader with an understanding of the entirety of the character development pipeline--from concept to completion
Includes a fast-tracked learning by example method. Short, iterative lessons create familiarity of best practices through rote exercise
Contains full color photos (throughout) and downloadable examples/starter files that allow out-of-sequence or selective learning
Industry Reviews
3D Character Development Workshop: Rigging Fundamentals for Artists and Animators covers the basics of the tools, methods and ideas of character rigging and provides animators with an in-depth survey of best practices to help speed up the process of creating characters. The book includes a Maya file disc of movies and sources of images from the book, while the book packs in color images, screenshots, downloadable examples, and color images supporting concepts of setups, texturing, and different rigging processes. No animation collection should be without this clear survey of the process, which offers a workbook perfect for classroom study or self-instruction alike.

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