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Books > Non-Fiction > Computing & I.T. > Computer Programming & Software Development > Games Development & Programming
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  • All Books (1982)
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  • Learning LEGO Mindstorms EV3 : Build and create interactive, sensor-based robots using your LEGO MINDSTORMS EV3 kit - Gary Garber
    Learning LEGO Mindstorms EV3
    Build and create interactive, sensor-based robo...
    Gary Garber
    Paperback
    $71.49
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  • Introduction to 3D Game Programming with DirectX 12 : Computer Science - Frank Luna
    Introduction to 3D Game Programming with DirectX 12
    Computer Science
    Frank Luna
    Paperback
    RRP $98.92
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  • Learning LibGDX Game Development - Second Edition : Wield the power of the LibGDX framework to create a cross-platform game - Suryakumar Balakrishnan
    Learning LibGDX Game Development - Second Edition
    Wield the power of the LibGDX framework to crea...
    Suryakumar Balakrishnan
    Paperback
    $79.19
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  • Mastering Unity Scripting : Learn advanced C# tips and techniques to make professional-grade games with Unity - Alan Thorn
    Mastering Unity Scripting
    Learn advanced C# tips and techniques to make p...
    Alan Thorn
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    $79.19
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  • Learning Java by Building Android Games - John Horton
    Learning Java by Building Android Games
    John Horton
    Paperback
    $71.49
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  • Unity Game Development Scripting : Write efficient C# scripts to create modular key game elements that are usable for any kind of Unity project - Kyle
    Unity Game Development Scripting
    Write efficient C# scripts to create modular ke...
    Kyle
    Paperback
    $71.49
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  • Alternate Reality Games : Gamification for Performance - Andy Petroski
    Alternate Reality Games
    Gamification for Performance
    Andy Petroski and Charles Palmer
    Paperback
    $143.75
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  • Geogames and Geoplay : Game-based Approaches to the Analysis of Geo-Information - Christoph Schlieder
    Geogames and Geoplay
    Game-based Approaches to the Analysis of Geo-In...
    Christoph Schlieder and Ola Ahlqvist
    Hardcover
    $249.00
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  • The Art of Fluid Animation - Jos Stam
    The Art of Fluid Animation
    Jos Stam
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    RRP $143.00
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  • Make a 2D Arcade Game in a Weekend : With Unity - Jodessiah Sumpter
    Make a 2D Arcade Game in a Weekend
    With Unity
    Jodessiah Sumpter
    Paperback
    $44.99
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  • Qualitative Research in Gambling : Exploring the production and consumption of risk - Rebecca Cassidy
    Qualitative Research in Gambling
    Exploring the production and consumption of risk
    Rebecca Cassidy, Andrea Pisac and Claire Loussouarn
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    $175.99
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  • Unity 5.x Cookbook : More than 100 solutions to build amazing 2D and 3D games with Unity - Matt Smith
    Unity 5.x Cookbook
    More than 100 solutions to build amazing 2D and...
    Matt Smith
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  • Game Testing : All in One - Charles P. Schultz
    Game Testing
    All in One
    Charles P. Schultz and Robert Bryant
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  • Virtual Worlds as Philosophical Tools : How to Philosophize with a Digital Hammer - Stefano Gualeni
    Virtual Worlds as Philosophical Tools
    How to Philosophize with a Digital Hammer
    Stefano Gualeni
    Hardcover
    $149.01
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  • Beginning Python Games Development, Second Edition : With PyGame - Harrison Kinsley
    Beginning Python Games Development, Second Edition
    With PyGame
    Harrison Kinsley and Will McGugan
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    $109.00
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  • Real-Time Visual Effects for Game Programming : Gaming Media and Social Effects - Chang-Hun Kim
    Real-Time Visual Effects for Game Programming
    Gaming Media and Social Effects
    Chang-Hun Kim, Sun-Jeong Kim and Soo-Kyun Kim
    Hardcover
    $169.00
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  • Learning C++ by Creating Games with UE4 : Learn C++ programming with a fun, real-world application that allows you to create your own games! - William Sherif
    Learning C++ by Creating Games with UE4
    Learn C++ programming with a fun, real-world ap...
    William Sherif
    Paperback
    $71.49
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  • Advanced Game Design with HTML5 and JavaScript - Rex van der Spuy
    Advanced Game Design with HTML5 and JavaScript
    Rex van der Spuy
    Paperback
    $109.00
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  • Make a 2D RPG in a Weekend : With RPG Maker VX Ace - Darrin Perez
    Make a 2D RPG in a Weekend
    With RPG Maker VX Ace
    Darrin Perez
    Paperback
    $64.99
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  • Practical GameMaker: Studio : Language Projects - Ben Tyers
    Practical GameMaker: Studio
    Language Projects
    Ben Tyers
    Paperback
    $89.99
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  • Video Game Writing : From Macro to Micro - Marek Walton
    Video Game Writing
    From Macro to Micro
    Marek Walton and Maurice Suckling
    Paperback
    RRP $74.17
    $65.75
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  • Interactive Stories and Video Game Art : A Storytelling Framework for Game Design - Chris Solarski
    Interactive Stories and Video Game Art
    A Storytelling Framework for Game Design
    Chris Solarski
    Hardcover
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    RRP $305.00
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  • Test Drive Blender : A Starter Manual for New Users - John M.  Blain
    Test Drive Blender
    A Starter Manual for New Users
    John M. Blain
    Hardcover
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    RRP $305.00
    $263.75
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  • Level Design : Processes and Experiences - Christopher W. Totten
    Level Design
    Processes and Experiences
    Christopher W. Totten
    Hardcover
    $460.75
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  • Aaron Marks' Complete Guide to Game Audio : For Composers, Sound Designers, Musicians, and Game Developers - Aaron Marks
    Aaron Marks' Complete Guide to Game Audio
    For Composers, Sound Designers, Musicians, and ...
    Aaron Marks
    Hardcover
    Available for Backorder
    RRP $263.00
    $228.75
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  • 2D to VR with Unity5 and Google Cardboard - Roberto  Dillon
    2D to VR with Unity5 and Google Cardboard
    Roberto Dillon
    Hardcover
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    RRP $305.00
    $263.75
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  • Game Programming for Artists - Jarryd Huntley
    Game Programming for Artists
    Jarryd Huntley and Hanna Brady
    Paperback
    $179.75
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  • Storytelling for Interactive Digital Media and Video Games - Nicholas B. Zeman
    Storytelling for Interactive Digital Media and Video Games
    Nicholas B. Zeman
    Hardcover
    Available for Backorder
    RRP $263.00
    $228.75
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  • Frame-By-Frame Stop Motion : The Guide to Non-Puppet Photographic Animation Techniques, Second Edition - Tom Gasek
    Frame-By-Frame Stop Motion
    The Guide to Non-Puppet Photographic Animation ...
    Tom Gasek
    Hardcover
    Available for Backorder
    RRP $294.00
    $254.75
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  • Game Balance - Brenda Romero
    Game Balance
    Brenda Romero and Ian Schreiber
    Paperback
    $197.75
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  • Beginning RPG Maker MV - Darrin Perez
    Beginning RPG Maker MV
    Darrin Perez
    Paperback
    $109.00
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  • JavaScript for Sound Artists : Learn to Code with the Web Audio API - William Turner
    JavaScript for Sound Artists
    Learn to Code with the Web Audio API
    William Turner and Steve Leonard
    Paperback
    RRP $98.99
    $88.75
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  • Unreal Engine 4.X By Example : An example-based practical guide to getting you up and running with Unreal Engine 4.X - Benjamin Carnall
    Unreal Engine 4.X By Example
    An example-based practical guide to getting you...
    Benjamin Carnall
    Paperback
    $79.19
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  • Beginning Swift Games Development for iOS : Develop 2D and 3D games Using Apple's SceneKit and SpriteKit - James Goodwill
    Beginning Swift Games Development for iOS
    Develop 2D and 3D games Using Apple's SceneKit ...
    James Goodwill and Wesley Matlock
    Paperback
    $64.99
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  • 2D to VR with Unity5 and Google Cardboard - Roberto  Dillon
    2D to VR with Unity5 and Google Cardboard
    Roberto Dillon
    Paperback
    Available for Backorder
    RRP $105.00
    $92.75
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  • Serious Games : Foundations, Concepts and Practice - Josef Wiemeyer
    Serious Games
    Foundations, Concepts and Practice
    Josef Wiemeyer, Wolfgang Effelsberg, Stefan Gobel and Ralf Dorner
    Hardcover
    $149.01
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  • 3D Game Environments : Create Professional 3D Game Worlds - Luke Ahearn
    3D Game Environments
    Create Professional 3D Game Worlds
    Luke Ahearn
    Paperback
    RRP $110.00
    $96.75
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  • Women in Game Development : Breaking the Glass Level-Cap - Jennifer Brandes Hepler
    Women in Game Development
    Breaking the Glass Level-Cap
    Jennifer Brandes Hepler
    Paperback
    $172.75
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  • Procedural Content Generation in Games : Computational Synthesis and Creative Systems - Julian Togelius
    Procedural Content Generation in Games
    Computational Synthesis and Creative Systems
    Julian Togelius, Noor Shaker and Mark J. Nelson
    Hardcover
    RRP $109.00
    $93.99
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  • Successful ScrumButt : Learn to Modify Scrum Project Management for Student and Virtual Teams - Noah Dyer
    Successful ScrumButt
    Learn to Modify Scrum Project Management for St...
    Noah Dyer
    Hardcover
    $388.75
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  • Virtual Reality Filmmaking : Techniques & Best Practices for VR Filmmakers - Celine Tricart
    Virtual Reality Filmmaking
    Techniques & Best Practices for VR Filmmakers
    Celine Tricart
    Hardcover
    Available for Backorder
    RRP $336.00
    $289.75
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  • Jane Jensen : Gabriel Knight, Adventure Games, Hidden Objects - Anastasia  Salter
    Jane Jensen
    Gabriel Knight, Adventure Games, Hidden Objects
    Anastasia Salter
    Hardcover
    RRP $190.00
    $167.99
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  • Jane Jensen : Gabriel Knight, Adventure Games, Hidden Objects - Anastasia Salter
    Jane Jensen
    Gabriel Knight, Adventure Games, Hidden Objects
    Anastasia Salter
    Paperback
    RRP $49.99
    $48.75
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  • 3D Game Design with Unreal Engine 4 and Blender : Design and create immersive, beautiful game environments with the versatility of Unreal Engine 4 and Blender - Jessica Plowman
    3D Game Design with Unreal Engine 4 and Blender
    Design and create immersive, beautiful game env...
    Jessica Plowman
    Paperback
    $79.19
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  • Storytelling for Interactive Digital Media and Video Games - Nicholas B. Zeman
    Storytelling for Interactive Digital Media and Video Games
    Nicholas B. Zeman
    Paperback
    Available for Backorder
    RRP $103.00
    $91.75
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  • Test Drive Blender : A Starter Manual for New Users - John M.  Blain
    Test Drive Blender
    A Starter Manual for New Users
    John M. Blain
    Paperback
    Available for Backorder
    RRP $98.99
    $88.75
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  • Players Making Decisions : Game Design Essentials and the Art of Understanding Your Players - Zack Hiwiller
    Players Making Decisions
    Game Design Essentials and the Art of Understan...
    Zack Hiwiller
    Paperback
    RRP $80.80
    $69.75
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  • The Play Versus Story Divide in Game Studies : Critical Essays - Matthew Wilhelm Kapell
    The Play Versus Story Divide in Game Studies
    Critical Essays
    Matthew Wilhelm Kapell
    Paperback
    $60.50
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    Swift Game Programming for Absolute Beginners
    Arjan Egges
    Paperback
    $74.99
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  • Blueprints Visual Scripting for Unreal Engine : Build professional 3D games with Unreal Engine 4's Visual Scripting system - Brenden Sewell
    Blueprints Visual Scripting for Unreal Engine
    Build professional 3D games with Unreal Engine ...
    Brenden Sewell
    Paperback
    $48.39
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  • Android Studio Game Development : Concepts and Design - Jerome DiMarzio
    Android Studio Game Development
    Concepts and Design
    Jerome DiMarzio
    Paperback
    $64.99
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  • High Score! Expanded : The Illustrated History of Electronic Games 3rd Edition - Rusel DeMaria
    High Score! Expanded
    The Illustrated History of Electronic Games 3rd...
    Rusel DeMaria
    Paperback
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    RRP $103.00
    $91.75
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  • High Score! Expanded : The Illustrated History of Electronic Games 3rd Edition - Rusel DeMaria
    High Score! Expanded
    The Illustrated History of Electronic Games 3rd...
    Rusel DeMaria
    Hardcover
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  • Game Development and Simulation with Unreal Technology, Second Edition - Alireza Tavakkoli
    Game Development and Simulation with Unreal Technology, Second Edition
    Alireza Tavakkoli
    Paperback
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    Computer Graphics Through OpenGL®
    From Theory to Experiments
    Sumanta Guha
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    GPU Pro 360 Guide to 3D Engine Design
    Wolfgang Engel
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    Wolfgang Engel
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    GPU PRO 360 Guide to GPGPU
    Wolfgang Engel
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    GPU Pro 360 Guide to Shadows
    Wolfgang Engel
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    GPU Pro 360 Guide to Image Space
    Wolfgang Engel
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    $77.75
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    GPU Pro 360 Guide to Lighting
    Wolfgang Engel
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  • GPU PRO 360 Guide to GPGPU - Wolfgang Engel
    GPU PRO 360 Guide to GPGPU
    Wolfgang Engel
    Hardcover
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  • GPU Pro 360 Guide to Shadows - Wolfgang Engel
    GPU Pro 360 Guide to Shadows
    Wolfgang Engel
    Hardcover
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  • GPU Pro 360 Guide to Image Space - Wolfgang Engel
    GPU Pro 360 Guide to Image Space
    Wolfgang Engel
    Hardcover
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    RRP $284.00
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  • GPU Pro 360 Guide to Lighting - Wolfgang Engel
    GPU Pro 360 Guide to Lighting
    Wolfgang Engel
    Hardcover
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  • Godot Engine Game Development Projects : Build five cross-platform 2D and 3D games with Godot 3.0 - Chris Bradfield
    Godot Engine Game Development Projects
    Build five cross-platform 2D and 3D games with ...
    Chris Bradfield
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    Unity 2018 Shaders and Effects Cookbook
    Transform your game into a visually stunning ma...
    John P. Doran and Alan Zucconi
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  • 20 Essential Games to Study - Joshua Bycer
    20 Essential Games to Study
    Joshua Bycer
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    20 Essential Games to Study
    Joshua Bycer
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  • Game Development and Simulation with Unreal Technology, Second Edition - Alireza Tavakkoli
    Game Development and Simulation with Unreal Technology, Second Edition
    Alireza Tavakkoli
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    Rudolf Kremers
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    Matt Barton and Shane Stacks
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    Breaking Out of the Games Industry
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  • Israel's Long War with Hezbollah : Military Innovation and Adaptation Under Fire - Raphael D. Marcus
    Israel's Long War with Hezbollah
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