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Books > Non-Fiction > Computing & I.T. > Computer Programming & Software Development > Games Development & Programming
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  • Reliable Computer Systems : Design and Evaluation, Third Edition - Daniel P. Siewiorek
    Reliable Computer Systems
    Design and Evaluation, Third Edition
    Daniel P. Siewiorek and Robert S. Swarz
    Paperback
    $221.75
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  • Feminist War Games? : Mechanisms of War, Feminist Values, and Interventional Games - Alyssa  Arbuckle
    Feminist War Games?
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    Alyssa Arbuckle, Jon Bath and Jon Saklofske
    Hardcover
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  • The Publishing Challenge for Independent Video Game Developers : A Practical Guide - Odile Limpach
    The Publishing Challenge for Independent Video Game Developers
    A Practical Guide
    Odile Limpach
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    $180.75
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  • Introduction to Unity 3D with C# : The Exodus Adventure - BibleByte Books
    Introduction to Unity 3D with C#
    The Exodus Adventure
    BibleByte Books
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    $109.95
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  • Developing Creative Content for Games - Greg  Johnson
    Developing Creative Content for Games
    Greg Johnson
    Hardcover
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  • Narrative Tactics for Mobile and Social Games : Pocket-Sized Storytelling - Toiya Kristen Finley
    Narrative Tactics for Mobile and Social Games
    Pocket-Sized Storytelling
    Toiya Kristen Finley
    Hardcover
    $504.75
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  • Electracy and Transmedia Studies : Electracy and Transmedia Studies - Phillip Michael Alexander
    Electracy and Transmedia Studies
    Electracy and Transmedia Studies
    Phillip Michael Alexander
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    $38.50
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    Computer Graphics Through OpenGL®
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    Sumanta Guha
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  • Godot Engine Game Development Projects : Build five cross-platform 2D and 3D games with Godot 3.0 - Chris Bradfield
    Godot Engine Game Development Projects
    Build five cross-platform 2D and 3D games with ...
    Chris Bradfield
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  • Unity 2018 Shaders and Effects Cookbook : Transform your game into a visually stunning masterpiece with over 70 recipes - John P. Doran
    Unity 2018 Shaders and Effects Cookbook
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    John P. Doran and Alan Zucconi
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  • 20 Essential Games to Study - Joshua Bycer
    20 Essential Games to Study
    Joshua Bycer
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  • 20 Essential Games to Study - Joshua Bycer
    20 Essential Games to Study
    Joshua Bycer
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  • Game Development and Simulation with Unreal Technology, Second Edition - Alireza  Tavakkoli
    Game Development and Simulation with Unreal Technology, Second Edition
    Alireza Tavakkoli
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  • Level Design : Concept, Theory, and Practice - Rudolf Kremers
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    Rudolf Kremers
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  • Israel's Long War with Hezbollah : Military Innovation and Adaptation Under Fire - Raphael D. Marcus
    Israel's Long War with Hezbollah
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    Raphael D. Marcus
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    RRP $231.00
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  • Israel's Long War with Hezbollah : Military Innovation and Adaptation Under Fire - Raphael D. Marcus
    Israel's Long War with Hezbollah
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    Raphael D. Marcus
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    RRP $76.99
    $69.99
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  • Learning Java by Building Android Games - Second Edition : Learn Java and Android from scratch by building six exciting games - John Horton
    Learning Java by Building Android Games - Second Edition
    Learn Java and Android from scratch by building...
    John Horton
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    $127.99
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  • Dungeons and Desktops : The History of Computer Role-Playing Games 2e - Matt  Barton
    Dungeons and Desktops
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    Matt Barton and Shane Stacks
    Paperback
    $187.75
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  • Breaking Out of the Games Industry - Matthew M. White
    Breaking Out of the Games Industry
    Matthew M. White
    Paperback
    $173.75
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  • Unity 2018 By Example - Second Edition : Learn about game and virtual reality development by creating five engaging projects - Alan Thorn
    Unity 2018 By Example - Second Edition
    Learn about game and virtual reality developmen...
    Alan Thorn
    Paperback
    $127.99
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  • Unreal Engine 4 Virtual Reality Projects : Build immersive, real-world VR applications using UE4, C++, and Unreal Blueprints - Kevin Mack
    Unreal Engine 4 Virtual Reality Projects
    Build immersive, real-world VR applications usi...
    Kevin Mack and Robert Ruud
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  • Android Programming with Kotlin for Beginners : Build Android apps starting from zero programming experience with the new Kotlin programming language - John Horton
    Android Programming with Kotlin for Beginners
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    John Horton
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  • Game Design Deep Dive : Platformers - Joshua Bycer
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  • The Minds Behind Adventure Games : Interviews with Cult and Classic Video Game Developers - Patrick, Jr. Hickey
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    Patrick, Jr. Hickey
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    Andrea J. Dew, Marc A. Genest and S. C. M. Paine
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  • The Russian Understanding of War : Blurring the Lines between War and Peace - Oscar Jonsson
    The Russian Understanding of War
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    Oscar Jonsson
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  • The Russian Understanding of War : Blurring the Lines between War and Peace - Oscar Jonsson
    The Russian Understanding of War
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    Oscar Jonsson
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  • Understanding Kids, Play, and Interactive Design : How to Create Games Children Love - Mark Schlichting
    Understanding Kids, Play, and Interactive Design
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    Mark Schlichting
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    Steve Rabin
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    $163.75
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  • Blueprints Visual Scripting for Unreal Engine - Second Edition : The faster way to build games using UE4 Blueprints, 2nd Edition - Marcos Romero
    Blueprints Visual Scripting for Unreal Engine - Second Edition
    The faster way to build games using UE4 Bluepri...
    Marcos Romero and Brenden Sewell
    Paperback
    $168.99
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  • Building Virtual Reality with Unity and SteamVR - Jeff W Murray
    Building Virtual Reality with Unity and SteamVR
    Jeff W Murray
    Paperback
    $187.75
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  • Learn Unity for Windows 10 Game Development - Sue Blackman
    Learn Unity for Windows 10 Game Development
    Sue Blackman and Adam Tuliper
    Paperback
    $84.99
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  • Learn Unity3d Programming with Unityscript : Unity's JavaScript for Beginners - Janine Suvak
    Learn Unity3d Programming with Unityscript
    Unity's JavaScript for Beginners
    Janine Suvak
    Paperback
    $74.99
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  • Unity for Absolute Beginners : For Absolute Beginners - Jenny Wang
    Unity for Absolute Beginners
    For Absolute Beginners
    Jenny Wang and Sue Blackman
    Paperback
    $109.00
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  • Expert's Voice in XNA : A Problem-Solution Approach - Riemer Grootjans
    Expert's Voice in XNA
    A Problem-Solution Approach
    Riemer Grootjans
    Paperback
    $54.99
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  • Beginning Lua with World of Warcraft Add-Ons : Beginning - Paul Emmerich
    Beginning Lua with World of Warcraft Add-Ons
    Beginning
    Paul Emmerich
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    $65.99
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  • Foundation Game Design with Flash : Foundations - Rex van der Spuy
    Foundation Game Design with Flash
    Foundations
    Rex van der Spuy
    Paperback
    $54.99
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  • Learning XNA 3.0 : O'Reilly Ser. - Aaron Reed
    Learning XNA 3.0
    O'Reilly Ser.
    Aaron Reed
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    RRP $66.50
    $34.99
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  • Building XNA 2.0 Games : A Practical Guide for Independent Game Development - James Silva
    Building XNA 2.0 Games
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    James Silva and John Sedlak
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  • Books for Professionals by Professionals : Beginning - Ben Smith
    Books for Professionals by Professionals
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    Ben Smith, Stuart Marsh, Scott Penberthy, Roderick Smith and PJ Cabrera
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  • The Essential Guide to Flash Games : Building Interactive Entertainment with ActionScript 3.0 - Jeff Fulton
    The Essential Guide to Flash Games
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    Jeff Fulton and Steve Fulton
    Paperback
    RRP $84.99
    $83.75
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  • Computer Games : Learning Objectives, Cognitive Performance & Effects on Development - Agustin Soria
    Computer Games
    Learning Objectives, Cognitive Performance & Ef...
    Agustin Soria and Julian Maldonado
    Hardcover
    $313.99
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  • Gamers at Work : Stories Behind the Games People Play - Morgan Ramsay
    Gamers at Work
    Stories Behind the Games People Play
    Morgan Ramsay
    Paperback
    $99.00
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  • Principles of Computer Graphics : Theory and Practice Using OpenGL and Maya(r) - Shalini Govil-Pai
    Principles of Computer Graphics
    Theory and Practice Using OpenGL and Maya(r)
    Shalini Govil-Pai
    Paperback
    RRP $169.00
    $150.75
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    Game Invaders
    The Theory and Understanding of Computer Games
    Clive Fencott, Jo Clay, Mike Lockyer and Paul Massey
    Paperback
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  • Technology in Action : Technology in Action - Jacob Habgood
    Technology in Action
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    Learn iPhone and iPad Cocos2d Game Development
    The Leading Framework for Building 2D Graphical...
    Steffen Itterheim
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  • Motion in Games : Second International Workshop, MIG 2009, Zeist, the Netherlands, November 21-24, 2009 - Arjan Egges
    Motion in Games
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    Arjan Egges, Roland Geraerts and Mark Overmars
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  • Land of Lisp : Learn to Program in Lisp, One Game at a Time! - Conrad Barski
    Land of Lisp
    Learn to Program in Lisp, One Game at a Time!
    Conrad Barski
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    PSP Game Creation for Teens
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    Michael Duggan
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    $62.99
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  • Level Design : Concept, Theory, and Practice - Rudolf Kremers
    Level Design
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    Rudolf Kremers
    Paperback
    $242.75
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  • 3D Graphics for Game Programming - JungHyun Han
    3D Graphics for Game Programming
    JungHyun Han
    Hardcover
    $317.75
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  • Beginning Android Games : APRESSPOD - Mario Zechner
    Beginning Android Games
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    Mario Zechner
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    Beginning C++ Through Game Programming
    Michael Dawson
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    $163.75
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  • Beginning 3D Game Development with Unity : All-In-One, Multi-Platform Game Development - Sue Blackman
    Beginning 3D Game Development with Unity
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    Sue Blackman
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    Beginning Android Tablet Games Programming
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  • Serious Games and Edutainment Applications - Andreas Oikonomou
    Serious Games and Edutainment Applications
    Andreas Oikonomou, Minhua Ma and Lakhmi C Jain
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    Technology in Action
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    Foundation Game Design with ActionScript 3.0
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