Get Free Shipping on orders over $0
C++ Game Development Primer : The Expert's Voice in C++ - Bruce Sutherland

C++ Game Development Primer

By: Bruce Sutherland

Paperback | 30 October 2014

At a Glance

Paperback


$54.99

or 4 interest-free payments of $13.75 with

 or 

Ships in 5 to 7 business days

C++ is the language behind most of today's computer games. This 96-page C++ Game Development Primer takes you through the accelerated process of writing games for otherwise experienced C++ programmers. After reading this book, you’ll have the fundamental know-how to become a successful and profitable game applications developer in today’s increasingly competitive indie game marketplace.

For those looking for a quick introduction to C++ game development and who have good skills in C++, this will get you off to a fast start. C++ Game Development Primer is based on Learn C++ for Game Development by the same author, giving you the essentials to get started in game programming without the unnecessary introduction to C++.

More in Games Development & Programming

Videogame Architecture : Building Virtual Spaces - Luke Caspar Pearson

RRP $100.00

$69.75

30%
OFF
Coding For Kids For Dummies : For Kids for Dummies - Camille McCue
Theory of Fun for Game Design - Raph Koster

RRP $85.75

$43.75

49%
OFF
Developing Graphics Frameworks with Java and OpenGL - Lee Stemkoski
Joysticks to Haptics : A Visual History of Video Game Controllers - Lost in Cult
The Game Audio Director's Guide - Rob Bridgett
The Game Audio Director's Guide - Rob Bridgett
The Making of Prince of Persia : Journals 1985-1993 - Jordan Mechner
Game AI Uncovered Focus : Decision-Making - Paul Roberts

RRP $273.00

$236.99

13%
OFF
A Practical Guide to Escape Room Design - Michiel van Eunen

RRP $252.00

$219.75

13%
OFF
A Practical Guide to Escape Room Design - Michiel van Eunen
Building Museum Games : A Practical Guide - Kellian Adams  Pletcher
Building Museum Games : A Practical Guide - Kellian Adams  Pletcher

RRP $190.00

$167.99

12%
OFF
The Art of Game Design : A Book of Lenses: Tenth Anniversary - Jesse Schell
Game Engine Architecture - Jason Gregory

RRP $185.00

$153.99

17%
OFF
An Architectural Approach to Level Design : Second edition - Christopher W. Totten
Real-time Rendering - Tomas Akenine-möller

RRP $194.00

$152.75

21%
OFF
The Long Game : Building a Lasting Career in Game Music - Tom Salta