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Books > Non-Fiction > Computing & I.T. > Computer Programming & Software Development > Games Development & Programming
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  • All Books (2015)
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  • Basics of Game Design - Michael Moore
    Basics of Game Design
    Michael Moore
    Paperback
    RRP $162.00
    $144.75
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  • Graphics Shaders : Theory and Practice, Second Edition - Mike  Bailey
    Graphics Shaders
    Theory and Practice, Second Edition
    Mike Bailey and Steve Cunningham
    Hardcover
    Available for Backorder
    RRP $196.00
    $172.99
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  • Chapman & Hall/CRC Computer Graphics, Geometric Modeling, an : From Pixels to Programmable Graphics Hardware - Alexey Boreskov
    Chapman & Hall/CRC Computer Graphics, Geometric Modeling, an
    From Pixels to Programmable Graphics Hardware
    Alexey Boreskov and Evgeniy Shikin
    Hardcover
    Available for Backorder
    RRP $185.00
    $163.99
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  • Game Engine Gems 2 - Eric  Lengyel
    Game Engine Gems 2
    Eric Lengyel
    Hardcover
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    RRP $305.00
    $263.75
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  • Practical Rendering and Computation with Direct3D 11 - Jason Zink
    Practical Rendering and Computation with Direct3D 11
    Jason Zink, Matt Pettineo and Jack Hoxley
    Hardcover
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    RRP $284.00
    $246.75
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  • Real-World Flash Game Development : How to Follow Best Practices AND Keep Your Sanity - Christopher Griffith
    Real-World Flash Game Development
    How to Follow Best Practices AND Keep Your Sanity
    Christopher Griffith
    Paperback
    RRP $110.00
    $96.75
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  • GPU PRO 3 : Advanced Rendering Techniques - Wolfgang Engel
    GPU PRO 3
    Advanced Rendering Techniques
    Wolfgang Engel
    Hardcover
    Available for Backorder
    RRP $305.00
    $263.75
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  • Australian Stories
  • Beginning Android Tablet Games Programming : APRESSPOD - Jeremy Kerfs
    Beginning Android Tablet Games Programming
    APRESSPOD
    Jeremy Kerfs
    Paperback
    $59.99
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  • 3ds Max Modeling for Games: Volume II : Insider's Guide to Stylized Game Character, Vehicle and Environment Modeling - Andrew Gahan
    3ds Max Modeling for Games: Volume II
    Insider's Guide to Stylized Game Character, Veh...
    Andrew Gahan
    Paperback
    Available for Backorder
    RRP $105.00
    $92.75
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  • Game Development for IOS with Unity3d - Jeff W. Murray
    Game Development for IOS with Unity3d
    Jeff W. Murray
    Paperback
    Available for Backorder
    RRP $122.00
    $111.75
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  • OpenGL Insights : OpenGL, OpenGL Es, and Webgl Community Experiences - Christophe  Riccio
    OpenGL Insights
    OpenGL, OpenGL Es, and Webgl Community Experiences
    Christophe Riccio and Patrick Cozzi
    Hardcover
    Available for Backorder
    RRP $305.00
    $263.75
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  • 2D Graphics Programming for Games - John Pile, Jr.
    2D Graphics Programming for Games
    John Pile, Jr.
    Hardcover
    RRP $147.00
    $132.75
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  • Buttonless : Incredible iPhone and iPad Games and the Stories Behind Them - Ryan Rigney
    Buttonless
    Incredible iPhone and iPad Games and the Storie...
    Ryan Rigney
    Paperback
    Available for Backorder
    RRP $110.00
    $96.75
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  • Technology in Action : Mars Base Command - Christopher Smith
    Technology in Action
    Mars Base Command
    Christopher Smith and James Floyd Kelly
    Paperback
    $59.99
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  • Shadow Algorithms Data Miner - Andrew Woo
    Shadow Algorithms Data Miner
    Andrew Woo and Pierre Poulin
    Hardcover
    Available for Backorder
    RRP $162.00
    $144.75
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  • Real-Time Shadows - Elmar  Eisemann
    Real-Time Shadows
    Elmar Eisemann, Ulf Assarsson, Michael Wimmer and Michael Schwarz
    Hardcover
    Available for Backorder
    RRP $284.00
    $246.75
    13%
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  • Introduction to Computer Graphics : A Practical Learning Approach - Fabio Ganovelli
    Introduction to Computer Graphics
    A Practical Learning Approach
    Fabio Ganovelli, Massimiliano Corsini, Sumanta Pattanaik and Marco Di Benedetto
    Hardcover
    Available for Backorder
    RRP $200.00
    $176.75
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  • 3D Engine Design for Virtual Globes - Patrick Cozzi
    3D Engine Design for Virtual Globes
    Patrick Cozzi and Kevin Ring
    Hardcover
    $373.75
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  • HTML5 Games Most Wanted : Build the Best HTML5 Games - David Strauss
    HTML5 Games Most Wanted
    Build the Best HTML5 Games
    David Strauss, Shy Shalom, Seb Lee-Delisle, Russell Goldenberg and Rob Hawkes
    Paperback
    $59.99
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  • 3ds Max Modeling for Games : Insider's Guide to Game Character, Vehicle, and Environment Modeling: Volume I - Andrew Gahan
    3ds Max Modeling for Games
    Insider's Guide to Game Character, Vehicle, and...
    Andrew Gahan
    Paperback
    Available for Backorder
    RRP $112.00
    $97.75
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  • Creating Games with Unity and Maya : How to Develop Fun and Marketable 3D Games - Adam  Watkins
    Creating Games with Unity and Maya
    How to Develop Fun and Marketable 3D Games
    Adam Watkins
    Paperback
    RRP $112.00
    $97.75
    13%
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  • Beginning Lua with World of Warcraft Add-Ons : Beginning - Paul Emmerich
    Beginning Lua with World of Warcraft Add-Ons
    Beginning
    Paul Emmerich
    Paperback
    $65.99
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  • Foundation Game Design with Flash : Foundations - Rex van der Spuy
    Foundation Game Design with Flash
    Foundations
    Rex van der Spuy
    Paperback
    $54.99
    BUY NOW
  • Realistic Image Synthesis Using Photon Mapping : Ak Peters Ser. - Henrik Wann Jensen
    Realistic Image Synthesis Using Photon Mapping
    Ak Peters Ser.
    Henrik Wann Jensen
    Paperback
    RRP $105.00
    $92.75
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  • Pervasive Games : Theory and Design - Annika Waern
    Pervasive Games
    Theory and Design
    Annika Waern, Markus is a grant researcher in the University of Tampere Gamelab research group, Finland, and a d and Jaakko Stenros
    Paperback
    Available for Backorder
    RRP $116.00
    $100.75
    13%
    OFF
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  • Expert's Voice in XNA : A Problem-Solution Approach - Riemer Grootjans
    Expert's Voice in XNA
    A Problem-Solution Approach
    Riemer Grootjans
    Paperback
    $54.99
    BUY NOW
  • Vintage Games : An Insider Look at the History of Grand Theft Auto, Super Mario, and the Most Influential Games of All Time - Bill Loguidice
    Vintage Games
    An Insider Look at the History of Grand Theft A...
    Bill Loguidice and Matt Barton
    Paperback
    Available for Backorder
    RRP $77.99
    $73.75
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  • Game Art Complete : All-In-One: Learn Maya, 3ds Max, Zbrush, and Photoshop Winning Techniques - Andrew Gahan
    Game Art Complete
    All-In-One: Learn Maya, 3ds Max, Zbrush, and Ph...
    Andrew Gahan
    Paperback
    Available for Backorder
    RRP $116.00
    $100.75
    13%
    OFF
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  • Symbolic Dynamics and Geometry : Using D* in Graphics and Game Programming - Brian Guenter
    Symbolic Dynamics and Geometry
    Using D* in Graphics and Game Programming
    Brian Guenter and Sung-Hee Lee
    Hardcover
    Available for Backorder
    RRP $357.00
    $306.99
    14%
    OFF
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  • Computer Facial Animation : Ak Peters Ser. - Frederic I. Parke
    Computer Facial Animation
    Ak Peters Ser.
    Frederic I. Parke and Keith Waters
    Hardcover
    Available for Backorder
    RRP $284.00
    $246.75
    13%
    OFF
    BACKORDER
  • Learning XNA 3.0 : O'Reilly Ser. - Aaron Reed
    Learning XNA 3.0
    O'Reilly Ser.
    Aaron Reed
    Paperback
    RRP $66.50
    $34.99
    47%
    OFF
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  • Creating Games : Mechanics, Content, and Technology - Morgan McGuire
    Creating Games
    Mechanics, Content, and Technology
    Morgan McGuire and Odest Chadwicke Jenkins
    Hardcover
    Available for Backorder
    RRP $194.00
    $171.75
    BACKORDER
  • Game Feel : A Game Designer's Guide to Virtual Sensation - Steve Swink
    Game Feel
    A Game Designer's Guide to Virtual Sensation
    Steve Swink
    Paperback
    RRP $105.00
    $84.75
    19%
    OFF
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  • Maya for Games : Modeling and Texturing Techniques with Maya and Mudbox - Michael Ingrassia
    Maya for Games
    Modeling and Texturing Techniques with Maya and...
    Michael Ingrassia
    Paperback
    Available for Backorder
    RRP $105.00
    $92.75
    BACKORDER
  • Building XNA 2.0 Games : A Practical Guide for Independent Game Development - James Silva
    Building XNA 2.0 Games
    A Practical Guide for Independent Game Development
    James Silva and John Sedlak
    Paperback
    $43.99
    BUY NOW
  • Unit Operations : An Approach to Videogame Criticism - Ian Bogost
    Unit Operations
    An Approach to Videogame Criticism
    Ian Bogost
    Paperback
    RRP $85.00
    $65.99
    22%
    OFF
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  • The Ultimate Guide to Video Game Writing and Design - F Dille
    The Ultimate Guide to Video Game Writing and Design
    F Dille
    Paperback
    RRP $45.00
    $38.75
    14%
    OFF
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  • Graphics & Visualization : Principles and Algorithms - T. Theoharis
    Graphics & Visualization
    Principles and Algorithms
    T. Theoharis, Georgios Papaioannou, Nikolaos Platis and Nicholas M. Patrikalakis
    Hardcover
    Available for Backorder
    RRP $200.00
    $176.75
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  • Expert's Voice : From Novice to Professional - Will McGugan
    Expert's Voice
    From Novice to Professional
    Will McGugan
    Paperback
    $109.00
    BUY NOW
  • Books for Professionals by Professionals : A Problem-Solution Approach - Riemer Grootjans
    Books for Professionals by Professionals
    A Problem-Solution Approach
    Riemer Grootjans
    Paperback
    $43.99
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  • Holistic Mobile Game Development with Unity - Penny de Byl
    Holistic Mobile Game Development with Unity
    Penny de Byl
    Paperback
    RRP $105.00
    $92.75
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  • How to Cheat in 3ds Max 2014 : Get Spectacular Results Fast - Michael McCarthy
    How to Cheat in 3ds Max 2014
    Get Spectacular Results Fast
    Michael McCarthy
    Paperback
    Available for Backorder
    RRP $94.99
    $85.75
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  • Vintage Game Consoles : An Inside Look at Apple, Atari, Commodore, Nintendo, and the Greatest Gaming Platforms of All Time - Bill Loguidice
    Vintage Game Consoles
    An Inside Look at Apple, Atari, Commodore, Nint...
    Bill Loguidice and Matt Barton
    Paperback
    Available for Backorder
    RRP $94.99
    $85.75
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  • HTML5 Game Engines : App Development and Distribution - Dan Nagle
    HTML5 Game Engines
    App Development and Distribution
    Dan Nagle
    Paperback
    Available for Backorder
    RRP $105.00
    $92.75
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  • GPGPU Programming for Games and Science - David H.  Eberly
    GPGPU Programming for Games and Science
    David H. Eberly
    Hardcover
    Available for Backorder
    RRP $305.00
    $263.75
    14%
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  • Online Game Pioneers at Work - Morgan Ramsay
    Online Game Pioneers at Work
    Morgan Ramsay
    Paperback
    $34.99
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  • Unity 4 Fundamentals : Get Started at Making Games with Unity - Alan Thorn
    Unity 4 Fundamentals
    Get Started at Making Games with Unity
    Alan Thorn
    Paperback
    Available for Backorder
    RRP $88.99
    $81.75
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  • Inside the Video Game Industry : Game Developers Talk about the Business of Play - Judd Ruggill
    Inside the Video Game Industry
    Game Developers Talk about the Business of Play
    Judd Ruggill, Ken McAllister and Randy Nichols
    Paperback
    RRP $116.00
    $100.75
    13%
    OFF
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  • The Uncanny Valley in Games and Animation - Angela  Tinwell
    The Uncanny Valley in Games and Animation
    Angela Tinwell
    Hardcover
    Available for Backorder
    RRP $221.00
    $193.75
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  • Mobile & Social Game Design : Monetization Methods and Mechanics - Tim Fields
    Mobile & Social Game Design
    Monetization Methods and Mechanics
    Tim Fields
    Paperback
    RRP $105.00
    $92.75
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  • Arduino Workshop, 2nd Edition : A Hands-on Introduction with 65 Projects - John Boxall
    Arduino Workshop, 2nd Edition
    A Hands-on Introduction with 65 Projects
    John Boxall
    Paperback
    RRP $59.99
    $49.75
    17%
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  • GPU Pro 4 : Advanced Rendering Techniques - Wolfgang Engel
    GPU Pro 4
    Advanced Rendering Techniques
    Wolfgang Engel
    Hardcover
    Available for Backorder
    RRP $305.00
    $263.75
    14%
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  • Honoring the Code : Conversations with Great Game Designers - Matt Barton
    Honoring the Code
    Conversations with Great Game Designers
    Matt Barton
    Paperback
    RRP $101.00
    $89.99
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  • iOS Game Development : Developing Games for iPad, iPhone, and iPod Touch - Thomas  Lucka
    iOS Game Development
    Developing Games for iPad, iPhone, and iPod Touch
    Thomas Lucka
    Paperback
    Available for Backorder
    RRP $110.00
    $96.75
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  • Isosurfaces : Geometry, Topology, and Algorithms - Rephael Wenger
    Isosurfaces
    Geometry, Topology, and Algorithms
    Rephael Wenger
    Hardcover
    Available for Backorder
    RRP $252.00
    $219.75
    13%
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  • Design and Implementation of 3D Graphics Systems - Jonas de Miranda  Gomes
    Design and Implementation of 3D Graphics Systems
    Jonas de Miranda Gomes, Mario Costa Sousa and Luiz Velho
    Paperback
    Available for Backorder
    RRP $166.00
    $147.99
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  • Introduction to Game Physics with Box2D - Ian Parberry
    Introduction to Game Physics with Box2D
    Ian Parberry
    Paperback
    RRP $139.00
    $125.75
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  • Game AI Pro : Collected Wisdom of Game AI Professionals - Steven  Rabin
    Game AI Pro
    Collected Wisdom of Game AI Professionals
    Steven Rabin
    Hardcover
    Available for Backorder
    RRP $284.00
    $246.75
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  • Sports Videogames - Mia Consalvo
    Sports Videogames
    Mia Consalvo, Konstantin Mitgutsch and Abe Stein
    Hardcover
    RRP $357.00
    $306.99
    14%
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  • Sports Videogames - Mia Consalvo
    Sports Videogames
    Mia Consalvo, Konstantin Mitgutsch and Abe Stein
    Paperback
    RRP $112.00
    $97.75
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  • Production Pipeline Fundamentals for Film and Game - Renee Dunlop
    Production Pipeline Fundamentals for Film and Game
    Renee Dunlop
    Paperback
    RRP $112.00
    $97.75
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  • Approaches to Digital Game Studies : First-Person Shooter Games - Gerald A. Voorhees
    Approaches to Digital Game Studies
    First-Person Shooter Games
    Gerald A. Voorhees, Joshua Call and Katie Whitlock
    Paperback
    RRP $86.99
    $79.75
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  • Virtual World Design - Ann Cudworth
    Virtual World Design
    Ann Cudworth
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    RRP $110.00
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  • Learn Unity for 2D Game Development : Technology in Action - Alan Thorn
    Learn Unity for 2D Game Development
    Technology in Action
    Alan Thorn
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    $89.99
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  • Learning C# by Developing Games with Unity 3D Beginner's Guide : The beauty of this book is that it assumes absolutely no knowledge of coding at all. Starting from very first principles it will end up giving you an excellent grounding in the writing of C# - Terry Norton
    Learning C# by Developing Games with Unity 3D Beginner's Guide
    The beauty of this book is that it assumes abso...
    Terry Norton
    Paperback
    $141.99
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  • Designing Gamified Systems : Meaningful Play in Interactive Entertainment, Marketing and Education - Sari Gilbert
    Designing Gamified Systems
    Meaningful Play in Interactive Entertainment, M...
    Sari Gilbert
    Paperback
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    RRP $81.99
    $76.75
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  • Games as a Service : How Free to Play Design Can Make Better Games - Oscar Clark
    Games as a Service
    How Free to Play Design Can Make Better Games
    Oscar Clark
    Paperback
    Available for Backorder
    RRP $105.00
    $92.75
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  • HTML5 Game Development from the Ground Up with Construct 2 - Roberto Dillon
    HTML5 Game Development from the Ground Up with Construct 2
    Roberto Dillon
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    RRP $105.00
    $92.75
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  • Learn to Play : Designing Tutorials for Video Games - Matthew M. White
    Learn to Play
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