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Books > Non-Fiction > Computing & I.T. > Computer Programming & Software Development > Games Development & Programming

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  • Learning Unreal Engine Game Development : A step-by-step guide that paves the way for developing fantastic games with Unreal Engine 4 - Joanna Lee
    Learning Unreal Engine Game Development
    A step-by-step guide that paves the way for dev...
    Joanna Lee
    Paperback
    $126.75
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  • Illegal Online File Sharing, Decision-Analysis, and the Pricing of Digital Goods - Michael I. C. Nwogugu
    Illegal Online File Sharing, Decision-Analysis, and the Pricing of Digital Goods
    Michael I. C. Nwogugu
    Paperback
    RRP $166.00
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  • Make a 2D Arcade Game in a Weekend : With Unity - Jodessiah Sumpter
    Make a 2D Arcade Game in a Weekend
    With Unity
    Jodessiah Sumpter
    Paperback
    $44.99
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  • Qualitative Research in Gambling : Exploring the Production and Consumption of Risk - Rebecca Cassidy
    Qualitative Research in Gambling
    Exploring the Production and Consumption of Risk
    Rebecca Cassidy, Andrea Pisac and Claire Loussouarn
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  • Unity 5.x Cookbook : More than 100 solutions to build amazing 2D and 3D games with Unity - Matt Smith
    Unity 5.x Cookbook
    More than 100 solutions to build amazing 2D and...
    Matt Smith
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    $153.75
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  • Game Testing : All in One - Charles P. Robert Schultz Bryant
    Game Testing
    All in One
    Charles P. Robert Schultz Bryant
    Paperback
    $92.75
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  • Simulating Heterogeneous Crowds With Interactive Behaviors - Jan M. Allbeck
    Simulating Heterogeneous Crowds With Interactive Behaviors
    Jan M. Allbeck, Nuria Pelechano, Norman I. Badler and Mubbasir Kapadia
    Hardcover
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  • Unity 3D and PlayMaker Essentials : Game Development from Concept to Publishing - Jere  Miles
    Unity 3D and PlayMaker Essentials
    Game Development from Concept to Publishing
    Jere Miles
    Paperback
    RRP $131.00
    $118.99
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  • SFML Game Development By Example - Raimondas Pupius
    SFML Game Development By Example
    Raimondas Pupius
    Paperback
    $141.75
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  • Extending Virtual Worlds : Advanced Design for Virtual Environments - Ann Latham Cudworth
    Extending Virtual Worlds
    Advanced Design for Virtual Environments
    Ann Latham Cudworth
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    RRP $121.99
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  • GPU Pro 7 : Advanced Rendering Techniques - Wolfgang Engel
    GPU Pro 7
    Advanced Rendering Techniques
    Wolfgang Engel
    Hardcover
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    RRP $200.00
    $176.75
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  • Talking to Artists / Talking to Programmers : How to Get Programmers and Artists Communicating - Wendy  Despain
    Talking to Artists / Talking to Programmers
    How to Get Programmers and Artists Communicating
    Wendy Despain
    Paperback
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    RRP $105.00
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  • Game Engine Gems 3 : Game Engine Gems - Eric Lengyel
    Game Engine Gems 3
    Game Engine Gems
    Eric Lengyel
    Hardcover
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    RRP $219.00
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  • Studies in Gaming : Critical Essays - Matthew Wilhelm Kapell
    Studies in Gaming
    Critical Essays
    Matthew Wilhelm Kapell
    Paperback
    $60.50
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  • Swift Game Programming for Absolute Beginners - Arjan Egges
    Swift Game Programming for Absolute Beginners
    Arjan Egges
    Paperback
    RRP $74.99
    $73.75
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  • Blueprints Visual Scripting for Unreal Engine : Build professional 3D games with Unreal Engine 4's Visual Scripting system - Brenden Sewell
    Blueprints Visual Scripting for Unreal Engine
    Build professional 3D games with Unreal Engine ...
    Brenden Sewell
    Paperback
    $86.75
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  • Alternate Reality Games : Gamification for Performance - Charles Palmer
    Alternate Reality Games
    Gamification for Performance
    Charles Palmer and Andy Petroski
    Paperback
    RRP $86.99
    $79.75
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  • Advances in Geographic Information Science : Game-based Approaches to the Analysis of Geo-Information - Christoph Schlieder
    Advances in Geographic Information Science
    Game-based Approaches to the Analysis of Geo-In...
    Christoph Schlieder and Ola Ahlqvist
    Hardcover
    $249.00
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  • The Art of Fluid Animation - Jos Stam
    The Art of Fluid Animation
    Jos Stam
    Paperback
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    RRP $152.00
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  • Learn Unity for Windows 10 Game Development - Sue Blackman
    Learn Unity for Windows 10 Game Development
    Sue Blackman and Adam Tuliper
    Paperback
    $84.99
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  • Pro Java 9 Games Development : Leveraging the Javafx APIs - Wallace Jackson
    Pro Java 9 Games Development
    Leveraging the Javafx APIs
    Wallace Jackson
    Paperback
    RRP $99.00
    $98.75
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  • GameMaker Essentials : Learn all the essential skills of GameMaker: Studio and start making your own impressive games with ease - Nathan Auckett
    GameMaker Essentials
    Learn all the essential skills of GameMaker: St...
    Nathan Auckett
    Paperback
    $70.75
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  • Learning Three.js - the JavaScript 3D Library for WebGL - Second Edition : Create stunning 3D graphics in your browser using the Three.js JavaScript library - Jos Dirksen
    Learning Three.js - the JavaScript 3D Library for WebGL - Second Edition
    Create stunning 3D graphics in your browser usi...
    Jos Dirksen
    Paperback
    $141.75
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  • Building a 2D Game Physics Engine : Using HTML5 and JavaScript - Michael Tanaya
    Building a 2D Game Physics Engine
    Using HTML5 and JavaScript
    Michael Tanaya, Huaming Chen and Jebediah Pavleas
    Paperback
    $54.99
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  • How to Cheat in Blender 2.7x : How To Cheat - Alan  Thorn
    How to Cheat in Blender 2.7x
    How To Cheat
    Alan Thorn
    Hardcover
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    RRP $305.00
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  • Translation and Localisation in Video Games : Making Entertainment Software Global - Miguel Á. Bernal-Merino
    Translation and Localisation in Video Games
    Making Entertainment Software Global
    Miguel Á. Bernal-Merino
    Paperback
    RRP $123.99
    $113.75
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  • Procedural Generation in Game Design - Tanya Short
    Procedural Generation in Game Design
    Tanya Short and Tarn Adams
    Paperback
    RRP $121.99
    $111.75
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  • Technology in Physical Activity and Health Promotion : Routledge Research in Physical Activity and Health - Zan Gao
    Technology in Physical Activity and Health Promotion
    Routledge Research in Physical Activity and Health
    Zan Gao
    Hardcover
    RRP $336.00
    $289.75
    14%
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  • 3D Game Environments : Create Professional 3D Game Worlds - Luke Ahearn
    3D Game Environments
    Create Professional 3D Game Worlds
    Luke Ahearn
    Hardcover
    Available for Backorder
    RRP $196.00
    $172.99
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  • Bottlenecks : Aligning UX Design with User Psychology - David C. Evans
    Bottlenecks
    Aligning UX Design with User Psychology
    David C. Evans
    Paperback
    $59.99
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  • How to Cheat in Blender 2.7x : How To Cheat - Alan  Thorn
    How to Cheat in Blender 2.7x
    How To Cheat
    Alan Thorn
    Paperback
    RRP $101.00
    $89.99
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  • Virtual Reality Headsets - A Theoretical and Pragmatic Approach - Philippe  Fuchs
    Virtual Reality Headsets - A Theoretical and Pragmatic Approach
    Philippe Fuchs
    Hardcover
    RRP $362.00
    $310.99
    14%
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  • Game Design : From Concept to Playable Game with Unity and C# - Jeremy Gibson Bond
    Game Design
    From Concept to Playable Game with Unity and C#
    Jeremy Gibson Bond
    Paperback
    $171.75
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  • Beginning Platino Game Engine - Abhishek Nandy
    Beginning Platino Game Engine
    Abhishek Nandy and Debashree Chanda
    Paperback
    $54.99
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  • Java Lambdas and Parallel Streams - Michael Muller
    Java Lambdas and Parallel Streams
    Michael Muller
    Paperback
    $40.00
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  • Making Games : With JavaScript - Christopher Pitt
    Making Games
    With JavaScript
    Christopher Pitt
    Paperback
    $50.00
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  • Blitzmax for Absolute Beginners : Games Programming for the Absolute Beginner - Sloan Kelly
    Blitzmax for Absolute Beginners
    Games Programming for the Absolute Beginner
    Sloan Kelly
    Paperback
    $64.99
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  • Game AI Pro 3 : Collected Wisdom of Game AI Professionals - Steve  Rabin
    Game AI Pro 3
    Collected Wisdom of Game AI Professionals
    Steve Rabin
    Hardcover
    Available for Backorder
    RRP $176.99
    $157.75
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  • Philosophical Perspectives on Play - Malcolm MacLean
    Philosophical Perspectives on Play
    Malcolm MacLean, Wendy Russell and Emily Ryall
    Paperback
    RRP $121.99
    $111.75
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  • Beginning RPG Maker MV - Darrin Perez
    Beginning RPG Maker MV
    Darrin Perez
    Paperback
    $109.00
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  • Game Balance - Ian Schreiber
    Game Balance
    Ian Schreiber and Brenda Romero
    Paperback
    RRP $121.99
    $111.75
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  • Practical Gamemaker: Studio : Language Projects - Ben Tyers
    Practical Gamemaker: Studio
    Language Projects
    Ben Tyers
    Paperback
    RRP $89.99
    $89.75
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  • Video Game Writing : From Macro to Micro - Maurice Marek Suckling Walton
    Video Game Writing
    From Macro to Micro
    Maurice Marek Suckling Walton
    Paperback
    RRP $74.17
    $73.75
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  • Interactive Stories and Video Game Art : A Storytelling Framework for Game Design - Chris Solarski
    Interactive Stories and Video Game Art
    A Storytelling Framework for Game Design
    Chris Solarski
    Hardcover
    Available for Backorder
    RRP $362.00
    $310.99
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  • Test Drive Blender : A Starter Manual for New Users - John M.  Blain
    Test Drive Blender
    A Starter Manual for New Users
    John M. Blain
    Hardcover
    Available for Backorder
    RRP $362.00
    $310.99
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  • Level Design : Processes and Experiences - Christopher W. Totten
    Level Design
    Processes and Experiences
    Christopher W. Totten
    Hardcover
    RRP $307.00
    $265.75
    13%
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  • Aaron Marks' Complete Guide to Game Audio : For Composers, Sound Designers, Musicians, and Game Developers - Aaron Marks
    Aaron Marks' Complete Guide to Game Audio
    For Composers, Sound Designers, Musicians, and ...
    Aaron Marks
    Hardcover
    Available for Backorder
    RRP $307.00
    $265.75
    13%
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  • 2D to VR with Unity5 and Google Cardboard - Roberto Dillon
    2D to VR with Unity5 and Google Cardboard
    Roberto Dillon
    Hardcover
    $585.99
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    Game Programming for Artists
    Jarryd Huntley and Hanna Brady
    Paperback
    RRP $109.99
    $96.75
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  • Storytelling for Interactive Digital Media and Video Games - Nicholas B. Zeman
    Storytelling for Interactive Digital Media and Video Games
    Nicholas B. Zeman
    Hardcover
    Available for Backorder
    RRP $284.00
    $246.75
    13%
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  • Frame-By-Frame Stop Motion : The Guide to Non-Puppet Photographic Animation Techniques, Second Edition - Tom Gasek
    Frame-By-Frame Stop Motion
    The Guide to Non-Puppet Photographic Animation ...
    Tom Gasek
    Hardcover
    Available for Backorder
    RRP $315.00
    $271.99
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  • Unity 5.x By Example : An example-based practical guide to get you up and running with Unity 5.x - Alan Thorn
    Unity 5.x By Example
    An example-based practical guide to get you up ...
    Alan Thorn
    Paperback
    $141.75
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  • Learning C# by Developing Games with Unity 5.x - Second Edition : Develop your first interactive 2D platformer game by learning the fundamentals of C# - Greg Lukosek
    Learning C# by Developing Games with Unity 5.x - Second Edition
    Develop your first interactive 2D platformer ga...
    Greg Lukosek
    Paperback
    $126.75
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  • Punk Playthings : Provocations for 21st Century Game Makers - Sean Taylor
    Punk Playthings
    Provocations for 21st Century Game Makers
    Sean Taylor and Chris Lowthorpe
    Paperback
    RRP $131.00
    $118.99
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    Gamemaker
    Studio 100 Programming Challenges
    Ben Tyers
    Paperback
    $74.99
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  • ZX Spectrum Games Code Club : Twenty fun games to code and learn - Gary Plowman
    ZX Spectrum Games Code Club
    Twenty fun games to code and learn
    Gary Plowman
    Hardcover
    RRP $33.00
    $32.75
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  • 3D Game Environments : Create Professional 3D Game Worlds - Luke Ahearn
    3D Game Environments
    Create Professional 3D Game Worlds
    Luke Ahearn
    Paperback
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    $100.75
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  • Women in Game Development : Breaking the Glass Level-Cap - Jennifer Brandes Hepler
    Women in Game Development
    Breaking the Glass Level-Cap
    Jennifer Brandes Hepler
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  • Narrative Tactics for Mobile and Social Games : Pocket-Sized Storytelling - Toiya Kristen Finley
    Narrative Tactics for Mobile and Social Games
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    Toiya Kristen Finley
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    Collaboration in Media Studies
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    Begüm Irmak, Can Koçak and Onur Sesigür
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  • Metagames : Games about Games - Agata Waszkiewicz
    Metagames
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    Agata Waszkiewicz
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  • Smart Cities at Play : Technology and Emerging Forms of Playfulness - Konstantinos Papangelis
    Smart Cities at Play
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    Konstantinos Papangelis, Michael Saker and Catherine Jones
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  • From the Mental State of Noise to the New Frontiers of Techno-Human Cognition : Creative Disruptions Across AI, Gaming, Modelling, French Theory, and Politics - Cécile Malaspina
    From the Mental State of Noise to the New Frontiers of Techno-Human Cognition
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    Cécile Malaspina
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    The Game Needs to Change
    Towards Sustainable Game Design
    Patrick Prax, Clayton Whittle and Trevin York
    Paperback
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    $76.75
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    The Game Needs to Change
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    Clayton Whittle, Trevin York and Patrick Prax
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    Animation Craft
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    Jonathan Annand
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    Animation Craft
    For 3D and 2D Animators
    Jonathan Annand
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    Dreaming a way (of) Life
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    Chris Robinson
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  • The Rise of the Roguelite : Inside a Gaming Phenomenon - James Cartlidge
    The Rise of the Roguelite
    Inside a Gaming Phenomenon
    James Cartlidge
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    Mastering Community Management
    Chaos, Compassion, and Connections in Games
    Victoria Tran
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  • The Game Business Guidebook : What To Do When Nobody Wants Your Game - Diego Ricchiuti
    The Game Business Guidebook
    What To Do When Nobody Wants Your Game
    Diego Ricchiuti and John Henley
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