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Books > Non-Fiction > Computing & I.T. > Computer Programming & Software Development > Games Development & Programming
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Games Development & Programming

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  • All Books (1982)
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  • Paper Time Machines : Critical Game Design and Historical Board Games - Maurice W. Suckling
    Paper Time Machines
    Critical Game Design and Historical Board Games
    Maurice W. Suckling
    Hardcover
    $460.75
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  • Eugene Jarvis : King of the Arcade - Dr Matthew Thomas  Payne
    Eugene Jarvis
    King of the Arcade
    Dr Matthew Thomas Payne
    Paperback
    RRP $44.99
    $44.75
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  • Eugene Jarvis : King of the Arcade - Dr Matthew Thomas  Payne
    Eugene Jarvis
    King of the Arcade
    Dr Matthew Thomas Payne
    Hardcover
    RRP $180.00
    $159.75
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  • The Power of Games : Business Impacts and Innovation Opportunities - William B Rouse
    The Power of Games
    Business Impacts and Innovation Opportunities
    William B Rouse
    Paperback
    $132.75
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  • The Power of Games : Business Impacts and Innovation Opportunities - William B Rouse
    The Power of Games
    Business Impacts and Innovation Opportunities
    William B Rouse
    Hardcover
    $478.75
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  • AlphaGo Simplified : Rule-Based AI and Deep Learning in Everyday Games - Mark Liu
    AlphaGo Simplified
    Rule-Based AI and Deep Learning in Everyday Games
    Mark Liu
    Paperback
    $183.75
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  • AlphaGo Simplified : Rule-Based AI and Deep Learning in Everyday Games - Mark Liu
    AlphaGo Simplified
    Rule-Based AI and Deep Learning in Everyday Games
    Mark Liu
    Hardcover
    $460.75
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  • Great Games Need Great Leaders : Multiclassing to Lead Game Development Teams - Matthew John Dyet
    Great Games Need Great Leaders
    Multiclassing to Lead Game Development Teams
    Matthew John Dyet
    Hardcover
    $478.75
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  • Great Games Need Great Leaders : Multiclassing to Lead Game Development Teams - Matthew John Dyet
    Great Games Need Great Leaders
    Multiclassing to Lead Game Development Teams
    Matthew John Dyet
    Paperback
    $183.75
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  • Technology is Dead : The Path to a More Human Future - Chris Colbert
    Technology is Dead
    The Path to a More Human Future
    Chris Colbert
    Hardcover
    $406.75
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  • Technology is Dead : The Path to a More Human Future - Chris Colbert
    Technology is Dead
    The Path to a More Human Future
    Chris Colbert
    Paperback
    $91.75
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  • Python : A Practical Learning Approach - T.S. Murugesh
    Python
    A Practical Learning Approach
    T.S. Murugesh, Shriram K. Vasudevan and Sini Raj Pulari
    Hardcover
    $442.75
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  • Python : A Practical Learning Approach - T.S. Murugesh
    Python
    A Practical Learning Approach
    T.S. Murugesh, Shriram K. Vasudevan and Sini Raj Pulari
    Paperback
    $183.75
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  • Independent Animation : Developing, Producing and Distributing Your Animated Films - Ben Mitchell
    Independent Animation
    Developing, Producing and Distributing Your Ani...
    Ben Mitchell
    Paperback
    $172.75
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  • Independent Animation : Developing, Producing and Distributing Your Animated Films - Ben Mitchell
    Independent Animation
    Developing, Producing and Distributing Your Ani...
    Ben Mitchell
    Hardcover
    $424.75
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  • Understanding Interactive Digital Narrative : Immersive Expressions for a Complex Time - Hartmut Koenitz
    Understanding Interactive Digital Narrative
    Immersive Expressions for a Complex Time
    Hartmut Koenitz
    Hardcover
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    RRP $273.00
    $236.99
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  • Understanding Interactive Digital Narrative : Immersive Expressions for a Complex Time - Hartmut Koenitz
    Understanding Interactive Digital Narrative
    Immersive Expressions for a Complex Time
    Hartmut Koenitz
    Paperback
    $139.75
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  • Unstable Aesthetics : Game Engines and the Strangeness of Modding - Eddie  Lohmeyer
    Unstable Aesthetics
    Game Engines and the Strangeness of Modding
    Eddie Lohmeyer
    Paperback
    RRP $59.99
    $58.75
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  • Digital Image Processing with C++ : Implementing Reference Algorithms with the CImg Library - David Tschumperle
    Digital Image Processing with C++
    Implementing Reference Algorithms with the CImg...
    David Tschumperle, Christophe Tilmant and Vincent Barra
    Hardcover
    $388.75
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  • AI for Behavioural Science - Stuart Mills
    AI for Behavioural Science
    Stuart Mills
    Hardcover
    $179.75
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  • Digital Image Processing with C++ : Implementing Reference Algorithms with the CImg Library - David Tschumperle
    Digital Image Processing with C++
    Implementing Reference Algorithms with the CImg...
    David Tschumperle, Christophe Tilmant and Vincent Barra
    Paperback
    $154.75
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  • Software Security : Concepts & Practices - Suhel Ahmad Khan
    Software Security
    Concepts & Practices
    Suhel Ahmad Khan, Rajeev Kumar and Raees Ahmad Khan
    Hardcover
    $478.75
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  • Software Design by Example : A Tool-Based Introduction with JavaScript - Greg Wilson
    Software Design by Example
    A Tool-Based Introduction with JavaScript
    Greg Wilson
    Paperback
    Available for Backorder
    RRP $94.99
    $85.75
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  • Software Design by Example : A Tool-Based Introduction with JavaScript - Greg Wilson
    Software Design by Example
    A Tool-Based Introduction with JavaScript
    Greg Wilson
    Hardcover
    Available for Backorder
    RRP $242.00
    $211.75
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  • SDN-Supported Edge-Cloud Interplay for Next Generation Internet of Things : Chapman & Hall/CRC Internet of Things - Anand  Nayyar
    SDN-Supported Edge-Cloud Interplay for Next Generation Internet of Things
    Chapman & Hall/CRC Internet of Things
    Anand Nayyar, Sambit Kumar Mishra, Kshira Sagar Sahoo, Bibhudatta Sahoo and Arun Solanki
    Hardcover
    Available for Backorder
    RRP $242.00
    $211.75
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  • Big Data Analytics in Smart Manufacturing : Principles and Practices - P Suresh
    Big Data Analytics in Smart Manufacturing
    Principles and Practices
    P Suresh, T Poongodi and B Balamurugan
    Hardcover
    $352.75
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  • Game Development 2042 : The Future of Game Design, Development, and Publishing - Tim Fields
    Game Development 2042
    The Future of Game Design, Development, and Pub...
    Tim Fields
    Paperback
    $172.75
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  • Game Development 2042 : The Future of Game Design, Development, and Publishing - Tim Fields
    Game Development 2042
    The Future of Game Design, Development, and Pub...
    Tim Fields
    Hardcover
    $460.75
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  • Information Theory Tools for Visualization : AK Peters Visualization Series - Anton Bardera
    Information Theory Tools for Visualization
    AK Peters Visualization Series
    Anton Bardera, Miquel Feixas, Min Chen, Mateu Sbert and Ivan Viola
    Paperback
    Available for Backorder
    RRP $98.99
    $88.75
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  • Classical and Discrete Differential Geometry : Theory, Applications and Algorithms - David Xianfeng Gu
    Classical and Discrete Differential Geometry
    Theory, Applications and Algorithms
    David Xianfeng Gu and Emil Saucan
    Hardcover
    $388.75
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  • Computer Vision and Image Analysis for Industry 4.0 - Nazmul Siddique
    Computer Vision and Image Analysis for Industry 4.0
    Nazmul Siddique, Mohammad Shamsul Arefin and Md Atiqur Rahman Ahad
    Hardcover
    $363.75
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  • Cognitive Computing for Internet of Medical Things - A Prasanth
    Cognitive Computing for Internet of Medical Things
    A Prasanth, Lakshmi D and Rajesh Kumar Dhanaraj
    Hardcover
    $388.75
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  • Topological Dynamics in Metamodel Discovery with Artificial Intelligence : From Biomedical to Cosmological Technologies - Ariel Fernandez
    Topological Dynamics in Metamodel Discovery with Artificial Intelligence
    From Biomedical to Cosmological Technologies
    Ariel Fernandez
    Hardcover
    Available for Backorder
    RRP $189.00
    $167.75
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  • Big Data, Cloud Computing and IoT : Tools and Applications - Sita Rani
    Big Data, Cloud Computing and IoT
    Tools and Applications
    Sita Rani, Pankaj Bhambri and Aman Kataria
    Hardcover
    $280.75
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  • Cloud-based Intelligent Informative Engineering for Society 5.0 : Chapman & Hall/CRC Cloud Computing for Society 5.0 - Kaushal Kishor
    Cloud-based Intelligent Informative Engineering for Society 5.0
    Chapman & Hall/CRC Cloud Computing for Society 5.0
    Kaushal Kishor, Neetesh Saxena and Dilkeshwar Pandey
    Hardcover
    $514.75
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  • Combinatorial Optimization Under Uncertainty : Real-Life Scenarios in Allocation Problems - Ritu Arora
    Combinatorial Optimization Under Uncertainty
    Real-Life Scenarios in Allocation Problems
    Ritu Arora, Shalini Arora, Anand Kulkarni and Patrick Siarry
    Hardcover
    Available for Backorder
    RRP $173.00
    $153.99
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  • Artificial Intelligence for Cognitive Modeling : Theory and Practice - Pijush Dutta
    Artificial Intelligence for Cognitive Modeling
    Theory and Practice
    Pijush Dutta, Souvik Pal and Asok Kumar
    Hardcover
    $478.75
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  • Games Programming - No Information Available
    Games Programming
    No Information Available
    Paperback
    RRP $105.95
    $93.75
    BUY NOW
  • Build Your Own PC Game in Seven Easy Steps : Using Visual Basic - Scott Palmer
    Build Your Own PC Game in Seven Easy Steps
    Using Visual Basic
    Scott Palmer
    Paperback
    $87.75
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  • Real Sound Synthesis for Interactive Applications : Ak Peters Ser. - Perry R. Cook
    Real Sound Synthesis for Interactive Applications
    Ak Peters Ser.
    Perry R. Cook
    Paperback
    $191.75
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  • Real-Time Shading : Ak Peters Ser. - Marc Olano
    Real-Time Shading
    Ak Peters Ser.
    Marc Olano, John Hart and Wolfgang Heidrich
    Hardcover
    $496.75
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  • Audio Anecdotes : Tools, Tips, and Techniques for Digital Audio - Ken Greenebaum
    Audio Anecdotes
    Tools, Tips, and Techniques for Digital Audio
    Ken Greenebaum and Ronen Barzel
    Hardcover
    Available for Backorder
    RRP $231.00
    $202.75
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  • Realistic Image Synthesis Using Photon Mapping : Ak Peters Ser. - Henrik Wann Jensen
    Realistic Image Synthesis Using Photon Mapping
    Ak Peters Ser.
    Henrik Wann Jensen
    Hardcover
    $233.75
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  • Constraint-Based Agents : An Architecture for Constraint-Based Modeling and Local-Search-Based Reasoning for Planning and Scheduling in Open and Dynamic Worlds - Alexander Nareyek
    Constraint-Based Agents
    An Architecture for Constraint-Based Modeling a...
    Alexander Nareyek
    Paperback
    $84.99
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  • Handbook of Geometric Programming Using Open Geometry GL : Springer Professional Computing - Georg Glaeser
    Handbook of Geometric Programming Using Open Geometry GL
    Springer Professional Computing
    Georg Glaeser and Hans-Peter Schröcker
    Hardcover
    $279.00
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  • Advances in Computer Games : Many Games, Many Challenges - H. Jaap van den Herik
    Advances in Computer Games
    Many Games, Many Challenges
    H. Jaap van den Herik, Hiroyuki Iida and Ernst A. Heinz
    Hardcover
    $249.00
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  • Beginning .Net Game Programming in C# : Books for Professionals by Professionals the Expert's Voice - David Weller
    Beginning .Net Game Programming in C#
    Books for Professionals by Professionals the Ex...
    David Weller, Alexamdre S. Lobao and Ellen Hatton
    Paperback
    RRP $74.99
    $74.75
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  • Audio Anecdotes II : Tools, Tips, and Techniques for Digital Audio - Ken Greenebaum
    Audio Anecdotes II
    Tools, Tips, and Techniques for Digital Audio
    Ken Greenebaum and Ronen Barzel
    Hardcover
    $354.75
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  • Audio Anecdotes III : Tools, Tips, and Techniques for Digital Audio - Ken Greenebaum
    Audio Anecdotes III
    Tools, Tips, and Techniques for Digital Audio
    Ken Greenebaum and Ronen Barzel
    Hardcover
    Available for Backorder
    RRP $231.00
    $202.75
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  • Interactive Storytelling : Techniques for 21st Century Fiction - Andrew Glassner
    Interactive Storytelling
    Techniques for 21st Century Fiction
    Andrew Glassner
    Paperback
    Available for Backorder
    RRP $116.00
    $100.75
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  • Primer In Game Theory, A - Robert Gibbons
    Primer In Game Theory, A
    Robert Gibbons
    Paperback
    Available for Backorder
    RRP $116.60
    $115.75
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  • Artificial Intelligence for Computer Games : An Introduction - John David Funge
    Artificial Intelligence for Computer Games
    An Introduction
    John David Funge
    Hardcover
    $247.99
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  • Real-Time Collision Detection : The Morgan Kaufmann Series In Inteacive 3-D Technolagy - Christer Ericson
    Real-Time Collision Detection
    The Morgan Kaufmann Series In Inteacive 3-D Tec...
    Christer Ericson
    Hardcover
    $370.75
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  • J2ME Games with MIDP 2 : Expert's Voice - Carol Hamer
    J2ME Games with MIDP 2
    Expert's Voice
    Carol Hamer
    Paperback
    $54.99
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  • 3D Game Engine Architecture : Engineering Real-Time Applications with Wild Magic - David Eberly
    3D Game Engine Architecture
    Engineering Real-Time Applications with Wild Magic
    David Eberly
    Hardcover
    Available for Backorder
    RRP $284.00
    $246.75
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  • AI for Game Developers : O'Reilly Ser. - David M. Bourg
    AI for Game Developers
    O'Reilly Ser.
    David M. Bourg
    Paperback
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    $39.75
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  • Metaprogramming GPUs with Sh : Ak Peters Ser. - Michael McCool
    Metaprogramming GPUs with Sh
    Ak Peters Ser.
    Michael McCool and Stefanus Du Toit
    Paperback
    Available for Backorder
    RRP $88.99
    $81.75
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  • Beginning .NET Game Programming in VB .NET : Books for Professionals by Professionals - David Weller
    Beginning .NET Game Programming in VB .NET
    Books for Professionals by Professionals
    David Weller, Alexandre Santos Lobao and Ellen Hatton
    Paperback
    $84.99
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  • C# and Game Programming : A Beginner's Guide - Salvatore A. Buono
    C# and Game Programming
    A Beginner's Guide
    Salvatore A. Buono
    Paperback
    Available for Backorder
    RRP $173.00
    $153.99
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  • Real Time Cameras : A Guide for Game Designers and Developers - Mark Haigh-Hutchinson
    Real Time Cameras
    A Guide for Game Designers and Developers
    Mark Haigh-Hutchinson
    Hardcover
    Available for Backorder
    RRP $284.00
    $246.75
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  • AI for Games and Animation : A Cognitive Modeling Approach - John David Funge
    AI for Games and Animation
    A Cognitive Modeling Approach
    John David Funge
    Hardcover
    Available for Backorder
    RRP $183.00
    $162.75
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  • X3D : Extensible 3D Graphics for Web Authors - Leonard Daly
    X3D
    Extensible 3D Graphics for Web Authors
    Leonard Daly and Don Brutzman
    Paperback
    RRP $140.95
    $131.75
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  • The Game Design Reader : A Rules of Play Anthology - Katie Salen Tekinbas
    The Game Design Reader
    A Rules of Play Anthology
    Katie Salen Tekinbas
    Hardcover
    $262.75
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  • Introduction to 3D Game Engine Design Using DirectX 9 and C# : Expert's Voice - Marshall Harrison
    Introduction to 3D Game Engine Design Using DirectX 9 and C#
    Expert's Voice
    Marshall Harrison
    Paperback
    $64.99
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  • Advanced Java Game Programming : Expert's Voice - David Wallace Croft
    Advanced Java Game Programming
    Expert's Voice
    David Wallace Croft
    Paperback
    $69.99
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  • Object-Oriented Game Development - Julian Gold
    Object-Oriented Game Development
    Julian Gold
    Paperback
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    RRP $140.86
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  • The Game Programmer's Guide to Torque : Under the Hood of the Torque Game Engine - Edward F. Maurina
    The Game Programmer's Guide to Torque
    Under the Hood of the Torque Game Engine
    Edward F. Maurina
    Paperback
    Available for Backorder
    RRP $152.00
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  • Real-Time Volume Graphics : Ak Peters Ser. - Christof Rezk-Salama
    Real-Time Volume Graphics
    Ak Peters Ser.
    Christof Rezk-Salama, Markus Hadwiger, Klaus Engel, Joe Kniss and Daniel Weiskopf
    Hardcover
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  • Pro OGRE 3D Programming : Pro - Gregory Junker
    Pro OGRE 3D Programming
    Pro
    Gregory Junker
    Hardcover
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  • COLLADA : Sailing the Gulf of 3D Digital Content Creation - Remi Arnaud
    COLLADA
    Sailing the Gulf of 3D Digital Content Creation
    Remi Arnaud and Mark C. Barnes
    Hardcover
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  • Pro Java 6 3D Game Development : Java 3D, JOGL, JInput and JOAL APIs - Andrew Davison
    Pro Java 6 3D Game Development
    Java 3D, JOGL, JInput and JOAL APIs
    Andrew Davison
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