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Books > Non-Fiction > Computing & I.T. > Computer Programming & Software Development > Games Development & Programming
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Games Development & Programming

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  • 2D Graphics & Games Programming
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  • All Books (2013)
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2013 Results | View 24 / 100
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  • Game Development with Godot 4 : A Complete Introduction - Alan Thorn
    Game Development with Godot 4
    A Complete Introduction
    Alan Thorn
    Hardcover
    RRP $315.00
    $271.99
    14%
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  • AlphaGo Simplified : Rule-Based AI and Deep Learning in Everyday Games - Mark Liu
    AlphaGo Simplified
    Rule-Based AI and Deep Learning in Everyday Games
    Mark Liu
    Paperback
    RRP $108.00
    $94.99
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  • AlphaGo Simplified : Rule-Based AI and Deep Learning in Everyday Games - Mark Liu
    AlphaGo Simplified
    Rule-Based AI and Deep Learning in Everyday Games
    Mark Liu
    Hardcover
    RRP $284.00
    $246.75
    13%
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  • Teaching Video Game Design Fundamentals : A Guide for Educating with Practical Examples and Learning Materials - Andy Sandham
    Teaching Video Game Design Fundamentals
    A Guide for Educating with Practical Examples a...
    Andy Sandham
    Paperback
    RRP $110.00
    $96.75
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  • Race, Gender, and Deviance in Xbox Live : Theoretical Perspectives from the Virtual Margins--10th Anniversary Edition - Kishonna L. Gray
    Race, Gender, and Deviance in Xbox Live
    Theoretical Perspectives from the Virtual Margi...
    Kishonna L. Gray
    Hardcover
    RRP $326.00
    $280.99
    14%
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  • Race, Gender, and Deviance in Xbox Live : Theoretical Perspectives from the Virtual Marginsâ
    Race, Gender, and Deviance in Xbox Live
    Theoretical Perspectives from the Virtual Margi...
    Kishonna L. Gray
    Paperback
    RRP $86.99
    $79.75
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  • Architecture and Videogames : Intersecting Worlds - Vincent Hui
    Architecture and Videogames
    Intersecting Worlds
    Vincent Hui, Ryan Scavnicky and Tatiana Estrina
    Hardcover
    Available for Backorder
    RRP $326.00
    $280.99
    14%
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  • Architecture and Videogames : Intersecting Worlds - Ryan Scavnicky
    Architecture and Videogames
    Intersecting Worlds
    Ryan Scavnicky, Vincent Hui and Tatiana Estrina
    Paperback
    RRP $79.99
    $74.75
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  • The Metal Gear Solid Series : Critical Essays and New Perspectives - Steven Kielich
    The Metal Gear Solid Series
    Critical Essays and New Perspectives
    Steven Kielich and Chris Hall
    Hardcover
    RRP $190.00
    $167.99
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  • For the Love of Cybernetics : Personal Narratives by Cyberneticians - Jocelyn Chapman
    For the Love of Cybernetics
    Personal Narratives by Cyberneticians
    Jocelyn Chapman
    Paperback
    Available for Backorder
    RRP $108.00
    $94.99
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  • Paper Time Machines : Critical Game Design and Historical Board Games - Maurice W. Suckling
    Paper Time Machines
    Critical Game Design and Historical Board Games
    Maurice W. Suckling
    Hardcover
    RRP $284.00
    $246.75
    13%
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  • Influential Video Game Designers : King of the Arcade - Dr Matthew Thomas  Payne
    Influential Video Game Designers
    King of the Arcade
    Dr Matthew Thomas Payne
    Paperback
    RRP $44.99
    $44.75
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  • Influential Video Game Designers : King of the Arcade - Dr Matthew Thomas  Payne
    Influential Video Game Designers
    King of the Arcade
    Dr Matthew Thomas Payne
    Hardcover
    RRP $180.00
    $159.75
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  • Game Programming with Visual Basic.Net - Graeme Summers
    Game Programming with Visual Basic.Net
    Graeme Summers
    $84.95
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  • Technology in Action : Using Java ME Platform to Put the Fun Into Your Mobile Device and Cell Phone - Carol Hamer
    Technology in Action
    Using Java ME Platform to Put the Fun Into Your...
    Carol Hamer
    Paperback
    $71.49
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  • Learn Unity3d Programming with Unityscript : Unity's JavaScript for Beginners - Janine Suvak
    Learn Unity3d Programming with Unityscript
    Unity's JavaScript for Beginners
    Janine Suvak
    Paperback
    $74.99
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  • Unity for Absolute Beginners : For Absolute Beginners - Jenny Wang
    Unity for Absolute Beginners
    For Absolute Beginners
    Jenny Wang and Sue Blackman
    Paperback
    $109.00
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  • Pixel Art for Game Developers - Daniel Silber
    Pixel Art for Game Developers
    Daniel Silber
    Paperback
    Available for Backorder
    RRP $126.00
    $114.75
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  • GPU Pro 6 : Advanced Rendering Techniques - Wolfgang Engel
    GPU Pro 6
    Advanced Rendering Techniques
    Wolfgang Engel
    Hardcover
    Available for Backorder
    RRP $183.00
    $162.75
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  • Learn Unity for Windows 10 Game Development - Sue Blackman
    Learn Unity for Windows 10 Game Development
    Sue Blackman and Adam Tuliper
    Paperback
    $84.99
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  • Digital Color : Acquisition, Perception, Coding and Rendering - Christine Fernandez-Maloigne
    Digital Color
    Acquisition, Perception, Coding and Rendering
    Christine Fernandez-Maloigne, Frederique Robert-Inacio and Ludovic Macaire
    Hardcover
    $371.75
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  • Digital Color Imaging : Wiley-ISTE Series - Christine Fernandez-Maloigne
    Digital Color Imaging
    Wiley-ISTE Series
    Christine Fernandez-Maloigne, Frederique Robert-Inacio and Ludovic Macaire
    Hardcover
    $371.75
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  • Programming 2D Games - Charles Kelly
    Programming 2D Games
    Charles Kelly
    Hardcover
    RRP $194.00
    $171.75
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  • Beginning Android 4 Games Development : APRESSUS - Mario Zechner
    Beginning Android 4 Games Development
    APRESSUS
    Mario Zechner and Robert Green
    Paperback
    $59.99
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  • Kinect Hacks : Tips & Tools for Motion and Pattern Detection - Jared St. Jean
    Kinect Hacks
    Tips & Tools for Motion and Pattern Detection
    Jared St. Jean
    Paperback
    RRP $66.50
    $34.99
    47%
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  • Practical Android 4 Games Development : APRESSUS - Jerome DiMarzio
    Practical Android 4 Games Development
    APRESSUS
    Jerome DiMarzio
    Paperback
    $59.99
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  • Advanced Android 4 Games : APRESSUS - Vladimir Silva
    Advanced Android 4 Games
    APRESSUS
    Vladimir Silva
    Paperback
    $64.99
    BUY NOW
  • Super Mario : How Nintendo Conquered America - Ryan Jeff
    Super Mario
    How Nintendo Conquered America
    Ryan Jeff and Jeff Ryan
    Paperback
    RRP $45.00
    $30.75
    32%
    OFF
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  • Design Games for Architecture : Creating Digital Design Tools with Unity - Aaron Westre
    Design Games for Architecture
    Creating Digital Design Tools with Unity
    Aaron Westre
    Hardcover
    Available for Backorder
    RRP $420.00
    $359.75
    14%
    OFF
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  • Design Games for Architecture : Creating Digital Design Tools with Unity - Aaron Westre
    Design Games for Architecture
    Creating Digital Design Tools with Unity
    Aaron Westre
    Paperback
    Available for Backorder
    RRP $126.00
    $114.75
    BACKORDER
  • Game Design Theory : A New Philosophy for Understanding Games - Keith Burgun
    Game Design Theory
    A New Philosophy for Understanding Games
    Keith Burgun
    Paperback
    RRP $101.00
    $89.99
    BUY NOW
  • Approaches to Digital Game Studies : First-Person Shooter Games - Gerald A. Voorhees
    Approaches to Digital Game Studies
    First-Person Shooter Games
    Gerald A. Voorhees, Joshua Call and Katie Whitlock
    Paperback
    RRP $86.99
    $79.75
    BUY NOW
  • The Game Audio Tutorial : A Practical Guide to Creating and Implementing Sound and Music for Interactive Games - Dave  Raybould
    The Game Audio Tutorial
    A Practical Guide to Creating and Implementing ...
    Dave Raybould and Richard Stevens
    Paperback
    Available for Backorder
    RRP $112.00
    $89.75
    20%
    OFF
    BACKORDER
  • Game Development Tools - Marwan Ansari
    Game Development Tools
    Marwan Ansari
    Paperback
    Available for Backorder
    RRP $116.00
    $100.75
    13%
    OFF
    BACKORDER
  • Basics of Game Design - Michael Moore
    Basics of Game Design
    Michael Moore
    Paperback
    RRP $162.00
    $144.75
    BUY NOW
  • Graphics Shaders : Theory and Practice, Second Edition - Mike  Bailey
    Graphics Shaders
    Theory and Practice, Second Edition
    Mike Bailey and Steve Cunningham
    Hardcover
    Available for Backorder
    RRP $196.00
    $172.99
    BACKORDER
  • Chapman & Hall/CRC Computer Graphics, Geometric Modeling, an : From Pixels to Programmable Graphics Hardware - Alexey Boreskov
    Chapman & Hall/CRC Computer Graphics, Geometric Modeling, an
    From Pixels to Programmable Graphics Hardware
    Alexey Boreskov and Evgeniy Shikin
    Hardcover
    Available for Backorder
    RRP $185.00
    $163.99
    BACKORDER
  • Game Engine Gems 2 - Eric  Lengyel
    Game Engine Gems 2
    Eric Lengyel
    Hardcover
    Available for Backorder
    RRP $305.00
    $263.75
    14%
    OFF
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  • Practical Rendering and Computation with Direct3D 11 - Jason Zink
    Practical Rendering and Computation with Direct3D 11
    Jason Zink, Matt Pettineo and Jack Hoxley
    Hardcover
    Available for Backorder
    RRP $284.00
    $246.75
    13%
    OFF
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  • 2D Graphics Programming for Games - John Pile, Jr.
    2D Graphics Programming for Games
    John Pile, Jr.
    Hardcover
    RRP $147.00
    $132.75
    BUY NOW
  • Foundation Game Design with ActionScript 3.0 : FRIENDS OF ED - Rex van der Spuy
    Foundation Game Design with ActionScript 3.0
    FRIENDS OF ED
    Rex van der Spuy
    Paperback
    RRP $84.99
    $82.75
    BUY NOW
  • GPU PRO 3 : Advanced Rendering Techniques - Wolfgang Engel
    GPU PRO 3
    Advanced Rendering Techniques
    Wolfgang Engel
    Hardcover
    Available for Backorder
    RRP $305.00
    $263.75
    14%
    OFF
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  • Beginning Android Tablet Games Programming : APRESSPOD - Jeremy Kerfs
    Beginning Android Tablet Games Programming
    APRESSPOD
    Jeremy Kerfs
    Paperback
    $59.99
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  • Serious Games and Edutainment Applications - Andreas Oikonomou
    Serious Games and Edutainment Applications
    Andreas Oikonomou, Minhua Ma and Lakhmi C Jain
    Hardcover
    $196.90
    BUY NOW
  • 3ds Max Modeling for Games: Volume II : Insider's Guide to Stylized Game Character, Vehicle and Environment Modeling - Andrew Gahan
    3ds Max Modeling for Games: Volume II
    Insider's Guide to Stylized Game Character, Veh...
    Andrew Gahan
    Paperback
    Available for Backorder
    RRP $105.00
    $92.75
    BACKORDER
  • Game Development for IOS with Unity3d - Jeff W. Murray
    Game Development for IOS with Unity3d
    Jeff W. Murray
    Paperback
    Available for Backorder
    RRP $122.00
    $111.75
    BACKORDER
  • OpenGL Insights : OpenGL, OpenGL Es, and Webgl Community Experiences - Christophe  Riccio
    OpenGL Insights
    OpenGL, OpenGL Es, and Webgl Community Experiences
    Christophe Riccio and Patrick Cozzi
    Hardcover
    Available for Backorder
    RRP $305.00
    $263.75
    14%
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  • 3ds Max Modeling for Games : Insider's Guide to Game Character, Vehicle, and Environment Modeling: Volume I - Andrew Gahan
    3ds Max Modeling for Games
    Insider's Guide to Game Character, Vehicle, and...
    Andrew Gahan
    Paperback
    Available for Backorder
    RRP $112.00
    $97.75
    13%
    OFF
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  • Real-Time Shadows - Elmar  Eisemann
    Real-Time Shadows
    Elmar Eisemann, Ulf Assarsson, Michael Wimmer and Michael Schwarz
    Hardcover
    Available for Backorder
    RRP $284.00
    $246.75
    13%
    OFF
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  • Introduction to Computer Graphics : A Practical Learning Approach - Fabio Ganovelli
    Introduction to Computer Graphics
    A Practical Learning Approach
    Fabio Ganovelli, Massimiliano Corsini, Sumanta Pattanaik and Marco Di Benedetto
    Hardcover
    Available for Backorder
    RRP $200.00
    $176.75
    BACKORDER
  • Beginning 3D Game Development with Unity : All-In-One, Multi-Platform Game Development - Sue Blackman
    Beginning 3D Game Development with Unity
    All-In-One, Multi-Platform Game Development
    Sue Blackman
    Paperback
    $109.75
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  • 3D Engine Design for Virtual Globes - Patrick Cozzi
    3D Engine Design for Virtual Globes
    Patrick Cozzi and Kevin Ring
    Hardcover
    $373.75
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  • Shadow Algorithms Data Miner - Andrew Woo
    Shadow Algorithms Data Miner
    Andrew Woo and Pierre Poulin
    Hardcover
    Available for Backorder
    RRP $162.00
    $144.75
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  • Buttonless : Incredible iPhone and iPad Games and the Stories Behind Them - Ryan Rigney
    Buttonless
    Incredible iPhone and iPad Games and the Storie...
    Ryan Rigney
    Paperback
    Available for Backorder
    RRP $110.00
    $96.75
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  • Technology in Action : Mars Base Command - Christopher Smith
    Technology in Action
    Mars Base Command
    Christopher Smith and James Floyd Kelly
    Paperback
    $59.99
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  • Casual Game Design : Designing Play for the Gamer in All of Us - Gregory Trefry
    Casual Game Design
    Designing Play for the Gamer in All of Us
    Gregory Trefry
    Paperback
    Available for Backorder
    RRP $116.00
    $100.75
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  • End-to-End Game Development : Creating Independent Serious Games and Simulations from Start to Finish - Nick Iuppa
    End-to-End Game Development
    Creating Independent Serious Games and Simulati...
    Nick Iuppa, Terry Borst and Chris Simpson
    Paperback
    Available for Backorder
    RRP $105.00
    $92.75
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  • GPU Pro 2 : GPU Pro - Wolfgang Engel
    GPU Pro 2
    GPU Pro
    Wolfgang Engel
    Hardcover
    Available for Backorder
    RRP $305.00
    $263.75
    14%
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  • Learn iPhone and iPad Cocos2d Game Development : The Leading Framework for Building 2D Graphical and Interactive Applications - Steffen Itterheim
    Learn iPhone and iPad Cocos2d Game Development
    The Leading Framework for Building 2D Graphical...
    Steffen Itterheim
    Paperback
    $54.99
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  • Game Invaders : The Theory and Understanding of Computer Games - Clive Fencott
    Game Invaders
    The Theory and Understanding of Computer Games
    Clive Fencott, Jo Clay, Mike Lockyer and Paul Massey
    Paperback
    $126.45
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  • Technology in Action : Technology in Action - Jacob Habgood
    Technology in Action
    Technology in Action
    Jacob Habgood, Nana Nielsen, Martin Rijks and Kevin Crossley
    Paperback
    RRP $109.00
    $106.75
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  • Distributed Game Development : Harnessing Global Talent to Create Winning Games - Tim Fields
    Distributed Game Development
    Harnessing Global Talent to Create Winning Games
    Tim Fields
    Paperback
    Available for Backorder
    RRP $94.99
    $85.75
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  • Books for Professionals by Professionals : Beginning - Ben Smith
    Books for Professionals by Professionals
    Beginning
    Ben Smith, Stuart Marsh, Scott Penberthy, Roderick Smith and PJ Cabrera
    Paperback
    $43.99
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  • The Essential Guide to Flash Games : Building Interactive Entertainment with ActionScript 3.0 - Jeff Fulton
    The Essential Guide to Flash Games
    Building Interactive Entertainment with ActionS...
    Jeff Fulton and Steve Fulton
    Paperback
    RRP $84.99
    $82.75
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  • Computer Games : Learning Objectives, Cognitive Performance & Effects on Development - Agustin Soria
    Computer Games
    Learning Objectives, Cognitive Performance & Ef...
    Agustin Soria and Julian Maldonado
    Hardcover
    $277.75
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  • 3D Automotive Modeling : An Insider's Guide to 3D Car Modeling and Design for Games and Film - Andrew Gahan
    3D Automotive Modeling
    An Insider's Guide to 3D Car Modeling and Desig...
    Andrew Gahan
    Paperback
    Available for Backorder
    RRP $105.00
    $92.75
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  • Gamers at Work : Stories Behind the Games People Play - Morgan Ramsay
    Gamers at Work
    Stories Behind the Games People Play
    Morgan Ramsay
    Paperback
    $99.00
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  • 3D Graphics for Game Programming - JungHyun  Han
    3D Graphics for Game Programming
    JungHyun Han
    Hardcover
    Available for Backorder
    RRP $210.00
    $184.75
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  • Beginning Android Games : APRESSPOD - Mario Zechner
    Beginning Android Games
    APRESSPOD
    Mario Zechner
    Paperback
    $50.75
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  • Beginning C++ Through Game Programming - Michael Dawson
    Beginning C++ Through Game Programming
    Michael Dawson
    Paperback
    $160.75
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  • Level Design : Concept, Theory, and Practice - Rudolf Kremers
    Level Design
    Concept, Theory, and Practice
    Rudolf Kremers
    Paperback
    $237.75
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  • Unreal Game Development : Ak Peters - Alex  Okita
    Unreal Game Development
    Ak Peters
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