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eBooks > Non-Fiction > Computing & I.T. > Computer Programming & Software Development > Games Development & Programming
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Games Development & Programming

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  • Game AI Pro 360 : Guide to Architecture - Steve Rabin
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    Guide to Architecture
    Steve Rabin
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  • High Score! Expanded : The Illustrated History of Electronic Games 3rd Edition - Rusel DeMaria
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  • Procedural Storytelling in Game Design - Tanya X. Short
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    Tanya X. Short
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  • Reverse Design : Final Fantasy VII - Patrick Holleman
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  • C# and Game Programming : A Beginner's Guide - Salvatore A. Buono
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  • Game Design Deep Dive : Platformers - Joshua Bycer
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  • Complete Virtual Reality and Augmented Reality Development with Unity : Leverage the power of Unity and become a pro at creating mixed reality applications - Jesse Glover
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  • Unity 2018 Shaders and Effects Cookbook : Transform your game into a visually stunning masterpiece with over 70 recipes, 3rd Edition - Alan Zucconi John P. Doran
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    Alan Zucconi John P. Doran
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  • Real-Time Rendering - Tomas Akenine-Mo¨ller
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  • Audio Anecdotes III : Tools, Tips, and Techniques for Digital Audio - Ken Greenebaum
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    Ken Greenebaum
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  • Understanding Kids, Play, and Interactive Design : How to Create Games Children Love - Mark Schlichting
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    Mark Schlichting
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  • 3D Game Environments : Create Professional 3D Game Worlds - Luke Ahearn
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  • Learning C# Programming with Unity 3D - Alex Okita
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  • Reverse Design : Final Fantasy VI - Patrick Holleman
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  • Educational Game Design Fundamentals : A Journey to Creating Intrinsically Motivating Learning Experiences - George Kalmpourtzis
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    George Kalmpourtzis
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  • 20 Essential Games to Study - Joshua Bycer
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    Joshua Bycer
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  • Game Engine Architecture - Jason Gregory
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    Jason Gregory
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  • Multiplayer Online Games : Origins, Players, and Social Dynamics - Guo Freeman
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    Guo Freeman
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  • Reverse Design : Chrono Trigger - Patrick Holleman
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    Patrick Holleman
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  • Foundations in Sound Design for Interactive Media : A Multidisciplinary Approach - Michael Filimowicz
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    Michael Filimowicz
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  • Game AI Pro 360 : Guide to Character Behavior - Steve Rabin
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    Steve Rabin
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  • Surviving Game School...and the Game Industry After That - Michael Lynch
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    Michael Lynch and Adrian Earle
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  • The Game Design Reader : A Rules of Play Anthology - Katie Salen Tekinbas
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    Katie Salen Tekinbas and Eric Zimmerman
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  • Game Programming for Artists - Jarryd Huntley
    Game Programming for Artists
    Jarryd Huntley and Hanna Brady
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  • Game AI Pro 360 : Guide to Movement and Pathfinding - Steve Rabin
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    Steve Rabin
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  • Super Power, Spoony Bards, and Silverware : The Super Nintendo Entertainment System - Dominic Arsenault
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    The Super Nintendo Entertainment System
    Dominic Arsenault
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  • AI for Games - Ian Millington
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    Ian Millington
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  • Unreal Engine 4 Game Development Quick Start Guide : Programming professional 3D games with Unreal Engine 4 - Rachel Cordone
    Unreal Engine 4 Game Development Quick Start Guide
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    Rachel Cordone
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  • Working with Video Gamers and Games in Therapy : A Clinician's Guide - Anthony M. Bean
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    A Clinician's Guide
    Anthony M. Bean
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  • Reverse Design : Half-Life - Patrick Holleman
    Reverse Design
    Half-Life
    Patrick Holleman
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  • The Pyramid of Game Design : Designing, Producing and Launching Service Games - Nicholas Lovell
    The Pyramid of Game Design
    Designing, Producing and Launching Service Games
    Nicholas Lovell
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  • Real-Time Collision Detection - Christer Ericson
    Real-Time Collision Detection
    Christer Ericson
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  • Women in Game Development : Breaking the Glass Level-Cap - Jennifer Brandes Hepler
    Women in Game Development
    Breaking the Glass Level-Cap
    Jennifer Brandes Hepler
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  • An Introduction to GameGuru - Michael Matthew Messina
    An Introduction to GameGuru
    Michael Matthew Messina
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  • Unity 2018 Cookbook : Over 160 recipes to take your 2D and 3D game development to the next level, 3rd Edition - Matt Smith
    Unity 2018 Cookbook
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    Matt Smith
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  • Social Interactions in Virtual Worlds : An Interdisciplinary Perspective - Kiran Lakkaraju
    Social Interactions in Virtual Worlds
    An Interdisciplinary Perspective
    Kiran Lakkaraju, Gita Sukthankar and Rolf T. Wigand
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  • Computer Coding Projects for Kids : A unique step-by-step visual guide, from binary code to building games - Carol Vorderman
    Computer Coding Projects for Kids
    A unique step-by-step visual guide, from binary...
    Carol Vorderman
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  • Holistic Game Development with Unity 3e : An All-in-One Guide to Implementing Game Mechanics, Art, Design and Programming - Penny de Byl
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    An All-in-One Guide to Implementing Game Mechan...
    Penny de Byl
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  • Narrative Design : The Craft of Writing for Games - Michael Breault
    Narrative Design
    The Craft of Writing for Games
    Michael Breault
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  • Principles of Game Audio and Sound Design : Sound Design and Audio Implementation for Interactive and Immersive Media - Jean-Luc Sinclair
    Principles of Game Audio and Sound Design
    Sound Design and Audio Implementation for Inter...
    Jean-Luc Sinclair
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  • Love and Electronic Affection : A Design Primer - Lindsay Grace
    Love and Electronic Affection
    A Design Primer
    Lindsay Grace
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  • Intuitive Understanding of Kalman Filtering with MATLAB® - Armando Barreto
    Intuitive Understanding of Kalman Filtering with MATLAB®
    Armando Barreto, Malek Adjouadi, Francisco Ortega and Nonnarit O-larnnithipong
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  • The Digital Gaming Handbook - Roberto Dillon
    The Digital Gaming Handbook
    Roberto Dillon
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  • Beginning Unity Android Game Development : From Beginner to Pro - Kishan Takoordyal
    Beginning Unity Android Game Development
    From Beginner to Pro
    Kishan Takoordyal
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  • Beginning PBR Texturing : Learn Physically Based Rendering with Allegorithmic's Substance Painter - Abhishek Kumar
    Beginning PBR Texturing
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    Abhishek Kumar
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  • Independent Videogames : Cultures, Networks, Techniques and Politics - Paolo Ruffino
    Independent Videogames
    Cultures, Networks, Techniques and Politics
    Paolo Ruffino
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  • Gaming Culture(s) in India : Digital Play in Everyday Life - Aditya Deshbandhu
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    Digital Play in Everyday Life
    Aditya Deshbandhu
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  • The Paradox of Transgression in Games : Routledge Advances in Game Studies - Kristine Jørgensen
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    Routledge Advances in Game Studies
    Kristine Jørgensen and Torill Mortensen
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  • Holistic Mobile Game Development with Unity - Penny de Byl
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    Penny de Byl
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  • One-Week Dungeons : Diaries of a Seven-Day Roguelike Challenge - David L. Craddock
    One-Week Dungeons
    Diaries of a Seven-Day Roguelike Challenge
    David L. Craddock
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  • Longing, Ruin, and Connection in Hideo Kojima's Death Stranding : Routledge Advances in Game Studies - Amy M. Green
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    Routledge Advances in Game Studies
    Amy M. Green
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  • Computer Coding Games in Scratch for Kids : DK Help Your Kids With - Carol Vorderman
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    DK Help Your Kids With
    Carol Vorderman
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  • Zombies, Consumption, and Satire in Capcom's Dead Rising : Routledge Advances in Game Studies - Connor Jackson
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    Routledge Advances in Game Studies
    Connor Jackson
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  • Alternate Reality Games : Gamification for Performance - Charles Palmer
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    Charles Palmer and Andy Petroski
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  • iOS Game Development : Developing Games for iPad, iPhone, and iPod Touch - Thomas Lucka
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    Developing Games for iPad, iPhone, and iPod Touch
    Thomas Lucka
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  • GPGPU Programming for Games and Science - David H. Eberly
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    David H. Eberly
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  • The Game Programmer's Guide to Torque : Under the Hood of the Torque Game Engine - Edward F. Maurina
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    Edward F. Maurina
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  • Code the Classics Volume I - David Crookes
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    David Crookes, Andrew Gillett, Liz Upton, Eben Upton and Allister Brimble
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  • Extending and Customizing Unreal Engine Editor : Methods for Improving Workflow and More Robust Scripting - Roger Mattsson
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    Roger Mattsson
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  • The Pocket Mentor for Careers in VFX : The Pocket Mentors for Games Careers - David Ferreira
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    David Ferreira
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  • The Fundamentals of C/C++ Game Programming : Using Target-based Development - Brian Beuken
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    Brian Beuken
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  • The Game Needs to Change : Towards Sustainable Game Design - Patrick Prax
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    Patrick Prax, Clayton Whittle and Trevin York
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    Guy Somberg
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    Lovely Dasgupta
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  • The Official Raspberry Pi Handbook 2026 : Astounding projects with Raspberry Pi computers - The Makers of Raspberry Pi Official magazine
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    Victoria Tran
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    Sheikh Sohel Moon
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  • The Video Game Writer's Guide to Surviving an Industry That Hates You - Richard Dansky
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    Richard Dansky
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  • Effective Serious Games Development : A Step-by-Step Guide for Beginners - Philipp Busch
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    Philipp Busch
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  • The Definitive Game Narrative Guide - Brian Kindregan
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    Brian Kindregan and Diandra Anne Lasrado
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  • Taking Video Out of the Game : A Game Developer's Guide to Total Blind Accessibility - Brandon Cole
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  • Thematic Integration in Board Game Design : CRC Press Guides to Tabletop Game Design - Sarah Shipp
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