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eBooks > Non-Fiction > Computing & I.T. > Computer Programming & Software Development > Games Development & Programming

Games Development & Programming

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  • Game Dev Stories Volume 1 : Interviews About Game Development and Culture - David L. Craddock
    Game Dev Stories Volume 1
    Interviews About Game Development and Culture
    David L. Craddock
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  • Game Dev Stories Volume 2 : More Interviews About Game Development and Culture - David L. Craddock
    Game Dev Stories Volume 2
    More Interviews About Game Development and Culture
    David L. Craddock
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  • Game Balance - Ian Schreiber
    Game Balance
    Ian Schreiber and Brenda Romero
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  • The Advanced Roblox Coding Book: An Unofficial Guide, Updated Edition : Learn How to Script Games, Code Objects and Settings, and Create Your Own World! - Heath Haskins
    The Advanced Roblox Coding Book: An Unofficial Guide, Updated Edition
    Learn How to Script Games, Code Objects and Set...
    Heath Haskins
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  • Videogames and the Gothic : Routledge Advances in Game Studies - Ewan Kirkland
    Videogames and the Gothic
    Routledge Advances in Game Studies
    Ewan Kirkland
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  • Beginning Unity Editor Scripting : Create and Publish Your Game Tools - Benny Kok
    Beginning Unity Editor Scripting
    Create and Publish Your Game Tools
    Benny Kok
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  • The Translation of Realia and Irrealia in Game Localization : Culture-Specificity between Realism and Fictionality - Silvia Pettini
    The Translation of Realia and Irrealia in Game Localization
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    Silvia Pettini
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  • Unity 2021 Shaders and Effects Cookbook : Over 50 recipes to help you transform your game into a visually stunning masterpiece - John P. Doran
    Unity 2021 Shaders and Effects Cookbook
    Over 50 recipes to help you transform your game...
    John P. Doran
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  • Augmented Reality with Unity AR Foundation : A practical guide to cross-platform AR development with Unity 2020 and later versions - Jonathan Linowes
    Augmented Reality with Unity AR Foundation
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    Jonathan Linowes
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  • Language, Gender and Videogames : Using Corpora to Analyse the Representation of Gender in Fantasy Videogames - Frazer Heritage
    Language, Gender and Videogames
    Using Corpora to Analyse the Representation of ...
    Frazer Heritage
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  • Game Design Deep Dive : Horror - Joshua Bycer
    Game Design Deep Dive
    Horror
    Joshua Bycer
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  • Immersion, Narrative, and Gender Crisis in Survival Horror Video Games : Routledge Advances in Game Studies - Andrei Nae
    Immersion, Narrative, and Gender Crisis in Survival Horror Video Games
    Routledge Advances in Game Studies
    Andrei Nae
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  • Interactive Storytelling for the Screen : PERFORM - Sylke Rene Meyer
    Interactive Storytelling for the Screen
    PERFORM
    Sylke Rene Meyer
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  • GPU Pro 360 Guide to Mobile Devices - Wolfgang Engel
    GPU Pro 360 Guide to Mobile Devices
    Wolfgang Engel
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  • Unity 2020 Mobile Game Development : Discover practical techniques and examples to create and deliver engaging games for Android and iOS - John P. Doran
    Unity 2020 Mobile Game Development
    Discover practical techniques and examples to c...
    John P. Doran
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  • The Persistence of Code in Game Engine Culture - Eric Freedman
    The Persistence of Code in Game Engine Culture
    Eric Freedman
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  • Visual Computing for Cultural Heritage : Computer Science (R0) - Fotis Liarokapis
    Visual Computing for Cultural Heritage
    Computer Science (R0)
    Fotis Liarokapis, Athanasios Voulodimos, Nikolaos Doulamis and Anastasios Doulamis
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  • Flutter Projects : A practical, project-based guide to building real-world cross-platform mobile applications and games - Simone Alessandria
    Flutter Projects
    A practical, project-based guide to building re...
    Simone Alessandria
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  • The Game Production Toolbox - Heather Chandler
    The Game Production Toolbox
    Heather Chandler
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  • Narrative Design : The Craft of Writing for Games - Michael Breault
    Narrative Design
    The Craft of Writing for Games
    Michael Breault
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  • The Paradox of Transgression in Games : Routledge Advances in Game Studies - Kristine Jørgensen
    The Paradox of Transgression in Games
    Routledge Advances in Game Studies
    Kristine Jørgensen and Torill Mortensen
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  • Hybrid Play : Crossing Boundaries in Game Design, Players Identities and Play Spaces - Adriana de Souza e Silva
    Hybrid Play
    Crossing Boundaries in Game Design, Players Ide...
    Adriana de Souza e Silva and Ragan Glover-Rijkse
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  • Practical Rust Projects : Building Game, Physical Computing, and Machine Learning Applications - Shing Lyu
    Practical Rust Projects
    Building Game, Physical Computing, and Machine ...
    Shing Lyu
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  • Gaming Culture(s) in India : Digital Play in Everyday Life - Aditya Deshbandhu
    Gaming Culture(s) in India
    Digital Play in Everyday Life
    Aditya Deshbandhu
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  • Beginning PBR Texturing : Learn Physically Based Rendering with Allegorithmic's Substance Painter - Abhishek Kumar
    Beginning PBR Texturing
    Learn Physically Based Rendering with Allegorit...
    Abhishek Kumar
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  • Principles of Game Audio and Sound Design : Sound Design and Audio Implementation for Interactive and Immersive Media - Jean-Luc Sinclair
    Principles of Game Audio and Sound Design
    Sound Design and Audio Implementation for Inter...
    Jean-Luc Sinclair
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  • Love and Electronic Affection : A Design Primer - Lindsay Grace
    Love and Electronic Affection
    A Design Primer
    Lindsay Grace
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  • Simulation and Gaming for Social Design : Business and Management (R0) - Toshiyuki Kaneda
    Simulation and Gaming for Social Design
    Business and Management (R0)
    Toshiyuki Kaneda, Ryoju Hamada and Terukazu Kumazawa
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  • One-Week Dungeons : Diaries of a Seven-Day Roguelike Challenge - David L. Craddock
    One-Week Dungeons
    Diaries of a Seven-Day Roguelike Challenge
    David L. Craddock
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  • Level Design : Processes and Experiences - Christopher W. Totten
    Level Design
    Processes and Experiences
    Christopher W. Totten
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  • Building Blocks of Tabletop Game Design : An Encyclopedia of Mechanisms - Geoffrey Engelstein
    Building Blocks of Tabletop Game Design
    An Encyclopedia of Mechanisms
    Geoffrey Engelstein and Isaac Shalev
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  • Playing with Reality : Denying, Manipulating, Converting, and Enhancing What Is There - Sidney Homan
    Playing with Reality
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    Sidney Homan
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  • 3D Game Development with Unity - Franz Lanzinger
    3D Game Development with Unity
    Franz Lanzinger
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  • Beginning Game Development with Godot : Learn to Create and Publish Your First 2D Platform Game - Maithili Dhule
    Beginning Game Development with Godot
    Learn to Create and Publish Your First 2D Platf...
    Maithili Dhule
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  • The Ethics of Virtual and Augmented Reality : Building Worlds - Erick Jose Ramirez
    The Ethics of Virtual and Augmented Reality
    Building Worlds
    Erick Jose Ramirez
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  • 3D Modeling & Animation : A Primer - Magesh Chandramouli
    3D Modeling & Animation
    A Primer
    Magesh Chandramouli
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  • Beginning VFX with Autodesk Maya : Create Industry-Standard Visual Effects from Scratch - Abhishek Kumar
    Beginning VFX with Autodesk Maya
    Create Industry-Standard Visual Effects from Sc...
    Abhishek Kumar
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  • Longing, Ruin, and Connection in Hideo Kojima's Death Stranding : Routledge Advances in Game Studies - Amy M. Green
    Longing, Ruin, and Connection in Hideo Kojima's Death Stranding
    Routledge Advances in Game Studies
    Amy M. Green
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  • Beginner's Guide to Code Algorithms : Experiments to Enhance Productivity and Solve Problems - Deepankar Maitra
    Beginner's Guide to Code Algorithms
    Experiments to Enhance Productivity and Solve P...
    Deepankar Maitra
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  • Environment Art in the Game Industry : A Guide to Rich and Realistic Environments Using Substance Designer - Henry Kelly
    Environment Art in the Game Industry
    A Guide to Rich and Realistic Environments Usin...
    Henry Kelly
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  • Resident Evil - Volume 1 : Of Zombies and Men - Nicolas Courcier
    Resident Evil - Volume 1
    Of Zombies and Men
    Nicolas Courcier, Mehdi El Kanafi and Bruno Provezza
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  • Advanced Unity Game Development : Build Professional Games with Unity, C#, and Visual Studio - Victor G Brusca
    Advanced Unity Game Development
    Build Professional Games with Unity, C#, and Vi...
    Victor G Brusca
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  • Unity Game Audio Implementation : A Practical Guide for Beginners - Andrew Coggan
    Unity Game Audio Implementation
    A Practical Guide for Beginners
    Andrew Coggan
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  • Build Your Own 2D Game Engine and Create Great Web Games : Using HTML5, JavaScript, and WebGL2 - Kelvin Sung
    Build Your Own 2D Game Engine and Create Great Web Games
    Using HTML5, JavaScript, and WebGL2
    Kelvin Sung, Jebediah Pavleas, Matthew Munson and Jason Pace
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  • Building Multiplayer Games in Unity : Using Mirror Networking - Dylan Engelbrecht
    Building Multiplayer Games in Unity
    Using Mirror Networking
    Dylan Engelbrecht
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  • Beginning 3D Game Assets Development Pipeline : Learn to Integrate from Maya to Unity - Nova Villanueva
    Beginning 3D Game Assets Development Pipeline
    Learn to Integrate from Maya to Unity
    Nova Villanueva
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  • Deep Reinforcement Learning in Unity : With Unity ML Toolkit - Abhilash Majumder
    Deep Reinforcement Learning in Unity
    With Unity ML Toolkit
    Abhilash Majumder
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  • Immersive 3D Design Visualization : With Autodesk Maya and Unreal Engine 4 - Abhishek Kumar
    Immersive 3D Design Visualization
    With Autodesk Maya and Unreal Engine 4
    Abhishek Kumar
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  • Game Writing : Narrative Skills for Videogames - Dr. Chris Bateman
    Game Writing
    Narrative Skills for Videogames
    Dr. Chris Bateman
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  • Todd Howard : Worldbuilding in Tamriel and Beyond - Wendi Sierra
    Todd Howard
    Worldbuilding in Tamriel and Beyond
    Wendi Sierra
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  • Game Development Projects with Unreal Engine : Learn to build your first games and bring your ideas to life using UE4 and C++ - Hammad Fozi
    Game Development Projects with Unreal Engine
    Learn to build your first games and bring your ...
    Hammad Fozi, David Pereira, Devin Sherry, Gustavo Reis and Gonçalo Marques
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  • Creating Games with Unreal Engine, Substance Painter, & Maya : Models, Textures, Animation, & Blueprint - Kassandra Arevalo
    Creating Games with Unreal Engine, Substance Painter, & Maya
    Models, Textures, Animation, & Blueprint
    Kassandra Arevalo, Matthew Tovar and Jingtian Li
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  • Creating Games with Unity, Substance Painter, & Maya : Models, Textures, Animation, & Code - Jingtian Li
    Creating Games with Unity, Substance Painter, & Maya
    Models, Textures, Animation, & Code
    Jingtian Li, Adam Watkins, Kassandra Arevalo and Matthew Tovar
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  • Coding Roblox Games Made Easy : The ultimate guide to creating games with Roblox Studio and Lua programming - Zander Brumbaugh
    Coding Roblox Games Made Easy
    The ultimate guide to creating games with Roblo...
    Zander Brumbaugh
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  • Role-play as a Heritage Practice : Historical Larp, Tabletop RPG and Reenactment - Michal Mochocki
    Role-play as a Heritage Practice
    Historical Larp, Tabletop RPG and Reenactment
    Michal Mochocki
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  • Game Anim : Video Game Animation Explained - Jonathan Cooper
    Game Anim
    Video Game Animation Explained
    Jonathan Cooper
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  • The Essential Guide to the Business & Law of Esports & Professional Video Gaming - Justin Jacobson
    The Essential Guide to the Business & Law of Esports & Professional Video Gaming
    Justin Jacobson
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  • C# Game Programming Cookbook for Unity 3D - Jeff W. Murray
    C# Game Programming Cookbook for Unity 3D
    Jeff W. Murray
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  • Game Design Deep Dive : Roguelikes - Joshua Bycer
    Game Design Deep Dive
    Roguelikes
    Joshua Bycer
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  • Beginning Unreal Engine 4 Blueprints Visual Scripting : Using C++: From Beginner to Pro - Satheesh Pv
    Beginning Unreal Engine 4 Blueprints Visual Scripting
    Using C++: From Beginner to Pro
    Satheesh Pv
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  • AR and VR Using the WebXR API : Learn to Create Immersive Content with WebGL, Three.js, and A-Frame - Rakesh Baruah
    AR and VR Using the WebXR API
    Learn to Create Immersive Content with WebGL, T...
    Rakesh Baruah
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  • Independent Videogames : Cultures, Networks, Techniques and Politics - Paolo Ruffino
    Independent Videogames
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    Paolo Ruffino
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  • Roguelike Development with JavaScript : Build and Publish Roguelike Genre Games with JavaScript and Phaser - Andre Alves Garzia
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    Andre Alves Garzia
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  • MonoGame Mastery : Build a Multi-Platform 2D Game and Reusable Game Engine - Jarred Capellman
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    Jarred Capellman and Louis Salin
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  • Game Production : Prototyping and Producing Your Board Game - Geoffrey Engelstein
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    Geoffrey Engelstein
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  • Beginning Android Games Development : From Beginner to Pro - Ted Hagos
    Beginning Android Games Development
    From Beginner to Pro
    Ted Hagos, Mario Zechner, J.F. DiMarzio and Robert Green
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  • Forms and Functions of Endings in Narrative Digital Games : Routledge Advances in Game Studies - Michelle Herte
    Forms and Functions of Endings in Narrative Digital Games
    Routledge Advances in Game Studies
    Michelle Herte
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  • 20th Century Media and the American Psyche : A Strange Love - Charisse L'Pree Corsbie-Massay
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    A Strange Love
    Charisse L'Pree Corsbie-Massay
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  • Intuitive Understanding of Kalman Filtering with MATLAB® - Armando Barreto
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    Armando Barreto, Malek Adjouadi, Francisco Ortega and Nonnarit O-larnnithipong
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  • The Digital Gaming Handbook - Roberto Dillon
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    Roberto Dillon
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  • Creating Game Environments in Blender 3D : Learn to Create Low Poly Game Environments - Ezra Thess Mendoza Guevarra
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    Ezra Thess Mendoza Guevarra
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  • The Video Game Debate 2 : Revisiting the Physical, Social, and Psychological Effects of Video Games - Rachel Kowert
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    Rachel Kowert and Thorsten Quandt
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  • 2D Game Development with Unity - Franz Lanzinger
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  • Digital Icons : Memes, Martyrs and Avatars - Yasmin Ibrahim
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  • Android Studio Game Development : Concepts and Design - Jerome DiMarzio
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    Jerome DiMarzio
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  • MMOs from the Inside Out : The History, Design, Fun, and Art of Massively-multiplayer Online Role-playing Games - Richard A. Bartle
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    Richard A. Bartle
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  • Tailored Gamification to Educational Technologies : Education (R0) - Wilk Oliveira
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    Education (R0)
    Wilk Oliveira and Ig Ibert Bittencourt
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  • Location-Based Gaming : Play in Public Space - Dale Leorke
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  • Beginning Android Games : Professional and Applied Computing (R0) - Mario Zechner
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    Mario Zechner, J. F. DiMarzio and Robert Green
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