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eBooks > Non-Fiction > Computing & I.T. > Computer Programming & Software Development > Games Development & Programming
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Games Development & Programming

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  • Foundations in Sound Design for Interactive Media : A Multidisciplinary Approach - Michael Filimowicz
    Foundations in Sound Design for Interactive Media
    A Multidisciplinary Approach
    Michael Filimowicz
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  • Reverse Design : Final Fantasy VI - Patrick Holleman
    Reverse Design
    Final Fantasy VI
    Patrick Holleman
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  • Educational Game Design Fundamentals : A Journey to Creating Intrinsically Motivating Learning Experiences - George Kalmpourtzis
    Educational Game Design Fundamentals
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    George Kalmpourtzis
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  • 20 Essential Games to Study - Joshua Bycer
    20 Essential Games to Study
    Joshua Bycer
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  • An Introduction to GameGuru - Michael Matthew Messina
    An Introduction to GameGuru
    Michael Matthew Messina
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  • Computer Coding Projects for Kids : A unique step-by-step visual guide, from binary code to building games - Carol Vorderman
    Computer Coding Projects for Kids
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    Carol Vorderman
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  • Holistic Game Development with Unity 3e : An All-in-One Guide to Implementing Game Mechanics, Art, Design and Programming - Penny de Byl
    Holistic Game Development with Unity 3e
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    Penny de Byl
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  • Reverse Design : Half-Life - Patrick Holleman
    Reverse Design
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    Patrick Holleman
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  • Social Interactions in Virtual Worlds : An Interdisciplinary Perspective - Kiran Lakkaraju
    Social Interactions in Virtual Worlds
    An Interdisciplinary Perspective
    Kiran Lakkaraju, Gita Sukthankar and Rolf T. Wigand
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  • Unity 2018 Cookbook : Over 160 recipes to take your 2D and 3D game development to the next level, 3rd Edition - Matt Smith
    Unity 2018 Cookbook
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    Matt Smith
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  • Beginning Unreal Game Development : Foundation for Simple to Complex Games Using Unreal Engine 4 - David Nixon
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    David Nixon
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  • Developing Creative Content for Games - Greg Johnson
    Developing Creative Content for Games
    Greg Johnson
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  • Game Programming for Artists - Jarryd Huntley
    Game Programming for Artists
    Jarryd Huntley and Hanna Brady
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  • Game AI Pro 360 : Guide to Movement and Pathfinding - Steve Rabin
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    Guide to Movement and Pathfinding
    Steve Rabin
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  • Multiplayer Online Games : Origins, Players, and Social Dynamics - Guo Freeman
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    Guo Freeman
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  • Game AI Pro 360 : Guide to Character Behavior - Steve Rabin
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    Guide to Character Behavior
    Steve Rabin
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  • Game Engine Architecture - Jason Gregory
    Game Engine Architecture
    Jason Gregory
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  • The Aesthetic of Play : The MIT Press - Brian Upton
    The Aesthetic of Play
    The MIT Press
    Brian Upton
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  • Reverse Design : Diablo II - Patrick Holleman
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    Patrick Holleman
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  • They Create Worlds : The Story of the People and Companies That Shaped the Video Game Industry, Vol. I: 1971-1982 - Alexander Smith
    They Create Worlds
    The Story of the People and Companies That Shap...
    Alexander Smith
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  • GPU Pro 360 Guide to Shadows - Wolfgang Engel
    GPU Pro 360 Guide to Shadows
    Wolfgang Engel
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  • Breaking Out of the Games Industry : Designing Tutorials for Video Games - Matthew M. White
    Breaking Out of the Games Industry
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    Matthew M. White
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  • Super Power, Spoony Bards, and Silverware : The Super Nintendo Entertainment System - Dominic Arsenault
    Super Power, Spoony Bards, and Silverware
    The Super Nintendo Entertainment System
    Dominic Arsenault
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  • AI for Games - Ian Millington
    AI for Games
    Ian Millington
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  • Reverse Design : Chrono Trigger - Patrick Holleman
    Reverse Design
    Chrono Trigger
    Patrick Holleman
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  • Surviving Game School...and the Game Industry After That - Michael Lynch
    Surviving Game School...and the Game Industry After That
    Michael Lynch and Adrian Earle
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  • The Game Design Reader : A Rules of Play Anthology - Katie Salen Tekinbas
    The Game Design Reader
    A Rules of Play Anthology
    Katie Salen Tekinbas and Eric Zimmerman
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  • Unity 2020 Mobile Game Development : Discover practical techniques and examples to create and deliver engaging games for Android and iOS, 2nd Edition - John P. Doran
    Unity 2020 Mobile Game Development
    Discover practical techniques and examples to c...
    John P. Doran
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  • The Advanced Roblox Coding Book: An Unofficial Guide, Updated Edition : Learn How to Script Games, Code Objects and Settings, and Create Your Own World! - Heath Haskins
    The Advanced Roblox Coding Book: An Unofficial Guide, Updated Edition
    Learn How to Script Games, Code Objects and Set...
    Heath Haskins
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  • Videogames and the Gothic : Routledge Advances in Game Studies - Ewan Kirkland
    Videogames and the Gothic
    Routledge Advances in Game Studies
    Ewan Kirkland
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  • Understanding Game Scoring : The Evolution of Compositional Practice for and through Gaming - Mack Enns
    Understanding Game Scoring
    The Evolution of Compositional Practice for and...
    Mack Enns
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  • Learning C# by Developing Games with Unity 2021 : Kickstart your C# programming and Unity journey by building 3D games from scratch, 6th Edition - Harrison Ferrone
    Learning C# by Developing Games with Unity 2021
    Kickstart your C# programming and Unity journey...
    Harrison Ferrone
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  • AI for Games : AI for Everything - Ian Millington
    AI for Games
    AI for Everything
    Ian Millington
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  • Smart Pedagogy of Game-based Learning : Education (R0) - Author
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    Education (R0)
    Author
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  • Environment Art in the Game Industry : A Guide to Rich and Realistic Environments Using Substance Designer - Henry Kelly
    Environment Art in the Game Industry
    A Guide to Rich and Realistic Environments Usin...
    Henry Kelly
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  • Practical Rust Projects : Building Game, Physical Computing, and Machine Learning Applications - Shing Lyu
    Practical Rust Projects
    Building Game, Physical Computing, and Machine ...
    Shing Lyu
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  • Manifestations of Queerness in Video Games : Routledge Advances in Game Studies - Gaspard Pelurson
    Manifestations of Queerness in Video Games
    Routledge Advances in Game Studies
    Gaspard Pelurson
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  • Better Game Characters by Design : A Psychological Approach - Katherine Isbister
    Better Game Characters by Design
    A Psychological Approach
    Katherine Isbister
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  • Freelance Video Game Writing : The Life & Business of the Digital Mercenary for Hire - Toiya Finley
    Freelance Video Game Writing
    The Life & Business of the Digital Mercenary fo...
    Toiya Finley
    eText
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    $77.00
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  • Virtual and Augmented Reality for Architecture and Design - Ernesto Filgueiras and Francisco Rebelo Elisângela Vilar
    Virtual and Augmented Reality for Architecture and Design
    Ernesto Filgueiras and Francisco Rebelo Elisângela Vilar
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  • Writing for Games : Theory and Practice - Hannah Nicklin
    Writing for Games
    Theory and Practice
    Hannah Nicklin
    eText
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  • Narrative Design : The Craft of Writing for Games - Michael Breault
    Narrative Design
    The Craft of Writing for Games
    Michael Breault
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  • Beginning Game AI with Unity : Programming Artificial Intelligence with C# - Sebastiano M. Cossu
    Beginning Game AI with Unity
    Programming Artificial Intelligence with C#
    Sebastiano M. Cossu
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  • Hands-On C++ Game Animation Programming : Learn modern animation techniques from theory to implementation with C   and OpenGL - Gabor Szauer
    Hands-On C++ Game Animation Programming
    Learn modern animation techniques from theory t...
    Gabor Szauer
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  • Moving from Unity to Godot : An In-Depth Handbook to Godot for Unity Users - Alan Thorn
    Moving from Unity to Godot
    An In-Depth Handbook to Godot for Unity Users
    Alan Thorn
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  • Game Programming with Unity and C# : A Complete Beginner's Guide - Casey Hardman
    Game Programming with Unity and C#
    A Complete Beginner's Guide
    Casey Hardman
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  • The Craft and Science of Game Design : A Video Game Designer's Manual - Philippe O'Connor
    The Craft and Science of Game Design
    A Video Game Designer's Manual
    Philippe O'Connor
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  • Immersive 3D Design Visualization : With Autodesk Maya and Unreal Engine 4 - Abhishek Kumar
    Immersive 3D Design Visualization
    With Autodesk Maya and Unreal Engine 4
    Abhishek Kumar
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  • Game Writing : Narrative Skills for Videogames - Chris Bateman
    Game Writing
    Narrative Skills for Videogames
    Chris Bateman
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  • Todd Howard : Worldbuilding in Tamriel and Beyond - Wendi Sierra
    Todd Howard
    Worldbuilding in Tamriel and Beyond
    Wendi Sierra
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  • The Persistence of Code in Game Engine Culture - Eric Freedman
    The Persistence of Code in Game Engine Culture
    Eric Freedman
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  • Visual Computing for Cultural Heritage : Computer Science (R0) - Fotis Liarokapis
    Visual Computing for Cultural Heritage
    Computer Science (R0)
    Fotis Liarokapis, ?Athanasios Voulodimos and ?Nikolaos Doulamis
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  • Flutter Projects : A practical, project-based guide to building real-world cross-platform mobile applications and games - Simone Alessandria
    Flutter Projects
    A practical, project-based guide to building re...
    Simone Alessandria
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  • The Game Production Toolbox - Heather Chandler
    The Game Production Toolbox
    Heather Chandler
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  • Game Development Projects with Unreal Engine : Learn to build your first games and bring your ideas to life using UE4 and C - Hammad Fozi
    Game Development Projects with Unreal Engine
    Learn to build your first games and bring your ...
    Hammad Fozi, David Pereira, Devin Sherry and Goncalo Marques
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  • Creating Games with Unreal Engine, Substance Painter, & Maya : Models, Textures, Animation, & Blueprint - Kassandra Arevalo
    Creating Games with Unreal Engine, Substance Painter, & Maya
    Models, Textures, Animation, & Blueprint
    Kassandra Arevalo, Matthew Tovar and Jingtian Li
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  • Creating Games with Unity, Substance Painter, & Maya : Models, Textures, Animation, & Code - Jingtian Li
    Creating Games with Unity, Substance Painter, & Maya
    Models, Textures, Animation, & Code
    Jingtian Li, Adam Watkins, Kassandra Arevalo and Matthew Tovar
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  • Coding Roblox Games Made Easy : The ultimate guide to creating games with Roblox Studio and Lua programming - Zander Brumbaugh
    Coding Roblox Games Made Easy
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    Zander Brumbaugh
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  • MonoGame Mastery : Build a Multi-Platform 2D Game and Reusable Game Engine - Jarred Capellman
    MonoGame Mastery
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    Jarred Capellman and Louis Salin
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  • Game Production : Prototyping and Producing Your Board Game - Geoffrey Engelstein
    Game Production
    Prototyping and Producing Your Board Game
    Geoffrey Engelstein
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  • Unity Networking Fundamentals : Creating Multiplayer Games with Unity - Sloan Kelly
    Unity Networking Fundamentals
    Creating Multiplayer Games with Unity
    Sloan Kelly and Khagendra Kumar
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  • What UX is Really About : Introducing a Mindset for Great Experiences - Celia Hodent
    What UX is Really About
    Introducing a Mindset for Great Experiences
    Celia Hodent
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  • The Ethics of Virtual and Augmented Reality : Building Worlds - Erick Jose Ramirez
    The Ethics of Virtual and Augmented Reality
    Building Worlds
    Erick Jose Ramirez
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  • The Business of Indie Games : Everything You Need to Know to Conquer the Indie Games Industry - Alex Josef
    The Business of Indie Games
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    Alex Josef, Alex Van Lepp and Marshal D. Carper
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  • 3D Game Development with Unity - Franz Lanzinger
    3D Game Development with Unity
    Franz Lanzinger
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  • One-Week Dungeons : Diaries of a Seven-Day Roguelike Challenge - David L. Craddock
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    David L. Craddock
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  • Level Design : Processes and Experiences - Christopher W. Totten
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    Christopher W. Totten
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  • Building Blocks of Tabletop Game Design : An Encyclopedia of Mechanisms - Geoffrey Engelstein
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    Geoffrey Engelstein and Isaac Shalev
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  • Playing with Reality : Denying, Manipulating, Converting, and Enhancing What Is There - Sidney Homan
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    Sidney Homan
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  • Sounding Emerging Media - Claire Fitch
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  • Game Usability : Advice from the Experts for Advancing UX Strategy and Practice in Videogames - Katherine Isbister
    Game Usability
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    Katherine Isbister
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  • Passion and Play : A Guide to Designing Sexual Content in Games - Michelle Clough
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    A Guide to Designing Sexual Content in Games
    Michelle Clough
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  • Beginning Game Development with Godot : Learn to Create and Publish Your First 2D Platform Game - Maithili Dhule
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    Maithili Dhule
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  • Simulation and Gaming for Social Design : Business and Management (R0) - Toshiyuki Kaneda
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  • Esports Insights : Sport Business Insights - Emily Hayday
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  • Unstable Aesthetics : Game Engines and the Strangeness of Modding - Eddie Lohmeyer
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  • The Legend of Final Fantasy IX : Creation - Universe - Decryption - Collective
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  • Unity 2021 Cookbook : Over 140 recipes to take your Unity game development skills to the next level, 4th Edition - Matt Smith
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  • The Digital Role-Playing Game and Technical Communication : A History of Bethesda, BioWare, and CD Projekt Red - Daniel Reardon
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  • The Essential Guide to the Business & Law of Esports & Professional Video Gaming - Justin Jacobson
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  • The Red House - Roz Watkins
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