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Level Design : Concept, Theory, and Practice - Rudolf Kremers

Level Design

Concept, Theory, and Practice

By: Rudolf Kremers

eText | 21 October 2009 | Edition Number 1

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Good or bad level design can make or break any game, so it is surprising how little reference material exists for level designers. Beginning level designers have a limited understanding of the tools and techniques they can use to achieve their goals, or even define them. This book is the first to use a conceptual and theoretical foundation to build

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Hardcover

Published: 28th June 2018

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