Get Free Shipping on orders over $79
C++ Game Development Primer - Bruce Sutherland

C++ Game Development Primer

By: Bruce Sutherland

eText | 10 November 2014

At a Glance

eText


$50.00

or 4 interest-free payments of $12.50 with

 or 

Instant online reading in your Booktopia eTextbook Library *

Why choose an eTextbook?

Instant Access *

Purchase and read your book immediately

Read Aloud

Listen and follow along as Bookshelf reads to you

Study Tools

Built-in study tools like highlights and more

* eTextbooks are not downloadable to your eReader or an app and can be accessed via web browsers only. You must be connected to the internet and have no technical issues with your device or browser that could prevent the eTextbook from operating.

C++ is the language behind most of today's computer games. This 96-page C++ Game Development Primer takes you through the accelerated process of writing games for otherwise experienced C++ programmers. After reading this book, you'll have the fundamental know-how to become a successful and profitable game applications developer in today's increasingly competitive indie game marketplace.

For those looking for a quick introduction to C++ game development and who have good skills in C++, this will get you off to a fast start. C++ Game Development Primer is based on Learn C++ for Game Development by the same author, giving you the essentials to get started in game programming without the unnecessary introduction to C++.

on
Desktop
Tablet
Mobile

More in Software Engineering

The End of Leadership - Barbara Kellerman

eBOOK

The Debugging Handbook - Johannes Kuhlmann

eBOOK

RRP $67.77

$54.99

19%
OFF
API Management with Bruno - Lyria Tharax

eBOOK

Essential n8n Playbook - Leandro Calado

eBOOK