Get Free Shipping on orders over $79
Doing Things with Games : Social Impact Through Play - Lindsay Grace

Doing Things with Games

Social Impact Through Play

By: Lindsay Grace

eText | 1 July 2019 | Edition Number 1

At a Glance

eText


$155.10

or 4 interest-free payments of $38.77 with

 or 

Instant online reading in your Booktopia eTextbook Library *

Why choose an eTextbook?

Instant Access *

Purchase and read your book immediately

Read Aloud

Listen and follow along as Bookshelf reads to you

Study Tools

Built-in study tools like highlights and more

* eTextbooks are not downloadable to your eReader or an app and can be accessed via web browsers only. You must be connected to the internet and have no technical issues with your device or browser that could prevent the eTextbook from operating.

The book provides a contemporary foundation in designing social impact games. It is structured in 3 parts: understanding, application, and implementation. The book serves as a guide to designing social impact games, particularly focused on the needs of, media professionals, indie game designers and college students. It serves as a guide for people looking to create social impact play, informed by heuristics in game design.

Key Features

Provides contemporary guide on the use of games to create social impact for beginner to intermediate practitioners

o Provides design and implementation strategies for social impact games

Provides wide ranging case studies in social impact games

Provides professional advice from multiple social impact industry practitioners via sidebar interviews, quotes, and postmortems

Provides a quick start guide on creating a variety of social impact engagements across a wide variety of subjects and aims

on
Desktop
Tablet
Mobile

Other Editions and Formats

Paperback

Published: 16th July 2019

More in Computer Science

Amazon.com : Get Big Fast - Robert Spector

eBOOK

AI-Powered Search - Trey Grainger

eBOOK