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Fluid Engine Development - Doyub Kim

Fluid Engine Development

By: Doyub Kim

eBook | 20 January 2017 | Edition Number 1

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From the splash of breaking waves to turbulent swirling smoke, the mathematical dynamics of fluids are varied and continue to be one of the most challenging aspects in animation. Fluid Engine Development demonstrates how to create a working fluid engine through the use of particles and grids, and even a combination of the two. Core algorithms are explained from a developer's perspective in a practical, approachable way that will not overwhelm readers. The Code Repository offers further opportunity for growth and discussion with continuously changing content and source codes. This book helps to serve as the ultimate guide to navigating complex fluid animation and development.

  • Explains how to create a fluid simulation engine from scratch

    Offers an approach that is code-oriented rather than math-oriented, allowing readers to learn how fluid dynamics works with code, with downloadable code available

    Explores various kinds of simulation techniques for fluids using particles and grids

    Discusses practical issues such as data structure design and optimizations

    Covers core numerical tools including linear system and level set solvers

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