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iOS Game Development : Developing Games for iPad, iPhone, and iPod Touch - Thomas Lucka

iOS Game Development

Developing Games for iPad, iPhone, and iPod Touch

By: Thomas Lucka

Paperback | 4 September 2013 | Edition Number 1

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Paperback


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The book offers information about the iOS platform. It explains the use of OpenGL ES for 2D/3D graphics and OpenAL for sound, both of which are recommended for game performance on the iOS platform. It covers new APIs such as the GLKit, GameKit, and Box2D Physics Engine.

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