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eBooks > Non-Fiction > Computing & I.T. > Graphical & Digital Media Applications > Digital Animation

Digital Animation

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  • GPU Pro 5 : Advanced Rendering Techniques - Wolfgang Engel
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  • Adopting Artificial Intelligence Tools in Higher Education : Teaching and Learning - Thangavel Murugan
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  • Allegorithmic : The Company That Brought Substance to the World of 3D - Sébastien Deguy
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  • Digital Media, Projection Design, and Technology for Theatre - Alex Oliszewski
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    Thomas Lucka
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    James M. Van Verth and Lars M. Bishop
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  • 3D Graphics for Game Programming - JungHyun Han
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  • 3D Game Engine Architecture : Engineering Real-Time Applications with Wild Magic - David Eberly
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  • The Animation Smears Book : Uncovering Film's Most Elusive Technique - Christian Avender
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    Christian Avender
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  • Minecraft : Roll for Adventure: The Temple of the Charged Creeper - Matt Forbeck
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  • On the Animation Trail : 20 Years of Animation Festival History - Nancy Denney-Phelps
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    Nancy Denney-Phelps
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  • Game Narrative Design and UX Fundamentals : Tools for Player-Centric Storytelling - Abigail Rindo
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    Abigail Rindo
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  • Interactive Sound and Music : Beyond Pressing Play - Lucy Ann Harrison
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    Lucy Ann Harrison
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  • Computer Facial Animation - Frederic I. Parke
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    Frederic I. Parke and Keith Waters
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  • Game Engine Gems 2 - Eric Lengyel
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    Eric Lengyel
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    Donald House and David Breen
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  • Game AI Pro : Collected Wisdom of Game AI Professionals - Steven Rabin
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    Steven Rabin
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  • Game Design Deep Dive : Real-Time Strategy - Joshua Bycer
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    Joshua Bycer
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  • 25 Video Hooks That Get You OVER 1 Million Views : Viral Video Series, #1 - My Online Billboard
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    My Online Billboard and Dallas Slough
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  • Animation in Croatia : Zagreb School and Beyond - Midhat Ajanovi?
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    Midhat Ajanovi?
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  • Fundamental Level Design and Analysis : A to B - Michael Beardwood
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    Michael Beardwood
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  • Image and Video Processing in the Compressed Domain - Jayanta Mukhopadhyay
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    Jayanta Mukhopadhyay
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  • Game Design Theory : A New Philosophy for Understanding Games - Keith Burgun
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    Keith Burgun
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  • AlphaGo Simplified : Rule-Based AI and Deep Learning in Everyday Games - Mark Liu
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  • Learn Clip Studio Paint : A beginner's guide to creating compelling art in manga, comics, and animation - Inko Ai Takita
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    Inko Ai Takita and Liz Staley
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  • HTML5 Game Development from the Ground Up with Construct 2 - Roberto Dillon
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    Roberto Dillon
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  • Machine Learning, Animated : Chapman & Hall/CRC Machine Learning & Pattern Recognition - Mark Liu
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    Mark Liu
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  • Running a Successful Live Service Game : Live Outside of Game Updates - Sergei Vasiuk
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    Sergei Vasiuk
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  • Master Youtube. From Zero To Millions Of Subscribers - David Sandua
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    David Sandua
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  • The Complete Guide to YouTube Automation : How to Use Automation to Grow Your YouTube Channel - Zeke Sanders
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    Zeke Sanders
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  • Music and Sonic Environments in Video Games : Listening to and Performing Ludic Soundscapes - Kate Galloway and Elizabeth Hambleton
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    Kate Galloway and Elizabeth Hambleton
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  • Dramatic Storytelling and Narrative Design : A Writer's Guide to Video Games and Transmedia - Ross Berger
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    Ross Berger
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  • Animation Nation : How We Built A Cartoon Empire - Michael Hirsh
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    How We Built A Cartoon Empire
    Michael Hirsh
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  • The Pocket Mentor for Game Audio : The Pocket Mentors for Games Careers - Greg Lester
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    Greg Lester and Jonny Sands
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  • Learning Video Game Design on the Tabletop - Ethan Ham
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    Ethan Ham
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  • Digital Character Development : Theory and Practice, Second Edition - Rob O'Neill
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    Rob O'Neill
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  • Game Development for iOS with Unity3D - Jeff W. Murray
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    Jeff W. Murray
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  • Mobile & Social Game Design : Monetization Methods and Mechanics, Second Edition - Tim Fields
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    Tim Fields
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  • The Game Boy Encyclopedia : Every Game Released for the Nintendo Game Boy and Game Boy Color - Chris Scullion
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    Chris Scullion
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    Aaron Langille
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    Julia V. Griffey
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    Micha? Mochocki, Pawe? Schreiber, Jakub Majewski and Yaraslau I. Kot
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