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eBooks > Non-Fiction > Computing & I.T. > Graphical & Digital Media Applications > Digital Animation
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Digital Animation

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  • The Animator's Sketchbook : How to See, Interpret & Draw Like a Master Animator - Tony White
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    Tony White
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  • Buildbox 2.x Game Development : Develop & Distribute video games with Buildbox, no coding necessary! - Ty Audronis
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    Ty Audronis
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  • V-Ray My Way : A Practical Designer's Guide to Creating Realistic Imagery Using V-Ray & 3ds Max - Lee Wylde
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    Lee Wylde
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  • Physics for Animators - Michele Bousquet
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    Michele Bousquet
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  • Flash Mobile : Developing Android and iOS Applications - Matthew David
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    Matthew David
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  • Interactive InDesign CS5 : Take your Print Skills to the Web and Beyond - Mira Rubin
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    Mira Rubin
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  • Professional Storyboarding : Rules of Thumb - Sergio Paez
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    Sergio Paez and Anson Jew
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  • Tradigital 3ds Max : A CG Animator's Guide to Applying the Classic Principles of Animation - Richard Lapidus
    Tradigital 3ds Max
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    Richard Lapidus
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  • Make Toons That Sell Without Selling Out : The Bill Plympton Guide to Independent Animation Success - Bill Plympton
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    Bill Plympton
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  • Layout and Composition for Animation - Ed Ghertner
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    Ed Ghertner
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  • How to Cheat in 3ds Max 2011 : Get Spectacular Results Fast - Michele Bousquet
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    Michele Bousquet
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  • Write Your Way into Animation and Games : Create a Writing Career in Animation and Games - Christy Marx
    Write Your Way into Animation and Games
    Create a Writing Career in Animation and Games
    Christy Marx
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  • Modeling in Silo : The Official Guide - Antony Ward
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    Antony Ward, David Randall and Nevercenter
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  • Real-World Flash Game Development : How to Follow Best Practices AND Keep Your Sanity - Christopher Griffith
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    Christopher Griffith
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  • Vintage Games : An Insider Look at the History of Grand Theft Auto, Super Mario, and the Most Influential Games of All Time - Bill Loguidice
    Vintage Games
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    Bill Loguidice and Matt Barton
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  • Flash + After Effects : Add Broadcast Features to Your Flash designs - Chris Jackson
    Flash + After Effects
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    Chris Jackson
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  • Flash 3D : Animation, Interactivity, and Games - Jim Ver Hague
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    Animation, Interactivity, and Games
    Jim Ver Hague and Chris Jackson
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  • Blender Production : Creating Short Animations from Start to Finish - Roland Hess
    Blender Production
    Creating Short Animations from Start to Finish
    Roland Hess
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  • The GameMaker Standard : Focal Press Game Design Workshops - David Vinciguerra
    The GameMaker Standard
    Focal Press Game Design Workshops
    David Vinciguerra and Andrew Howell
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  • Animation: A World History : Volume III: Contemporary Times - Giannalberto Bendazzi
    Animation: A World History
    Volume III: Contemporary Times
    Giannalberto Bendazzi
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  • Animation: A World History : Volume I: Foundations - The Golden Age - Giannalberto Bendazzi
    Animation: A World History
    Volume I: Foundations - The Golden Age
    Giannalberto Bendazzi
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  • Animation: A World History : Volume II: The Birth of a Style - The Three Markets - Giannalberto Bendazzi
    Animation: A World History
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    Giannalberto Bendazzi
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  • The Indie Game Developer Handbook - Richard Hill-Whittall
    The Indie Game Developer Handbook
    Richard Hill-Whittall
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  • A Practical Guide to Indie Game Marketing - Joel Dreskin
    A Practical Guide to Indie Game Marketing
    Joel Dreskin
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  • Create 2D Mobile Games with Corona SDK : For iOS and Android - David Mekersa
    Create 2D Mobile Games with Corona SDK
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    David Mekersa
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  • Comedy for Animators - Jonathan Lyons
    Comedy for Animators
    Jonathan Lyons
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  • Rigging for Games : A Primer for Technical Artists Using Maya and Python - Eyal Assaf
    Rigging for Games
    A Primer for Technical Artists Using Maya and P...
    Eyal Assaf
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  • Designing Gamified Systems : Meaningful Play in Interactive Entertainment, Marketing and Education - Sari Gilbert
    Designing Gamified Systems
    Meaningful Play in Interactive Entertainment, M...
    Sari Gilbert
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  • Learn to Implement Games with Code - John M. Quick
    Learn to Implement Games with Code
    John M. Quick
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  • 3D Game Textures : Create Professional Game Art Using Photoshop - Luke Ahearn
    3D Game Textures
    Create Professional Game Art Using Photoshop
    Luke Ahearn
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  • Blender 3D : Designing Objects - Romain Caudron
    Blender 3D
    Designing Objects
    Romain Caudron, Pierre-Armand Nicq and Enrico Valenza
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  • Simulating Heterogeneous Crowds with Interactive Behaviors - Nuria Pelechano
    Simulating Heterogeneous Crowds with Interactive Behaviors
    Nuria Pelechano
    eText
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  • Acoustic and MIDI Orchestration for the Contemporary Composer : A Practical Guide to Writing and Sequencing for the Studio Orchestra - Andrea Pejrolo
    Acoustic and MIDI Orchestration for the Contemporary Composer
    A Practical Guide to Writing and Sequencing for...
    Andrea Pejrolo and Richard DeRosa
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  • Design Computing : An Overview of an Emergent Field - Brian Johnson
    Design Computing
    An Overview of an Emergent Field
    Brian Johnson
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  • Animation in Context : A Practical Guide to Theory and Making - Mark Collington
    Animation in Context
    A Practical Guide to Theory and Making
    Mark Collington
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  • Test Drive Blender : A Starter Manual for New Users - John M. Blain
    Test Drive Blender
    A Starter Manual for New Users
    John M. Blain
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  • Talking to Artists / Talking to Programmers : How to Get Programmers and Artists Communicating - Wendy Despain
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    How to Get Programmers and Artists Communicating
    Wendy Despain
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  • Maya Programming with Python Cookbook : Master complex workflows and conquer the world with Python and Maya - Adrian Herbez
    Maya Programming with Python Cookbook
    Master complex workflows and conquer the world ...
    Adrian Herbez
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  • Sidemen: The Book : The subject of the hit new Netflix documentary - The Sidemen
    Sidemen: The Book
    The subject of the hit new Netflix documentary
    The Sidemen
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  • No-Code Video Game Development Using Unity and Playmaker - Michael Kelley
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    Michael Kelley
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  • Mastering Unreal Engine 4.X : Master the art of building AAA games with Unreal Engine - Muhammad A.Moniem
    Mastering Unreal Engine 4.X
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    Muhammad A.Moniem
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  • Unity 5.x Animation Cookbook : An advanced solution to all your Animation problems - Maciej Szczesnik
    Unity 5.x Animation Cookbook
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    Maciej Szczesnik
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  • Learning Autodesk 3ds Max Design 2010: Essentials : The Official Autodesk 3ds Max Training Guide - Autodesk
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    Autodesk
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    Douglas Spotted Eagle
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  • The Visual Effects Arsenal : VFX Solutions for the Independent Filmmaker - Bill Byrne
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    Bill Byrne
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    Vicky Roberts and Dave Brown
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    Shonan Noronha
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  • The Ultimate Unofficial Encyclopedia for Minecrafters : An A - Z Book of Tips and Tricks the Official Guides Don't Teach You - Megan Miller
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  • EdX E-Learning Course Development : Design, develop, and deploy an interactive and informative MOOC course for the edX platform - Matthew A. Gilbert
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  • How to Cheat in Unity 5 : Tips and Tricks for Game Development - Alan Thorn
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  • The Video Editor's Guide to Soundtrack Pro : Workflows, Tools, and Techniques - Sam McGuire
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  • Digital Video Editing with Final Cut Express : The Real-World Guide to Set Up and Workflow - Charles Roberts
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