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eBooks > Non-Fiction > Computing & I.T. > Computer Programming & Software Development > Games Development & Programming
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Games Development & Programming

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  • Blender for Visual Effects - Sam Vila
    Blender for Visual Effects
    Sam Vila
    Paperback
    Available for Backorder
    RRP $94.99
    $85.75
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  • C++ Game Development Primer : The Expert's Voice in C++ - Bruce Sutherland
    C++ Game Development Primer
    The Expert's Voice in C++
    Bruce Sutherland
    Paperback
    $54.99
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  • GPU Pro 6 : Advanced Rendering Techniques - Wolfgang Engel
    GPU Pro 6
    Advanced Rendering Techniques
    Wolfgang Engel
    Hardcover
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    RRP $173.00
    $153.99
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  • Learn Unity for Windows 10 Game Development - Sue Blackman
    Learn Unity for Windows 10 Game Development
    Sue Blackman and Adam Tuliper
    Paperback
    $84.99
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  • Buttonless : Incredible iPhone and iPad Games and the Stories Behind Them - Ryan Rigney
    Buttonless
    Incredible iPhone and iPad Games and the Storie...
    Ryan Rigney
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    RRP $103.00
    $91.75
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  • LEGO MINDSTORMS NXT : Mars Base Command - Christopher Smith
    LEGO MINDSTORMS NXT
    Mars Base Command
    Christopher Smith and James Floyd Kelly
    Paperback
    $59.99
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  • Evolutionary Game Design : SpringerBriefs in Computer Science - Cameron Browne
    Evolutionary Game Design
    SpringerBriefs in Computer Science
    Cameron Browne
    Paperback
    $89.99
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  • Beginning Arduino Programming : Technology in Action - Brian Evans
    Beginning Arduino Programming
    Technology in Action
    Brian Evans
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  • Shadow Algorithms Data Miner - Andrew Woo
    Shadow Algorithms Data Miner
    Andrew Woo and Pierre Poulin
    Hardcover
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    RRP $154.00
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  • GPU PRO 3 : Advanced Rendering Techniques - Wolfgang Engel
    GPU PRO 3
    Advanced Rendering Techniques
    Wolfgang Engel
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    RRP $284.00
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  • Physics for Flash Games, Animation, and Simulations : FRIENDS OF ED - Adrian Dobre
    Physics for Flash Games, Animation, and Simulations
    FRIENDS OF ED
    Adrian Dobre and Dev Ramtal
    Paperback
    $74.99
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  • Beginning Android Tablet Games Programming : APRESSPOD - Jeremy Kerfs
    Beginning Android Tablet Games Programming
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    Jeremy Kerfs
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    $59.99
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  • Serious Games and Edutainment Applications - Andreas Oikonomou
    Serious Games and Edutainment Applications
    Andreas Oikonomou, Minhua Ma and Lakhmi C Jain
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  • Maya Python for Games and Film : A Complete Reference for Maya Python and the Maya Python API - Adam Mechtley
    Maya Python for Games and Film
    A Complete Reference for Maya Python and the Ma...
    Adam Mechtley and Ryan Trowbridge
    Hardcover
    $253.75
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  • 3ds Max Modeling for Games: Volume II : Insider's Guide to Stylized Game Character, Vehicle and Environment Modeling - Andrew Gahan
    3ds Max Modeling for Games: Volume II
    Insider's Guide to Stylized Game Character, Veh...
    Andrew Gahan
    Paperback
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    RRP $98.99
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  • Game Development for iOS with Unity3D - Jeff W. Murray
    Game Development for iOS with Unity3D
    Jeff W. Murray
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    RRP $116.00
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  • OpenGL Insights : OpenGL, OpenGL Es, and Webgl Community Experiences - Patrick Cozzi
    OpenGL Insights
    OpenGL, OpenGL Es, and Webgl Community Experiences
    Patrick Cozzi and Christophe Riccio
    Hardcover
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    RRP $284.00
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  • Creating Games with Unity and Maya : How to Develop Fun and Marketable 3D Games - Adam  Watkins
    Creating Games with Unity and Maya
    How to Develop Fun and Marketable 3D Games
    Adam Watkins
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    $188.75
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  • Computer Graphics : From Pixels to Programmable Graphics Hardware - Alexey Boreskov
    Computer Graphics
    From Pixels to Programmable Graphics Hardware
    Alexey Boreskov and Evgeniy Shikin
    Hardcover
    Available for Backorder
    RRP $175.00
    $155.75
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  • Game Engine Gems 2 - Eric Lengyel
    Game Engine Gems 2
    Eric Lengyel
    Hardcover
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    RRP $284.00
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  • Practical Rendering and Computation with Direct3D 11 - Jason Zink
    Practical Rendering and Computation with Direct3D 11
    Jason Zink, Matt Pettineo and Jack Hoxley
    Hardcover
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    RRP $263.00
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  • Real-World Flash Game Development : How to Follow Best Practices AND Keep Your Sanity - Christopher Griffith
    Real-World Flash Game Development
    How to Follow Best Practices AND Keep Your Sanity
    Christopher Griffith
    Paperback
    $185.75
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  • Real-Time Shadows - Elmar Eisemann
    Real-Time Shadows
    Elmar Eisemann, Ulf Assarsson, Michael Wimmer and Michael Schwarz
    Hardcover
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    RRP $263.00
    $228.75
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  • Introduction to Computer Graphics : A Practical Learning Approach - Fabio  Ganovelli
    Introduction to Computer Graphics
    A Practical Learning Approach
    Fabio Ganovelli, Sumanta Pattanaik, Massimiliano Corsini and Marco Di Benedetto
    Hardcover
    Available for Backorder
    RRP $189.00
    $167.75
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  • Beginning 3D Game Development with Unity : All-in-one, multi-platform game development - Sue Blackman
    Beginning 3D Game Development with Unity
    All-in-one, multi-platform game development
    Sue Blackman
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    $109.75
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  • The Golden Age of Video Games : The Birth of a Multibillion Dollar Industry - Roberto Dillon
    The Golden Age of Video Games
    The Birth of a Multibillion Dollar Industry
    Roberto Dillon
    Paperback
    $170.99
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  • 3D Engine Design for Virtual Globes - Patrick Cozzi
    3D Engine Design for Virtual Globes
    Patrick Cozzi and Kevin Ring
    Hardcover
    $350.99
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  • 3d Automotive Modeling : An Insider's Guide to 3d Car Modeling and Design for Games and Film - Andrew Gahan
    3d Automotive Modeling
    An Insider's Guide to 3d Car Modeling and Desig...
    Andrew Gahan
    Paperback
    Available for Backorder
    RRP $98.99
    $88.75
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  • Gamers at Work : Stories Behind the Games People Play - Morgan Ramsay
    Gamers at Work
    Stories Behind the Games People Play
    Morgan Ramsay
    Paperback
    $99.75
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  • Learn Blackberry Games Development : Learn - Andrew Davison
    Learn Blackberry Games Development
    Learn
    Andrew Davison and Carol Hamer
    Paperback
    $54.99
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  • Casual Game Design : Designing Play for the Gamer in All of Us - Gregory Trefry
    Casual Game Design
    Designing Play for the Gamer in All of Us
    Gregory Trefry
    Paperback
    Available for Backorder
    RRP $110.00
    $96.75
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  • End-to-End Game Development : Creating Independent Serious Games and Simulations from Start to Finish - Nick Iuppa
    End-to-End Game Development
    Creating Independent Serious Games and Simulati...
    Nick Iuppa, Terry Borst and Chris Simpson
    Paperback
    Available for Backorder
    RRP $98.99
    $88.75
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  • Game Physics - David H. Eberly
    Game Physics
    David H. Eberly
    Hardcover
    Available for Backorder
    RRP $210.00
    $184.75
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  • Game Invaders : The Theory and Understanding of Computer Games - Clive Fencott
    Game Invaders
    The Theory and Understanding of Computer Games
    Clive Fencott, Jo Clay, Mike Lockyer and Paul Massey
    Paperback
    $126.75
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  • The Game Maker's Companion : Technology in Action - Jacob Habgood
    The Game Maker's Companion
    Technology in Action
    Jacob Habgood, Nana Nielsen, Martin Rijks and Kevin Crossley
    Paperback
    RRP $109.00
    $106.75
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  • Distributed Game Development : Harnessing Global Talent to Create Winning Games - Tim Fields
    Distributed Game Development
    Harnessing Global Talent to Create Winning Games
    Tim Fields
    Paperback
    Available for Backorder
    RRP $88.99
    $81.75
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  • Beginning iPhone Games Development : Beginning - Ben Smith
    Beginning iPhone Games Development
    Beginning
    Ben Smith, Stuart Marsh, Scott Penberthy, Roderick Smith and PJ Cabrera
    Paperback
    $43.99
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  • The Essential Guide to Flash Games : Building Interactive Entertainment with ActionScript - Jeff Fulton
    The Essential Guide to Flash Games
    Building Interactive Entertainment with ActionS...
    Jeff Fulton and Steve Fulton
    Paperback
    $84.99
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  • Computer Games : Learning Objectives, Cognitive Performance & Effects on Development - Agustin Soria
    Computer Games
    Learning Objectives, Cognitive Performance & Ef...
    Agustin Soria and Julian Maldonado
    Hardcover
    $284.75
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  • Principles of Computer Graphics : Theory and Practice Using OpenGL and Maya® - Shalini Govil-Pai
    Principles of Computer Graphics
    Theory and Practice Using OpenGL and Maya®
    Shalini Govil-Pai
    Paperback
    RRP $169.00
    $157.75
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  • Realistic Ray Tracing - Peter Shirley
    Realistic Ray Tracing
    Peter Shirley and R. Keith Morley
    Paperback
    $195.99
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  • Game Physics Pearls - Gino van den Bergen
    Game Physics Pearls
    Gino van den Bergen and Dirk Gregorius
    Hardcover
    $492.75
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  • GPU Pro 2 : GPU Pro - Wolfgang Engel
    GPU Pro 2
    GPU Pro
    Wolfgang Engel
    Hardcover
    Available for Backorder
    RRP $284.00
    $246.75
    13%
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  • Learn iPhone and iPad cocos2d Game Development : The Leading Framework for Building 2D Graphical and Interactive Applications - Steffen Itterheim
    Learn iPhone and iPad cocos2d Game Development
    The Leading Framework for Building 2D Graphical...
    Steffen Itterheim
    Paperback
    $54.99
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  • The Game Audio Tutorial : A Practical Guide to Creating and Implementing Sound and Music for Interactive Games - Dave  Raybould
    The Game Audio Tutorial
    A Practical Guide to Creating and Implementing ...
    Dave Raybould and Richard Stevens
    Paperback
    Available for Backorder
    RRP $105.00
    $84.75
    19%
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  • Game Development Tools - Marwan Ansari
    Game Development Tools
    Marwan Ansari
    Paperback
    Available for Backorder
    RRP $110.00
    $96.75
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  • Basics of Game Design - Michael Moore
    Basics of Game Design
    Michael Moore
    Paperback
    RRP $154.00
    $138.75
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  • 3D Graphics for Game Programming - JungHyun Han
    3D Graphics for Game Programming
    JungHyun Han
    Hardcover
    Available for Backorder
    RRP $200.00
    $176.75
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  • Persuasive Games : The Expressive Power of Videogames - Ian Bogost
    Persuasive Games
    The Expressive Power of Videogames
    Ian Bogost
    Paperback
    RRP $90.00
    $68.99
    23%
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  • Beginning Android Games : APRESSPOD - Mario Zechner
    Beginning Android Games
    APRESSPOD
    Mario Zechner
    Paperback
    $50.75
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  • Beginning C++ Through Game Programming - Michael Dawson
    Beginning C++ Through Game Programming
    Michael Dawson
    Paperback
    $158.75
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  • On the Way to Fun : An Emotion-Based Approach to Successful Game Design - Roberto Dillon
    On the Way to Fun
    An Emotion-Based Approach to Successful Game De...
    Roberto Dillon
    Paperback
    RRP $98.99
    $88.75
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  • Motion in Games : Second International Workshop, MIG 2009, Zeist, the Netherlands, November 21-24, 2009: Proceedings - Arjan Egges
    Motion in Games
    Second International Workshop, MIG 2009, Zeist,...
    Arjan Egges, Roland Geraerts and Mark Overmars
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  • Making Great Games : An Insider's Guide to Designing and Developing the World's Greatest Games - Michael Wyman
    Making Great Games
    An Insider's Guide to Designing and Developing ...
    Michael Wyman
    Paperback
    Available for Backorder
    RRP $83.99
    $77.75
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  • PSP Game Creation for Teens : For Teens (Course Technology) - Michael  Duggan
    PSP Game Creation for Teens
    For Teens (Course Technology)
    Michael Duggan
    Paperback
    $61.75
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  • Level Design : Concept, Theory, and Practice - Rudolf Kremers
    Level Design
    Concept, Theory, and Practice
    Rudolf Kremers
    Paperback
    Available for Backorder
    RRP $147.00
    $132.75
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  • Unreal Game Development : Ak Peters - Alex Okita
    Unreal Game Development
    Ak Peters
    Alex Okita and Ashish Amresh
    Paperback
    Available for Backorder
    RRP $139.00
    $125.75
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  • GPU Pro : Advanced Rendering Techniques - Wolfgang Engel
    GPU Pro
    Advanced Rendering Techniques
    Wolfgang Engel
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    RRP $284.00
    $246.75
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  • Graphics and Visualization : Principles & Algorithms - Georgios Papaioannou
    Graphics and Visualization
    Principles & Algorithms
    Georgios Papaioannou, T. Theoharis, Nikolaos Platis and Nicholas M. Patrikalakis
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    RRP $189.00
    $167.75
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  • The Ultimate Guide to Video Game Writing and Design - Flint Dille
    The Ultimate Guide to Video Game Writing and Design
    Flint Dille and John Zuur Platten
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  • Beginning Game Development with Python and Pygame : From Novice to Professional - Will McGugan
    Beginning Game Development with Python and Pygame
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    Will McGugan
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  • XNA 2.0 Game Programming Recipe : A Problem-Solution Approach - Riemer Grootjans
    XNA 2.0 Game Programming Recipe
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  • Learn Unity for 2D Game Development : Technology in Action - Alan Thorn
    Learn Unity for 2D Game Development
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  • Learning C# by Developing Games with Unity 3D Beginner's Guide : The beauty of this book is that it assumes absolutely no knowledge of coding at all. Starting from very first principles it will end up giving you an excellent grounding in the writing of C# - Terry Norton
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  • Designing Gamified Systems : Meaningful Play in Interactive Entertainment, Marketing and Education - Sari Gilbert
    Designing Gamified Systems
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    Sari Gilbert
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  • Designing Gamified Systems : Meaningful Play in Interactive Entertainment, Marketing and Education - Sari Gilbert
    Designing Gamified Systems
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    Sari Gilbert
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  • Games As A Service : How Free to Play Design Can Make Better Games - Oscar Clark
    Games As A Service
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    Oscar Clark
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    HTML5 Game Development from the Ground Up with Construct 2
    Roberto Dillon
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  • Learn to Play : Designing Tutorials for Video Games - Matthew M. White
    Learn to Play
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    Matthew M. White
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  • Beginning Android C++ Game Development - Bruce Sutherland
    Beginning Android C++ Game Development
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  • HTML5 Game Programming with enchant.js - Brandon McInnis
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  • Composing Music for Games : The Art, Technology and Business of Video Game Scoring - Chance Thomas
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  • Designing Games for Children : Developmental, Usability, and Design Considerations for Making Games for Kids - Carla Fisher
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  • Learn 2D Game Development with C# : For iOS, Android, Windows Phone, Playstation Mobile and More - Kelvin Sung
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  • GPU Pro 5 : Advanced Rendering Techniques - Wolfgang Engel
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  • Learn OpenGL ES : For Mobile Game and Graphics Development - Prateek Mehta
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