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eBooks > Non-Fiction > Computing & I.T. > Computer Programming & Software Development > Games Development & Programming

Games Development & Programming

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  • Game AI Uncovered Focus : Decision-Making - Paul Roberts
    Game AI Uncovered Focus
    Decision-Making
    Paul Roberts
    eText
    October 27th Release
    $115.49
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  • Technical Animation in Video Games - Matthew Lake
    Technical Animation in Video Games
    Matthew Lake
    eText
    October 20th Release
    $115.75
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  • The Game Audio Director's Guide - Rob Bridgett
    The Game Audio Director's Guide
    Rob Bridgett
    eText
    October 22nd Release
    $83.59
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  • Raspberry Pi Official Annual 2027 : Astounding projects for every maker - The Makers of Raspberry Pi Official magazine
    Raspberry Pi Official Annual 2027
    Astounding projects for every maker
    The Makers of Raspberry Pi Official magazine
    eBook
    October 6th Release
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  • Trial of the Space Invaders : The Case that Changed Video Games - Simon Parkin
    Trial of the Space Invaders
    The Case that Changed Video Games
    Simon Parkin
    eBook
    January 2027 Release
    $15.99
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  • What Games Mean : Understanding Games as Art - Brandon L. Sichling
    What Games Mean
    Understanding Games as Art
    Brandon L. Sichling
    eText
    October 26th Release
    $115.49
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  • The Raspberry Pi Guide to Retro Gaming : Consoles, handhelds, and arcade machines - Rob Zwetsloot
    The Raspberry Pi Guide to Retro Gaming
    Consoles, handhelds, and arcade machines
    Rob Zwetsloot, K.G. Orphanides, Brian Jepson and Sean McManus
    eBook
    October 13th Release
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  • 3ds Max Basics for Modeling Video Game Assets, Volume 2 : Model, Rig and Animate Characters for Export to Unity or Other Game Engines - William Culbertson
    3ds Max Basics for Modeling Video Game Assets, Volume 2
    Model, Rig and Animate Characters for Export to...
    William Culbertson
    eText
    November 20th Release
    $115.49
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  • Gaming and Simulations : Concepts, Methodologies, Tools and Applications - Information Resources Management Association
    Gaming and Simulations
    Concepts, Methodologies, Tools and Applications
    Information Resources Management Association
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  • Designing Games for Ethics : Models, Techniques and Frameworks - Karen Schrier
    Designing Games for Ethics
    Models, Techniques and Frameworks
    Karen Schrier and David Gibson
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    RRP $263.99
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  • Emerging Technologies and Applications for Cloud-Based Gaming - P. Venkata Krishna
    Emerging Technologies and Applications for Cloud-Based Gaming
    P. Venkata Krishna
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  • Exploring the Cognitive, Social, Cultural, and Psychological Aspects of Gaming and Simulations - Brock R. Dubbels
    Exploring the Cognitive, Social, Cultural, and Psychological Aspects of Gaming and Simulations
    Brock R. Dubbels
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    RRP $279.39
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  • Algorithmic and Architectural Gaming Design : Implementation and Development - Ashok Kumar
    Algorithmic and Architectural Gaming Design
    Implementation and Development
    Ashok Kumar, Jim Etheredge and Aaron Boudreaux
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  • Discoveries in Gaming and Computer-Mediated Simulations : New Interdisciplinary Applications - Richard E. Ferdig
    Discoveries in Gaming and Computer-Mediated Simulations
    New Interdisciplinary Applications
    Richard E. Ferdig
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    RRP $263.99
    $237.59
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  • Video Game Law : Everything you need to know about Legal and Business Issues in the Game Industry - S. Gregory Boyd
    Video Game Law
    Everything you need to know about Legal and Bus...
    S. Gregory Boyd, Brian Pyne and Sean F. Kane
    eText
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    $150.75
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  • Digital Storytelling : A Creator's Guide to Interactive Entertainment, Volume II - Carolyn Handler Miller
    Digital Storytelling
    A Creator's Guide to Interactive Entertainment,...
    Carolyn Handler Miller
    eText
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    $115.49
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  • Play, Life and Imagination : Essays on Gender, Sex, Games and Self - David Seelow
    Play, Life and Imagination
    Essays on Gender, Sex, Games and Self
    David Seelow
    eText
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    $113.29
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  • Data Driven Game Development : Transforming Player Data into a Better Player Experience - Nicklaus Goh
    Data Driven Game Development
    Transforming Player Data into a Better Player E...
    Nicklaus Goh
    eText
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  • Game Design Deep Dive : Cozy Games - Joshua Bycer
    Game Design Deep Dive
    Cozy Games
    Joshua Bycer
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  • The Advanced Game Narrative Toolbox - Tobias Heussner
    The Advanced Game Narrative Toolbox
    Tobias Heussner
    eText
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  • Student of the Game : Navigating a Decade in the Video Game Industry - Chase Bethea
    Student of the Game
    Navigating a Decade in the Video Game Industry
    Chase Bethea
    eText
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  • An Introduction to Virtual and Augmented Reality : Designing Impactful Experiences - Marco Gillies
    An Introduction to Virtual and Augmented Reality
    Designing Impactful Experiences
    Marco Gillies and Sylvia Xueni Pan
    eText
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    $118.79
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  • Building Blocks of Tabletop Game Design : An Encyclopedia of Mechanisms - Geoffrey Engelstein
    Building Blocks of Tabletop Game Design
    An Encyclopedia of Mechanisms
    Geoffrey Engelstein and Isaac Shalev
    eText
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    $141.99
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  • Pattern Language for Game Design - Christopher Barney
    Pattern Language for Game Design
    Christopher Barney
    eText
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    $123.75
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  • Facial Animation in 3D, Games, and Extended Realities - Amrinder Singh Romana
    Facial Animation in 3D, Games, and Extended Realities
    Amrinder Singh Romana
    eBook
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    $106.00
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  • Quest Giving : A Pocket Guide For Motivating People To Do Arbitrary Things - Nathan Savant
    Quest Giving
    A Pocket Guide For Motivating People To Do Arbi...
    Nathan Savant
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  • Game AI Uncovered Focus : Character AI - Paul Roberts
    Game AI Uncovered Focus
    Character AI
    Paul Roberts
    eText
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  • Contemporary Research on Intertextuality in Video Games - Christophe Duret
    Contemporary Research on Intertextuality in Video Games
    Christophe Duret and Christian-Marie Pons
    eBook
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    RRP $271.69
    $244.52
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  • Handbook of Research on Cross-Disciplinary Uses of Gamification in Organizations - Oscar Bernardes
    Handbook of Research on Cross-Disciplinary Uses of Gamification in Organizations
    Oscar Bernardes, Vanessa Amorim and António Carrizo Moreira
    eBook
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    RRP $480.69
    $432.62
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  • Next-Generation Applications and Implementations of Gamification Systems - Filipe Portela
    Next-Generation Applications and Implementations of Gamification Systems
    Filipe Portela and Ricardo Queirós
    eBook
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    RRP $394.89
    $355.40
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  • Research Anthology on Game Design, Development, Usage, and Social Impact - Information Resources Management Association
    Research Anthology on Game Design, Development, Usage, and Social Impact
    Information Resources Management Association
    eBook
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    RRP $2097.69
    $1887.92
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  • Integrated Storytelling by Design : Concepts, Principles and Methods for New Narrative Dimensions - Klaus Sommer Paulsen
    Integrated Storytelling by Design
    Concepts, Principles and Methods for New Narrat...
    Klaus Sommer Paulsen
    eText
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    $83.75
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  • How to Thrive in the Games Industry : The Long Game - Harvey Newman
    How to Thrive in the Games Industry
    The Long Game
    Harvey Newman
    eText
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    $108.89
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  • Game AI Uncovered : Volume Five - Paul Roberts
    Game AI Uncovered
    Volume Five
    Paul Roberts
    eText
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    $115.49
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  • Affective Learning and Serious Games - Kaoru Sumi
    Affective Learning and Serious Games
    Kaoru Sumi
    eText
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    $108.89
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  • The Game Maker's Apprentice : Game Development for Beginners - Jacob Habgood
    The Game Maker's Apprentice
    Game Development for Beginners
    Jacob Habgood and Mark Overmars
    eText
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    $54.99
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  • HTML5 Games : Creating Fun with HTML5, CSS3 and WebGL - Jacob Seidelin
    HTML5 Games
    Creating Fun with HTML5, CSS3 and WebGL
    Jacob Seidelin
    eText
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    $51.69
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  • Computer Animation : Algorithms and Techniques - Rick Parent
    Computer Animation
    Algorithms and Techniques
    Rick Parent
    eText
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    $82.99
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  • Racing the Beam : The Atari Video Computer System - Nick Montfort
    Racing the Beam
    The Atari Video Computer System
    Nick Montfort and Ian Bogost
    eText
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    $30.86
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  • Persuasive Games : The Expressive Power of Videogames - Ian Bogost
    Persuasive Games
    The Expressive Power of Videogames
    Ian Bogost
    eText
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    $36.42
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  • Communities of Play : Emergent Cultures in Multiplayer Games and Virtual Worlds - Celia Pearce
    Communities of Play
    Emergent Cultures in Multiplayer Games and Virt...
    Celia Pearce
    eText
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    $33.39
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  • Codename Revolution : The Nintendo Wii Platform - Steven E. Jones
    Codename Revolution
    The Nintendo Wii Platform
    Steven E. Jones and George K. Thiruvathukal
    eText
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    $27.31
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  • Games are not : The difficult and definitive guide to what video games are - David Myers
    Games are not
    The difficult and definitive guide to what vide...
    David Myers
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    $31.12
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  • Game-Based Learning in Action : How an Expert Affinity Group Teaches With Games - Matthew Farber
    Game-Based Learning in Action
    How an Expert Affinity Group Teaches With Games
    Matthew Farber
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    RRP $90.57
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  • Virtual Ascendance : Video Games and the Remaking of Reality - Devin C. Griffiths
    Virtual Ascendance
    Video Games and the Remaking of Reality
    Devin C. Griffiths
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    $49.49
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  • A Gamer's Introduction to Programming with MonoGame : Welcome Brave Adventurer! - Aaron Langille
    A Gamer's Introduction to Programming with MonoGame
    Welcome Brave Adventurer!
    Aaron Langille
    eText
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  • Cultural Perspectives in Video Game Audio - Mohammad R. Azadehfar
    Cultural Perspectives in Video Game Audio
    Mohammad R. Azadehfar
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  • From the Mental State of Noise to the New Frontiers of Techno-Human Cognition : Creative Disruptions Across AI, Gaming, Modelling, French Theory, and Politics - Cécile Malaspina
    From the Mental State of Noise to the New Frontiers of Techno-Human Cognition
    Creative Disruptions Across AI, Gaming, Modelli...
    Cécile Malaspina
    eText
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    $124.29
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  • The Game Needs to Change : Towards Sustainable Game Design - Patrick Prax
    The Game Needs to Change
    Towards Sustainable Game Design
    Patrick Prax, Clayton Whittle and Trevin York
    eText
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    $78.09
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  • Exploring Esports : Players, Fans, and the Esports Industry - Hee Jung Hong
    Exploring Esports
    Players, Fans, and the Esports Industry
    Hee Jung Hong and Sungkyung Kim
    eText
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  • Extending and Customizing Unreal Engine Editor : Methods for Improving Workflow and More Robust Scripting - Roger Mattsson
    Extending and Customizing Unreal Engine Editor
    Methods for Improving Workflow and More Robust ...
    Roger Mattsson
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  • The Pocket Mentor for Careers in VFX : The Pocket Mentors for Games Careers - David Ferreira
    The Pocket Mentor for Careers in VFX
    The Pocket Mentors for Games Careers
    David Ferreira
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  • Game Audio Programming 5 : Principles and Practices - Guy Somberg
    Game Audio Programming 5
    Principles and Practices
    Guy Somberg
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  • Esports and the World Anti-Doping Code : Routledge Research in Sport, Culture and Society - Lovely Dasgupta
    Esports and the World Anti-Doping Code
    Routledge Research in Sport, Culture and Society
    Lovely Dasgupta
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  • Education and Analog Role-Playing Games : Theory and Pedagogy, Volume 1 - Susan Haarman
    Education and Analog Role-Playing Games
    Theory and Pedagogy, Volume 1
    Susan Haarman
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  • Risk Management for Video Game Professionals : Navigating Uncertainty in Game Development - Liam Wickham
    Risk Management for Video Game Professionals
    Navigating Uncertainty in Game Development
    Liam Wickham
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  • Game AI Uncovered : Volume Four - Paul Roberts
    Game AI Uncovered
    Volume Four
    Paul Roberts
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  • How Video Games Made the Metaverse : From Pixels to Portals - Kelly Vero
    How Video Games Made the Metaverse
    From Pixels to Portals
    Kelly Vero
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  • The Role of Enemies in Military Shooter Video Games : On Hostile Ground - Kathrin Trattner
    The Role of Enemies in Military Shooter Video Games
    On Hostile Ground
    Kathrin Trattner
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  • Playing with Balance : Game Economy Design - Oscar Clark
    Playing with Balance
    Game Economy Design
    Oscar Clark
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  • The Laws of the Game : A Game Studies Book about Soccer - Miguel Sicart
    The Laws of the Game
    A Game Studies Book about Soccer
    Miguel Sicart and Bo Kampmann Walther
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  • Games That Haunt Us : Gothic Game Space as a Living Nightmare - Stephanie Farnsworth
    Games That Haunt Us
    Gothic Game Space as a Living Nightmare
    Stephanie Farnsworth
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  • Building Museum Games : A Practical Guide - Kellian Adams Pletcher
    Building Museum Games
    A Practical Guide
    Kellian Adams Pletcher
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  • Games User Research Cookbook : Tools and Techniques for Better Player Experience - Micha? Mycka
    Games User Research Cookbook
    Tools and Techniques for Better Player Experience
    Micha? Mycka
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  • Playing Politics in Digital Spaces : Life After Social Media - Frank Chouraqui
    Playing Politics in Digital Spaces
    Life After Social Media
    Frank Chouraqui, Alex Gekker, Bram Ieven, Saniye Ince and Sara Polak
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  • The Geopolitical Economy of Esports : Routledge Research in Sport, Culture and Society - Simon Chadwick
    The Geopolitical Economy of Esports
    Routledge Research in Sport, Culture and Society
    Simon Chadwick, Yue Meng-Lewis, Donna Wong and Paul Widdop
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  • Interaction and Player Research in Game Development : 4th International Workshop, WIPlay 2025, Belo Horizonte, Brazil, September 8, 2025, Proceedings - Ticianne Darin
    Interaction and Player Research in Game Development
    4th International Workshop, WIPlay 2025, Belo H...
    Ticianne Darin, Kamila Rios, Georgia Cruz, Leonardo Tórtoro and Diego Ricca
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  • Game Development with Godot 4 : A Complete Introduction - Alan Thorn
    Game Development with Godot 4
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    Alan Thorn
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  • Romance in the Digital Game : Routledge Advances in Popular Culture Studies - Amy Brierley-Beare
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    Amy Brierley-Beare
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  • The Fundamentals of C/C++ Game Programming : Using Target-based Development - Brian Beuken
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    Using Target-based Development
    Brian Beuken
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  • The Pocket Mentor for Game Artists : The Pocket Mentors for Games Careers - Sander Flisijn
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    The Pocket Mentors for Games Careers
    Sander Flisijn
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  • Demystifying Game Studies - Michael Heron
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    Michael Heron
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  • The Official Raspberry Pi Handbook 2026 : Astounding projects with Raspberry Pi computers - The Makers of Raspberry Pi Official magazine
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    The Makers of Raspberry Pi Official magazine
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  • The Gamer's Brain : How Neuroscience and UX Can Impact Video Game Design - Celia Hodent
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    Celia Hodent
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    David Lightbown
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  • Moral Conversion and Video Games : The Case of 'Spec Ops. The Line' - Frank G. Bosman
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    Frank G. Bosman
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  • IBM 1401 Programming Systems - Anonymous
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    Anonymous
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  • The Oak Ridge ALGOL Compiler for the Control Data Corporation 1604 : Preliminary Programmer's Manual - Bumgarner
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    Bumgarner
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  • Epistemic Genres : New Formations of Play - Gerald A. Voorhees
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    Gerald A. Voorhees, Joshua Call, Dr. Matthew Wysocki and Betsy Brey
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  • Foundational Techniques for Mastering Environment and Character Concept Art - Lee Stocks
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    Lee Stocks
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  • Education and Analog Role-Playing Games : TeachRPG - Tabletop Role-Playing Games in the Classroom, Volume II - Susan Haarman
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    Susan Haarman
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  • The Complete Guide to Photorealism for Visual Effects, Visualization, and Games - Eran Dinur
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