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eBooks > Non-Fiction > Computing & I.T. > Graphical & Digital Media Applications > Digital Animation
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Digital Animation

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  • Video Marketing Maker - Digital World
    Video Marketing Maker
    Digital World
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  • Indistinguishability Obfuscation from Well-Studied Assumptions : ACM Books - Aayush Jain
    Indistinguishability Obfuscation from Well-Studied Assumptions
    ACM Books
    Aayush Jain
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  • Calculated Imagery : A History of Computer Graphics in Hollywood Cinema - Mark J.P. Wolf
    Calculated Imagery
    A History of Computer Graphics in Hollywood Cinema
    Mark J.P. Wolf
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  • Animation in Austria : An Almost Invisible Art - Florian Schmidlechner
    Animation in Austria
    An Almost Invisible Art
    Florian Schmidlechner
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  • Learn Blender Simulations the Right Way : Transform your artistic vision into stunning, realistic simulations with Blender 4.0 - Stephen Pearson
    Learn Blender Simulations the Right Way
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    Stephen Pearson
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  • Using Digital Video in Initial Teacher Education : Critical Guides for Teacher Educators - John McCullagh
    Using Digital Video in Initial Teacher Education
    Critical Guides for Teacher Educators
    John McCullagh
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  • The Ultimate Guide to Virtual Production : Revolutionizing Filmmaking and Beyond - Richard Frantzén
    The Ultimate Guide to Virtual Production
    Revolutionizing Filmmaking and Beyond
    Richard Frantzén
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  • Architecture and Videogames : Intersecting Worlds - Vincent Hui
    Architecture and Videogames
    Intersecting Worlds
    Vincent Hui, Ryan Scavnicky and Tatiana Estrina
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  • Expressive Iteration : Designing for Meaningful Routines - Kenny K.N. Chow
    Expressive Iteration
    Designing for Meaningful Routines
    Kenny K.N. Chow
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  • Mastering Clip Studio Paint : Discover advanced CSP techniques to create breathtaking illustrations quickly and easily - Bruna Belfort
    Mastering Clip Studio Paint
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    Bruna Belfort
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  • Teaching Video Game Design Fundamentals : A Guide for Educating with Practical Examples and Learning Materials - Andy Sandham
    Teaching Video Game Design Fundamentals
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    Andy Sandham
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  • Designing the BBC : A History of Motion Graphics - Iain Macdonald
    Designing the BBC
    A History of Motion Graphics
    Iain Macdonald and Paula Williams
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  • Graphics and Visualization : Principles & Algorithms - T. Theoharis
    Graphics and Visualization
    Principles & Algorithms
    T. Theoharis, Georgios Papaioannou, Nikolaos Platis and Nicholas M. Patrikalakis
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  • Symbolic Dynamics and Geometry : Using D* in Graphics and Game Programming - Brian Guenter
    Symbolic Dynamics and Geometry
    Using D* in Graphics and Game Programming
    Brian Guenter and Sung-Hee Lee
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  • GPU Pro 2 - Wolfgang Engel
    GPU Pro 2
    Wolfgang Engel
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  • Interaction Design for 3D User Interfaces : The World of Modern Input Devices for Research, Applications, and Game Development - Francisco R. Ortega
    Interaction Design for 3D User Interfaces
    The World of Modern Input Devices for Research,...
    Francisco R. Ortega, Fatemeh Abyarjoo, Armando Barreto, Naphtali Rishe and Malek Adjouadi
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  • GPU Pro 7 : Advanced Rendering Techniques - Wolfgang Engel
    GPU Pro 7
    Advanced Rendering Techniques
    Wolfgang Engel
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  • Game Physics Engine Development : How to Build a Robust Commercial-Grade Physics Engine for your Game - Ian Millington
    Game Physics Engine Development
    How to Build a Robust Commercial-Grade Physics ...
    Ian Millington
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  • Intimate Animation - Ben Mitchell
    Intimate Animation
    Ben Mitchell and Laura-Beth Cowley
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  • Story Structure and Development : A Guide for Animators, VFX Artists, Game Designers, and XR Creators - Craig Caldwell
    Story Structure and Development
    A Guide for Animators, VFX Artists, Game Design...
    Craig Caldwell
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  • Dreaming a way (of) Life : The Films of Lewis Klahr - Chris Robinson
    Dreaming a way (of) Life
    The Films of Lewis Klahr
    Chris Robinson
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  • The Pocket Mentor for Video Game UX UI : The Pocket Mentors for Games Careers - Simon Brewer
    The Pocket Mentor for Video Game UX UI
    The Pocket Mentors for Games Careers
    Simon Brewer
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  • The Nightmare Before Christmas : Animation: Key Films/Filmmakers - Dr. Filipa Antunes
    The Nightmare Before Christmas
    Animation: Key Films/Filmmakers
    Dr. Filipa Antunes, Ms. Brittany Eldridge and Rebecca Williams
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  • Mr. In-Between : My Life in the Middle of the Animation Revolution - Bill Kroyer
    Mr. In-Between
    My Life in the Middle of the Animation Revolution
    Bill Kroyer
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  • Essential Mathematics for Games and Interactive Applications - James M. Van Verth
    Essential Mathematics for Games and Interactive Applications
    James M. Van Verth and Lars M. Bishop
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  • GPGPU Programming for Games and Science - David H. Eberly
    GPGPU Programming for Games and Science
    David H. Eberly
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  • 3D Graphics for Game Programming - JungHyun Han
    3D Graphics for Game Programming
    JungHyun Han
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  • 3D Game Engine Architecture : Engineering Real-Time Applications with Wild Magic - David Eberly
    3D Game Engine Architecture
    Engineering Real-Time Applications with Wild Magic
    David Eberly
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    $302.50
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  • Mathematics Education for a New Era : Video Games as a Medium for Learning - Keith Devlin
    Mathematics Education for a New Era
    Video Games as a Medium for Learning
    Keith Devlin
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    $81.39
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  • Audio Anecdotes : Tools, Tips, and Techniques for Digital Audio - Ken Greenebaum
    Audio Anecdotes
    Tools, Tips, and Techniques for Digital Audio
    Ken Greenebaum and Ronen Barzel
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    $118.80
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  • The Game Programmer's Guide to Torque : Under the Hood of the Torque Game Engine - Edward F. Maurina
    The Game Programmer's Guide to Torque
    Under the Hood of the Torque Game Engine
    Edward F. Maurina
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  • GPU PRO 3 : Advanced Rendering Techniques - Wolfgang Engel
    GPU PRO 3
    Advanced Rendering Techniques
    Wolfgang Engel
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  • Real-Time Volume Graphics - Klaus Engel
    Real-Time Volume Graphics
    Klaus Engel, Markus Hadwiger, Joe Kniss, Christof Rezk-Salama and Daniel Weiskopf
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  • Alternate Reality Games : Gamification for Performance - Charles Palmer
    Alternate Reality Games
    Gamification for Performance
    Charles Palmer and Andy Petroski
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  • Advanced Game Development with Programmable Graphics Hardware - Alan Watt
    Advanced Game Development with Programmable Graphics Hardware
    Alan Watt and Fabio Policarpo
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  • Real-Time Shading - Marc Olano
    Real-Time Shading
    Marc Olano, John Hart, Wolfgang Heidrich and Michael McCool
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  • Essentials of Interactive Computer Graphics : Concepts and Implementation - Kelvin Sung
    Essentials of Interactive Computer Graphics
    Concepts and Implementation
    Kelvin Sung, Peter Shirley and Steven Baer
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    $218.90
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  • Discrete Simulation and Animation for Mining Engineers - John Sturgul
    Discrete Simulation and Animation for Mining Engineers
    John Sturgul
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  • Game Physics Pearls - Gino van den Bergen
    Game Physics Pearls
    Gino van den Bergen and Dirk Gregorius
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  • Real-Time Shadows - Elmar Eisemann
    Real-Time Shadows
    Elmar Eisemann, Michael Schwarz, Ulf Assarsson and Michael Wimmer
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  • Audio Anecdotes II : Tools, Tips, and Techniques for Digital Audio - Ken Greenebaum
    Audio Anecdotes II
    Tools, Tips, and Techniques for Digital Audio
    Ken Greenebaum
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  • Maple Animation - John F. Putz
    Maple Animation
    John F. Putz
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  • Digital Video Transcoding for Transmission and Storage - Huifang Sun
    Digital Video Transcoding for Transmission and Storage
    Huifang Sun, Tihao Chiang and Xuemin Chen
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  • Isosurfaces : Geometry, Topology, and Algorithms - Rephael Wenger
    Isosurfaces
    Geometry, Topology, and Algorithms
    Rephael Wenger
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  • Start Your YouTube Channel in 5 Easy Steps - Richard Turner
    Start Your YouTube Channel in 5 Easy Steps
    Richard Turner
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  • Earning Online : 1, #1 - Dr Naim Tahir Baig
    Earning Online
    1, #1
    Dr Naim Tahir Baig
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  • The Complete Guide to Adobe Premiere Pro 2025 : Master video editing with expert tips, techniques, and workflows - Najihah Najlaa
    The Complete Guide to Adobe Premiere Pro 2025
    Master video editing with expert tips, techniqu...
    Najihah Najlaa
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  • Dramatic Storytelling and Narrative Design : A Writer's Guide to Video Games and Transmedia - Ross Berger
    Dramatic Storytelling and Narrative Design
    A Writer's Guide to Video Games and Transmedia
    Ross Berger
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  • Animation Nation : How We Built A Cartoon Empire - Michael Hirsh
    Animation Nation
    How We Built A Cartoon Empire
    Michael Hirsh
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  • Mastering Canva's AI Features : A Comprehensive Guide - Steve Ramer
    Mastering Canva's AI Features
    A Comprehensive Guide
    Steve Ramer
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  • The Pocket Mentor for Game Audio : The Pocket Mentors for Games Careers - Greg Lester
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    Greg Lester and Jonny Sands
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  • Learning Video Game Design on the Tabletop - Ethan Ham
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    Ethan Ham
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  • Animation in Croatia : Zagreb School and Beyond - Midhat Ajanovi?
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    Zagreb School and Beyond
    Midhat Ajanovi?
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  • Fundamental Level Design and Analysis : A to B - Michael Beardwood
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    Michael Beardwood
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  • Music and Sonic Environments in Video Games : Listening to and Performing Ludic Soundscapes - Kate Galloway
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    Kate Galloway and Elizabeth Hambleton
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  • Extending Virtual Worlds : Advanced Design for Virtual Environments - Ann Latham Cudworth
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  • On the Animation Trail : 20 Years of Animation Festival History - Nancy Denney-Phelps
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