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eBooks > Non-Fiction > Computing & I.T. > Graphical & Digital Media Applications > Digital Animation
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Digital Animation

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  • How to Cheat in Maya 2014 : Tools and Techniques for Character Animation - Kenny Roy
    How to Cheat in Maya 2014
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    Kenny Roy
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  • Virtual Vixens : 3D Character Modeling and Scene Placement - Arndt Von Koenigsmarck
    Virtual Vixens
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    Arndt Von Koenigsmarck
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  • Directing for Animation : Everything You Didn't Learn in Art School - Tony Bancroft
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    Tony Bancroft
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  • Interactive Design for New Media and the Web - Nick Iuppa
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    Nick Iuppa
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  • How to Cheat in 3ds Max 2014 : Get Spectacular Results Fast - Michael McCarthy
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    Michael McCarthy
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  • iOS Game Programming with Xcode and Cocos2d - Justin Dike
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    Justin Dike
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  • Unity 4 Fundamentals : Get Started at Making Games with Unity - Alan Thorn
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    Alan Thorn
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  • Creating Visual Effects in Maya : Fire, Water, Debris, and Destruction - Lee Lanier
    Creating Visual Effects in Maya
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    Lee Lanier
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  • Production Pipeline Fundamentals for Film and Games - Renee Dunlop
    Production Pipeline Fundamentals for Film and Games
    Renee Dunlop
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  • Vintage Game Consoles : An Inside Look at Apple, Atari, Commodore, Nintendo, and the Greatest Gaming Platforms of All Time - Bill Loguidice
    Vintage Game Consoles
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    Bill Loguidice
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  • The Essential Guide to Game Audio : The Theory and Practice of Sound for Games - Steve Horowitz
    The Essential Guide to Game Audio
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    Steve Horowitz and Scott Looney
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  • Performing Beauty in Participatory Art and Culture : Routledge Advances in Art and Visual Studies - Falk Heinrich
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    Routledge Advances in Art and Visual Studies
    Falk Heinrich
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  • Adobe Flash Professional CC Classroom in a Book (2014 release) - Russell Chun
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    Russell Chun
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  • MoCap for Artists : Workflow and Techniques for Motion Capture - Midori Kitagawa
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    Workflow and Techniques for Motion Capture
    Midori Kitagawa and Brian Windsor
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  • Flash XML Applications : Use AS2 and AS3 to Create Photo Galleries, Menus, and Databases - Joachim Schnier
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    Joachim Schnier
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  • Realistic Architectural Rendering with 3ds Max and V-Ray - Jamie Cardoso
    Realistic Architectural Rendering with 3ds Max and V-Ray
    Jamie Cardoso
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  • Character Modeling with Maya and ZBrush : Professional polygonal modeling techniques - Jason Patnode
    Character Modeling with Maya and ZBrush
    Professional polygonal modeling techniques
    Jason Patnode
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  • Building Interactive Worlds in 3D : Virtual Sets and Pre-visualization for Games, Film & the Web - Jean-Marc Gauthier
    Building Interactive Worlds in 3D
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    Jean-Marc Gauthier
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  • Professional Web Video : Plan, Produce, Distribute, Promote, and Monetize Quality Video - Richard Harrington
    Professional Web Video
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    Richard Harrington
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  • Tradigital Maya : A CG Animator's Guide to Applying the Classical Principles of Animation - Lee Montgomery
    Tradigital Maya
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    Lee Montgomery
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  • 3D Art Essentials : The Fundamentals of 3D Modeling, Texturing, and Animation - Ami Chopine
    3D Art Essentials
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    Ami Chopine
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  • 3ds Max Modeling for Games: Volume II : Insider's Guide to Stylized Modeling - Andrew Gahan
    3ds Max Modeling for Games: Volume II
    Insider's Guide to Stylized Modeling
    Andrew Gahan
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  • Set the Action! Creating Backgrounds for Compelling Storytelling in Animation, Comics, and Games : Creating Backgrounds for Compelling Storytelling in Animation, Comics, and Games - Elvin Hernandez
    Set the Action! Creating Backgrounds for Compelling Storytelling in Animation, Comics, and Games
    Creating Backgrounds for Compelling Storytellin...
    Elvin Hernandez
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  • The Video Game Industry : Formation, Present State, and Future - Peter Zackariasson
    The Video Game Industry
    Formation, Present State, and Future
    Peter Zackariasson
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  • Real-time 3D Character Animation with Visual C++ - Nik Lever
    Real-time 3D Character Animation with Visual C++
    Nik Lever
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  • How to Cheat in Maya 2013 : Tools and Techniques for Character Animation - Eric Luhta
    How to Cheat in Maya 2013
    Tools and Techniques for Character Animation
    Eric Luhta
    eText
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  • 3ds Max Design Architectural Visualization : For Intermediate Users - Brian L. Smith
    3ds Max Design Architectural Visualization
    For Intermediate Users
    Brian L. Smith
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  • Character Animation Fundamentals : Developing Skills for 2D and 3D Character Animation - Steve Roberts
    Character Animation Fundamentals
    Developing Skills for 2D and 3D Character Anima...
    Steve Roberts
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  • Rendering with mental ray and 3ds Max - Joep van der Steen
    Rendering with mental ray and 3ds Max
    Joep van der Steen
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  • Tony White's Animator's Notebook : Personal Observations on the Principles of Movement - Tony White
    Tony White's Animator's Notebook
    Personal Observations on the Principles of Move...
    Tony White
    eText
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  • Stop Motion : Passion, Process and Performance - Barry Purves
    Stop Motion
    Passion, Process and Performance
    Barry Purves
    eText
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  • 3d Automotive Modeling : An Insider's Guide to 3d Car Modeling and Design for Games and Film - Andrew Gahan
    3d Automotive Modeling
    An Insider's Guide to 3d Car Modeling and Desig...
    Andrew Gahan
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  • Action Analysis for Animators - Chris Webster
    Action Analysis for Animators
    Chris Webster
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  • Photoshop 3D for Animators - Rafiq Elmansy
    Photoshop 3D for Animators
    Rafiq Elmansy
    eText
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  • An Essential Introduction to Maya Character Rigging with DVD - Cheryl Cabrera
    An Essential Introduction to Maya Character Rigging with DVD
    Cheryl Cabrera
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  • Animating with Stop Motion Pro - Mark Sawicki
    Animating with Stop Motion Pro
    Mark Sawicki
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  • Photoshop for Video - Richard Harrington
    Photoshop for Video
    Richard Harrington
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  • Rotoscoping : Techniques and Tools for the Aspiring Artist - Benjamin Bratt
    Rotoscoping
    Techniques and Tools for the Aspiring Artist
    Benjamin Bratt
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  • Producing Games : From Business and Budgets to Creativity and Design - D Cohen
    Producing Games
    From Business and Budgets to Creativity and Design
    D Cohen
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  • Poly-Modeling with 3ds Max : Thinking Outside of the Box - Todd Daniele
    Poly-Modeling with 3ds Max
    Thinking Outside of the Box
    Todd Daniele
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  • Animation from Pencils to Pixels : Classical Techniques for the Digital Animator - Tony White
    Animation from Pencils to Pixels
    Classical Techniques for the Digital Animator
    Tony White
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  • How to Make Animated Films : Tony White's Complete Masterclass on the Traditional Principals of Animation - Tony White
    How to Make Animated Films
    Tony White's Complete Masterclass on the Tradit...
    Tony White
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  • Getting Started in 3D with 3ds Max : Model, Texture, Rig, Animate, and Render in 3ds Max - Ted Boardman
    Getting Started in 3D with 3ds Max
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    Ted Boardman
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  • Vegas Pro 11 Editing Workshop - Douglas Spotted Eagle
    Vegas Pro 11 Editing Workshop
    Douglas Spotted Eagle
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  • Trade Secrets : Rowland B. Wilson's Notes on Design for Cartooning and Animation - Rowland Wilson
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    Rowland Wilson
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  • Professional Manga : Digital Storytelling with Manga Studio EX - Steve Horton
    Professional Manga
    Digital Storytelling with Manga Studio EX
    Steve Horton
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  • Interactive Storytelling for Video Games : A Player-Centered Approach to Creating Memorable Characters and Stories - Josiah Lebowitz
    Interactive Storytelling for Video Games
    A Player-Centered Approach to Creating Memorabl...
    Josiah Lebowitz and Chris Klug
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  • 3ds Max 8 MAXScript Essentials - Autodesk
    3ds Max 8 MAXScript Essentials
    Autodesk
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  • Flash Advertising : Flash Platform Development of Microsites, Advergames and Branded Applications - Jason Fincanon
    Flash Advertising
    Flash Platform Development of Microsites, Adver...
    Jason Fincanon
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  • Digital Sculpting with Mudbox : Essential Tools and Techniques for Artists - Mike de la Flor
    Digital Sculpting with Mudbox
    Essential Tools and Techniques for Artists
    Mike de la Flor
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  • Autodesk Combustion 4 Fundamentals Courseware - Autodesk
    Autodesk Combustion 4 Fundamentals Courseware
    Autodesk
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  • End-to-End Game Development : Creating Independent Serious Games and Simulations from Start to Finish - Nick Iuppa
    End-to-End Game Development
    Creating Independent Serious Games and Simulati...
    Nick Iuppa and Terry Borst
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  • 3D Motion Graphics for 2D Artists : Conquering the Third Dimension - Bill Byrne
    3D Motion Graphics for 2D Artists
    Conquering the Third Dimension
    Bill Byrne
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  • The Immersive Worlds Handbook : Designing Theme Parks and Consumer Spaces - Scott Lukas
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    Scott Lukas
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  • Directing the Story : Professional Storytelling and Storyboarding Techniques for Live Action and Animation - Francis Glebas
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    Francis Glebas
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  • Creating 3D Game Art for the iPhone with Unity : Featuring modo and Blender pipelines - Wes McDermott
    Creating 3D Game Art for the iPhone with Unity
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    Wes McDermott
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  • The Focal Easy Guide to Combustion 4 : For New Users and Professionals - Gary Davis
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    Gary Davis
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  • After Effects Expressions - Marcus Geduld
    After Effects Expressions
    Marcus Geduld
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  • Elemental Magic , Volume 2 : The Technique of Special Effects Animation - Joseph Gilland
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    The Technique of Special Effects Animation
    Joseph Gilland
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  • Houdini On the Spot : Time-Saving Tips and Shortcuts from the Pros - Craig Zerouni
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    Craig Zerouni
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  • Cinema 4D 11 Workshop - Arndt von Koenigsmarck
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    Arndt von Koenigsmarck
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  • Flash Cinematic Techniques : Enhancing Animated Shorts and Interactive Storytelling - Chris Jackson
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  • Animated Realism : A Behind The Scenes Look at the Animated Documentary Genre - Judith Kriger
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    Judith Kriger
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  • How to Cheat in Adobe Flash CS5 : The Art of Design and Animation - Chris Georgenes
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    Chris Georgenes
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    3dtotal.Com
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  • Creating Games with Unity and Maya : How to Develop Fun and Marketable 3D Games - Adam Watkins
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    Adam Watkins
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  • Comics for Film, Games, and Animation : Using Comics to Construct Your Transmedia Storyworld - Tyler Weaver
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    Tyler Weaver
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  • Pushing Pixels : Secret Weapons for the Modern Flash Animator - Chris Georgenes
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  • Getting Started in ZBrush : An Introduction to Digital Sculpting and Illustration - Greg Johnson
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  • A Broadcast Engineering Tutorial for Non-Engineers - Skip Pizzi
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    Skip Pizzi and Graham Jones
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  • Finish Your Film! Tips and Tricks for Making an Animated Short in Maya - Kenny Roy
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    Kenny Roy
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  • How to Cheat in Adobe Flash CC : The Art of Design and Animation - Chris Georgenes
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  • Real World Modo: The Authorized Guide : In the Trenches with Modo - Wes McDermott
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  • Unified Discourse Analysis : Language, Reality, Virtual Worlds and Video Games - James Paul Gee
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    James Paul Gee
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  • After Effects and Cinema 4D Lite : 3D Motion Graphics and Visual Effects Using CINEWARE - Chris Jackson
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  • The Ultimate Unofficial Guide to Strategies for Minecrafters : Everything You Need to Know to Build, Explore, Attack, and Survive in the World of Minecraft - Instructables.com
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  • Architectural Rendering with 3ds Max and V-Ray : Photorealistic Visualization - Markus Kuhlo
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    Karen Sullivan
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  • Story and Simulations for Serious Games : Tales from the Trenches - Nick Iuppa
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  • Fire Phone: Out of the Box : A get-started-now guide to Firefly, Mayday, Dynamic Perspective, and other new features - Brian Sawyer
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  • OpenGL ES 3.0 Programming Guide : OpenGL - Dan Ginsburg
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