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eBooks > Non-Fiction > Computing & I.T. > Graphical & Digital Media Applications > Computer Games Design
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Computer Games Design

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  • Press Start : The Complete History of Video Gaming From Mario to Minecraft - Erwan Cario
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  • How a Game Lives - Jacob Geller
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  • Playmakers : The Inside Stories of 30 Iconic Videogames, From Pong to Baldur's Gate 3 - Edge Magazine
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    Edge Magazine
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    Sander Flisijn
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  • Emerging Genres : New Formations of Games - Joshua Call
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    Joshua Call, Betsy Brey, Gerald A. Voorhees and Dr. Matthew Wysocki
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  • Next Level : Making Games That Make Themselves - Dr Michael Cook
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  • Nostalgia and Videogame Music : A Primer of Case Studies, Theories, and Analyses for the Player-Academic - Vincent E. Rone
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    Vincent E. Rone, Can Aksoy and Sarah Pozderac-Chenevey
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  • The Music of Nobuo Uematsu in the Final Fantasy Series : Studies in Game Sound and Music - Richard Anatone
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  • Designing Video Games : A step-by-step guide to creating great games - Stuart Maine
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  • The Pocket Mentor for Careers in VFX : The Pocket Mentors for Games Careers - David Ferreira
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    David Ferreira
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    C. Kempshall
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    Ryan Lizardi
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  • Gaming Utopia : Ludic Worlds in Art, Design, and Media - Claudia Costa Pederson
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  • Costume Design for Video Games : An Exploration of Historical and Fantastical Skins - Author
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  • Worldbuilding for Game Designers : CRC Press Guides to Tabletop Game Design - Steve Dee
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  • The Cores of Game Design : Mechanics, Economics, Narrative, and Aesthetics - Yvens R. Serpa
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  • Cardboard Ghosts : Using Physical Games to Model and Critique Systems - Amabel Holland
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  • Storytelling for Spatial Computing and Mixed Reality : The Art of Augmenting Imagination - Rob Morgan
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    Rob Morgan
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  • The Metal Gear Solid Series : Critical Essays and New Perspectives - Steven Kielich
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    Steven Kielich and Chris Hall
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  • Allegorithmic : The Company That Brought Substance to the World of 3D - Sébastien Deguy
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    Sébastien Deguy
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  • Face It : A Visual Reference for Multi-Ethnic Facial Modeling - Patricia Beckmann-Wells
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    Chico Spans
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  • The saga Uncharted : Chronicles of an explorer - Nicolas Deneschau
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  • The Pocket Mentor for Video Game UX UI : The Pocket Mentors for Games Careers - Simon Brewer
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  • Mastering Technical Art in Unreal Engine : World Building - Greg Penninck
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  • The Rise of the Roguelite : Inside a Gaming Phenomenon - James Cartlidge
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  • Push Play : Gaming For a Better World - Songyee Yoon
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    Songyee Yoon
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  • Video Game Level Design : How to Create Video Games with Emotion, Interaction, and Engagement - Michael Salmond
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    Michael Salmond
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  • The Pocket Mentor for Animators : The Pocket Mentors for Games Careers - Hollie Newsham
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  • Playful Classics : Classical Reception as a Creative Process - Dr Juliette Harrisson
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    Dr Juliette Harrisson, Dr Martin Lindner and Luis Unceta Gómez
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    Michael Beardwood
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  • Code the Classics Volume I - David Crookes
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    David Crookes, Andrew Gillett, Liz Upton, Eben Upton and Allister Brimble
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    Dariush Derakhshani
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    Robert Houghton
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  • Rig it Right! : Maya Animation Rigging Concepts - Tina O'Hailey
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  • Retro Gaming with Raspberry Pi : Nearly 200 Pages of Video Game Projects - The Makers of The MagPi magazine
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