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eBooks > Non-Fiction > Computing & I.T. > Graphical & Digital Media Applications > Computer Games Design
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Computer Games Design

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  • Next Level : Making Games That Make Themselves - Dr Mike Cook
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  • The Complete Guide to Photorealism for Visual Effects, Visualization, and Games - Eran Dinur
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  • Playmakers : The Inside Stories of 30 Iconic Videogames, From Pong to Baldur's Gate 3 - Edge Magazine
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  • How to Cheat in Maya 2026 : Tools & Techniques for Animators - Kenny Roy
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  • Games That Haunt Us : Gothic Game Space as a Living Nightmare - Stephanie Farnsworth
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  • Nostalgia and Videogame Music : A Primer of Case Studies, Theories, and Analyses for the Player-Academic - Vincent E. Rone
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  • The Music of Nobuo Uematsu in the Final Fantasy Series : Studies in Game Sound and Music - Richard Anatone
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    Richard Anatone
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  • Emerging Genres : New Formations of Games - Joshua Call
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  • Gaming Utopia : Ludic Worlds in Art, Design, and Media - Claudia Costa Pederson
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    Claudia Costa Pederson
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    Nicolas Deneschau and Bruno Provezza
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  • The Cores of Game Design : Mechanics, Economics, Narrative, and Aesthetics - Yvens R. Serpa
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  • Worldbuilding for Game Designers : CRC Press Guides to Tabletop Game Design - Steve Dee
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  • Make games with Python : Create your own entertainment with Raspberry Pi - Sean M. Tracey
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  • Storytelling for Spatial Computing and Mixed Reality : The Art of Augmenting Imagination - Rob Morgan
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  • Press Start : The Complete History of Video Gaming From Mario to Minecraft - Erwan Cario
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    Erwan Cario
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  • World Design for 2D Action-Adventures : Level Design Practices - Christopher W. Totten
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    Christopher W. Totten and Adrian Sandoval
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  • The Metal Gear Solid Series : Critical Essays and New Perspectives - PhD Steven Kielich
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    PhD Steven Kielich and Dr. Chris Hall
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  • Cardboard Ghosts : Using Physical Games to Model and Critique Systems - Amabel Holland
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    Amabel Holland
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  • Mastering Technical Art in Unreal Engine : World Building - Greg Penninck
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    Greg Penninck and Stuart Butler
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  • Mastering Technical Art in Unreal Engine : Materials and VFX - Greg Penninck
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  • Allegorithmic : The Company That Brought Substance to the World of 3D - Sébastien Deguy
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    Sébastien Deguy
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  • Designing Video Games : A step-by-step guide to creating great games - Stuart Maine
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    Stuart Maine
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  • Playtesting Best Practices : Real World and Online - Chris Backe
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  • Animation Craft : For 3D and 2D Animators - Jonathan Annand
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  • Graphic Design for Board Games : CRC Press Guides to Tabletop Game Design - Daniel Solis
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  • Eugene Jarvis : King of the Arcade - Dr Matthew Thomas Payne
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  • The Pocket Mentor for Video Game UX UI : The Pocket Mentors for Games Careers - Simon Brewer
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    Simon Brewer
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  • Anatomy of Game Design - Tom Smith
    Anatomy of Game Design
    Tom Smith
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  • Farming Simulator Modding with Blender : A Step-by-step Guide to Creating, Optimizing and Publishing Mods - Jason van Gumster
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  • Video Game Level Design : How to Create Video Games with Emotion, Interaction, and Engagement - Michael Salmond
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    Michael Salmond
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  • Code the Classics Volume I - David Crookes
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    David Crookes, Andrew Gillett, Liz Upton, Eben Upton and Allister Brimble
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    Andy Hall
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    Chico Spans
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  • Face It : A Visual Reference for Multi-Ethnic Facial Modeling - Patricia Beckmann-Wells
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  • The Pocket Mentor for Animators : The Pocket Mentors for Games Careers - Hollie Newsham
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    Hollie Newsham
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    Chris Roda
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  • Retro Gaming with Raspberry Pi : Nearly 200 Pages of Video Game Projects - The Makers of The MagPi magazine
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    The Makers of The MagPi magazine
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