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eBooks > Non-Fiction > Computing & I.T. > Computer Programming & Software Development > Graphics Programming
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Graphics Programming

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  • Design Research Through Practice : From the Lab, Field, and Showroom - Ilpo Koskinen
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    Recent Advances in the 3D Physiological Human
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  • Online Worlds : Convergence of the Real and the Virtual - William Sims Bainbridge
    Online Worlds
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  • Modeling and Simulating Bodies and Garments : Computer Science (R0) - Nadia Magnenat-Thalmann
    Modeling and Simulating Bodies and Garments
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  • Programming with Quartz : 2D and PDF Graphics in Mac OS X - David Gelphman
    Programming with Quartz
    2D and PDF Graphics in Mac OS X
    David Gelphman and Bunny Laden
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    Digital Video and HD
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  • Understanding Augmented Reality : Concepts and Applications - Alan B. Craig
    Understanding Augmented Reality
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    Alan B. Craig
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  • Rotation Transforms for Computer Graphics : Computer Science (R0) - John Vince
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  • Integrated Graphic and Computer Modelling : Computer Science (R0) - Adrian Thomas
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  • Mathematics for Computer Graphics : Computer Science (R0) - John A. Vince
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    John A. Vince
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  • Guide to Computational Geometry Processing : Foundations, Algorithms, and Methods - J. Andreas Bærentzen
    Guide to Computational Geometry Processing
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    J. Andreas Bærentzen, Jens Gravesen, Henrik Aanæs and François Anton
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    3D Computer Vision
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  • Virtual Material Acquisition and Representation for Computer Graphics : Synthesis Lectures on Visual Computing: Computer Graphics, Animation, Computational Photography and Imaging - Dar'ya Guarnera
    Virtual Material Acquisition and Representation for Computer Graphics
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  • Advanced Methods in Computer Graphics : With examples in OpenGL - Ramakrishnan Mukundan
    Advanced Methods in Computer Graphics
    With examples in OpenGL
    Ramakrishnan Mukundan
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  • Interactive 3D Multimedia Content : Models for Creation, Management, Search and Presentation - Wojciech Cellary
    Interactive 3D Multimedia Content
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    Wojciech Cellary and ?Krzysztof Walczak
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  • Introduction to Computer Graphics : Using Java 2D and 3D - Frank Klawonn
    Introduction to Computer Graphics
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    Frank Klawonn
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  • Knowledge Visualization Currents : From Text to Art to Culture - Francis T. Marchese
    Knowledge Visualization Currents
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    Francis T. Marchese and Ebad Banissi
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  • Consumer Depth Cameras for Computer Vision : Research Topics and Applications - Kurt Konolige
    Consumer Depth Cameras for Computer Vision
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    Kurt Konolige, Juergen Gall, Helmut Grabner, Xiaofeng Ren and Andrea Fossati
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  • New Developments in the Visualization and Processing of Tensor Fields : Dagstuhl 2009 Seminar - David H. Laidlaw
    New Developments in the Visualization and Processing of Tensor Fields
    Dagstuhl 2009 Seminar
    David H. Laidlaw and Anna Vilanova
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  • Image and Video-Based Artistic Stylisation : Computer Science (R0) - Author
    Image and Video-Based Artistic Stylisation
    Computer Science (R0)
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  • Disney Stories : Getting to Digital - Krystina Madej
    Disney Stories
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    Krystina Madej and Newton Lee
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  • Crowd Simulation : Computer Science (R0) - Daniel Thalmann
    Crowd Simulation
    Computer Science (R0)
    Daniel Thalmann and Soraia Raupp Musse
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  • Recent Trends in Intelligence Enabled Research : Proceedings of the 5th International Symposium on Signal and Image Processing, ISSIP 2024 - Siddhartha Bhattacharyya
    Recent Trends in Intelligence Enabled Research
    Proceedings of the 5th International Symposium ...
    Siddhartha Bhattacharyya and Debabrata Samanta
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  • Graph-Based Representations in Pattern Recognition : 14th IAPR-TC-15 International Workshop, GbRPR 2025, Caen, France, June 25-27, 2025, Proceedings - Luc Brun
    Graph-Based Representations in Pattern Recognition
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    Luc Brun, Vincenzo Carletti, Sébastien Bougleux and Benoît Gaüzère
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  • Algorithms and Complexity : 14th International Conference, CIAC 2025, Rome, Italy, June 10-12, 2025, Proceedings, Part I - Irene Finocchi
    Algorithms and Complexity
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  • Mathematics and Applications of Computer Graphics : Computer Science (R0) - Jun Mitani
    Mathematics and Applications of Computer Graphics
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    Jun Mitani, Kenshi Takayama, Yoshinori Dobashi, Tomohiko Mukai and Makoto Fujisawa
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  • Interactive Media for Cultural Heritage : Computer Science (R0) - Fotis Liarokapis
    Interactive Media for Cultural Heritage
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    Fotis Liarokapis, Maria Shehade, Andreas Aristidou and Yiorgos Chrysanthou
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  • A Beginner's Guide to Digital Image Repair in Photoshop: Volume 1 : Touching Up Your Historical Photos - Jennifer Harder
    A Beginner's Guide to Digital Image Repair in Photoshop: Volume 1
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  • Blender Scripting with Python : Automate Tasks, Write Helper Tools, and Procedurally Generate Models in Blender 4 - Isabel Lupiani
    Blender Scripting with Python
    Automate Tasks, Write Helper Tools, and Procedu...
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  • Mathematics for Computer Graphics : Computer Science (R0) - John Vince
    Mathematics for Computer Graphics
    Computer Science (R0)
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  • Combinatorial Algorithms : 36th International Workshop, IWOCA 2025, Bozeman, MT, USA, July 21-24, 2025, Proceedings - Henning Fernau
    Combinatorial Algorithms
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  • Beginner's Guide to Adobe Fresco : Enhancing your Images using the Digital Paint Brush - Jennifer Harder
    Beginner's Guide to Adobe Fresco
    Enhancing your Images using the Digital Paint B...
    Jennifer Harder
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  • Discrete and Computational Geometry, Graphs, and Games : 24th Japanese Conference, JCDCGGG 2022, Virtual Event, September 9-11, 2022, Revised Selected Papers - Jin Akiyama
    Discrete and Computational Geometry, Graphs, and Games
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    Jin Akiyama, Hiro Ito and Toshinori Sakai
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    3D Scene Modeling and Robotics Interaction
    Computer Science (R0)
    Xin Yang, Baocai Yin and Xiaopeng Wei
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  • Computers and Games : 12th International Conference, CG 2024, Virtual Event, November 25-29, 2024, Revised Selected Papers - Michael Hartisch
    Computers and Games
    12th International Conference, CG 2024, Virtual...
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  • Deep Learning for 3D Point Clouds : Computer Science (R0) - Wei Gao
    Deep Learning for 3D Point Clouds
    Computer Science (R0)
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  • Proceedings of the 2nd International and Interdisciplinary Conference on Digital Environments for Education, Arts and Heritage : EARTH 2023 - Alessandro Luigini
    Proceedings of the 2nd International and Interdisciplinary Conference on Digital Environments for Education, Arts and Heritage
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  • Master Photo and Video Editing with Metal : A Practical Approach to Leveraging Metal Media Editing Software - Bogdan Redkin
    Master Photo and Video Editing with Metal
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    Bogdan Redkin and Victor Yaskevich
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  • UX Design with Figma : User-Centered Interface Design and Prototyping with Figma - Tom Green
    UX Design with Figma
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  • On Raising a Digital Human : A Personal Evolution - Norman I. Badler
    On Raising a Digital Human
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  • A Beginner's Guide to Digital Image Repair in Photoshop: Volume 2 : Color Adjustments, Filters, and Animation - Jennifer Harder
    A Beginner's Guide to Digital Image Repair in Photoshop: Volume 2
    Color Adjustments, Filters, and Animation
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  • Foundation Mathematics for Computer Science : A Visual Approach - John Vince
    Foundation Mathematics for Computer Science
    A Visual Approach
    John Vince
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  • WALCOM: Algorithms and Computation : 19th International Conference and Workshops on Algorithms and Computation, WALCOM 2025, Chengdu, China, February 28 - March 2, 2025, Proceedings - Shin-ichi Nakano
    WALCOM: Algorithms and Computation
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  • Game Development with Unreal Engine 5 Volume 1 : Design Phase - Tiow Wee Tan
    Game Development with Unreal Engine 5 Volume 1
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  • Advanced Styles and Insights with Midjourney : Imagine Beautiful AI Prompts - Irina Shamaeva
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    Irina Shamaeva
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  • Game Design for Free-to-Play Live Service : Synthesis Collection of Technology (R0) - Stanislav Stankovi?
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    Synthesis Collection of Technology (R0)
    Stanislav Stankovi?
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  • An Introduction to C & GUI Programming - Simon Long
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    Simon Long
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  • Point Cloud Compression : Technologies and Standardization - Ge Li
    Point Cloud Compression
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    Ge Li, Wei Gao and Wen Gao
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  • Being Really Virtual : Immersive Natives and the Future of Virtual Reality - Frank Steinicke
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  • Beginning Adobe Experience Design : Quickly Design and Prototype Websites and Mobile Apps - Rob Huddleston
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  • Envisioning Holograms : Design Breakthrough Experiences for Mixed Reality - M. Pell
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    M. Pell
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  • Pro Photo Colorizing with GIMP : Professional and Applied Computing (R0) - Phillip Whitt
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    Phillip Whitt
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  • Image and Video Technology : 7th Pacific-Rim Symposium, PSIVT 2015, Auckland, New Zealand, November 25-27, 2015, Revised Selected Papers - Thomas Bräunl
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  • Algorithms and Discrete Applied Mathematics : Second International Conference, CALDAM 2016, Thiruvananthapuram, India, February 18-20, 2016, Proceedings - Sathish Govindarajan
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  • Connectomics in NeuroImaging : First International Workshop, CNI 2017, Held in Conjunction with MICCAI 2017, Quebec City, QC, Canada, September 14, 2017, Proceedings - Guorong Wu
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  • Computer Graphics in Medical Research and Hospital Administration : Computer Science (R0) - R. Parslow
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  • Multimedia 2001 : Proceedings of the Eurographics Workshop in Manchester, United Kingdom, September 8-9, 2001 - J.A. Jorge
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    J.A. Jorge, N.M. Correia, H. Jones and M.B. Kamegai
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  • Connected Media in the Future Internet Era : Engineering (R0) - Ahmet Kondoz
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    Ahmet Kondoz and Tasos Dagiuklas
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  • Introduction to Text Visualization : Computer Science (R0) - Nan Cao
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    Nan Cao and Weiwei Cui
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  • The Geometrical Beauty of Plants : Biomedical and Life Sciences (R0) - Johan Gielis
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    Johan Gielis
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  • Document Image Analysis : Current Trends and Challenges in Graphics Recognition - K.C. Santosh
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    K.C. Santosh
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  • Advances in Image and Graphics Technologies : 11th Chinese Conference, IGTA 2016, Beijing, China, July 8-9, 2016, Proceedings - Tieniu Tan
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    Tieniu Tan, Guoping Wang, Shengjin Wang, Yue Liu and Sheng Li
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  • Computer-Aided Architectural Design: The Next City - New Technologies and the Future of the Built Environment : 16th International Conference, CAAD Futures 2015, São Paulo, Brazil, July 8-10, 2015. Selected Papers - Gabriela Celani
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  • Advances in Human Factors in Communication of Design : Proceedings of the AHFE 2018 International Conference on Human Factors in Communication of Design, July 21-25, 2018, Loews Sapphire Falls Resort at Universal Studios, Orlando, Florida, USA - Amic G. Ho
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  • Rational Bases and Generalized Barycentrics : Applications to Finite Elements and Graphics - Eugene Wachspress
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    Eugene Wachspress
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  • Practical Shader Development : Vertex and Fragment Shaders for Game Developers - Kyle Halladay
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  • Combinatorial Optimization and Applications : 13th International Conference, COCOA 2019, Xiamen, China, December 13-15, 2019, Proceedings - Yingshu Li
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