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eBooks > Non-Fiction > Computing & I.T. > Graphical & Digital Media Applications > Digital Animation
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Digital Animation

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  • •The Complete Guide to Creating Professional Videos with TechSmith Camtasia : Learn to Train, Teach, and Communicate Effectively Through Video Without Any Video Production Experience - Damien Bruyndonckx
    •The Complete Guide to Creating Professional Videos with TechSmith Camtasia
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    Damien Bruyndonckx
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  • Minecraft : Roll for Adventure: The Best Defense - Matt Forbeck
    Minecraft
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  • Trial of the Space Invaders : The Case that Changed Video Games - Simon Parkin
    Trial of the Space Invaders
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  • 3ds Max Basics for Modeling Video Game Assets, Volume 1 : Model a Complete Game Environment and Export to Unity or Other Game Engines - William Culbertson
    3ds Max Basics for Modeling Video Game Assets, Volume 1
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    William Culbertson
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  • Digital Portraits in Procreate : Create expressive portraits in Procreate with a professional workflow from values to color - Mariia Bulgakova
    Digital Portraits in Procreate
    Create expressive portraits in Procreate with a...
    Mariia Bulgakova
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    November 30th Release
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  • 3ds Max Basics for Modeling Video Game Assets, Volume 2 : Model, Rig and Animate Characters for Export to Unity or Other Game Engines - William Culbertson
    3ds Max Basics for Modeling Video Game Assets, Volume 2
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    William Culbertson
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  • The History of the PlayStation : The First Console and its Games - Aamir Mehar
    The History of the PlayStation
    The First Console and its Games
    Aamir Mehar
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  • The Game Audio Director's Guide - Rob Bridgett
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  • What Games Mean : Understanding Games as Art - Brandon L. Sichling
    What Games Mean
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  • Gotta Study 'Em All : Understanding the Cultural Impact of 30 Years of Pokemon - Samuli Laato
    Gotta Study 'Em All
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    Samuli Laato, Elina Koskinen and Dr. Piotr Siuda
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  • Game AI Uncovered Focus : Decision-Making - Paul Roberts
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  • Technical Animation in Video Games - Matthew Lake
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    Matthew Lake
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  • Cyberpunk 2077 : Cyborg Bodies, Community, and Culture - Stephanie Farnsworth
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    A Practical Guide to Escape Room Design
    Michiel van Eunen and Karen Sikkema
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    An Architectural Approach to Level Design
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  • Integrated Storytelling by Design : Concepts, Principles and Methods for New Narrative Dimensions - Klaus Sommer Paulsen
    Integrated Storytelling by Design
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    Klaus Sommer Paulsen
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  • Emerging Technologies in Intelligent Applications for Image and Video Processing - V. Santhi
    Emerging Technologies in Intelligent Applications for Image and Video Processing
    V. Santhi, D. P. Acharjya and M. Ezhilarasan
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  • Power, Surveillance, and Culture in YouTube™'s Digital Sphere - Matthew Crick
    Power, Surveillance, and Culture in YouTube™'s Digital Sphere
    Matthew Crick
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  • Handbook of Research on Advanced Concepts in Real-Time Image and Video Processing - Md. Imtiyaz Anwar
    Handbook of Research on Advanced Concepts in Real-Time Image and Video Processing
    Md. Imtiyaz Anwar, Arun Khosla and Rajiv Kapoor
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  • Digital Arts and Entertainment : Concepts, Methodologies, Tools, and Applications - Information Resources Management Association
    Digital Arts and Entertainment
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    Information Resources Management Association
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  • Computational Neuroscience for Advancing Artificial Intelligence : Models, Methods and Applications - Eduardo Alonso
    Computational Neuroscience for Advancing Artificial Intelligence
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    Eduardo Alonso and Esther Mondragón
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  • Understanding the Interactive Digital Media Marketplace : Frameworks, Platforms, Communities and Issues - Ravi S. Sharma
    Understanding the Interactive Digital Media Marketplace
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  • Integrating Video into Pre-Service and In-Service Teacher Training - Pier Giuseppe Rossi
    Integrating Video into Pre-Service and In-Service Teacher Training
    Pier Giuseppe Rossi and Laura Fedeli
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  • AI Video Podcasts with Claude Code : How to Create Video Podcasts with Remotion, GitHub, AI Narration, and Automated Visuals - Justin Collins
    AI Video Podcasts with Claude Code
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    Justin Collins and AI
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  • Handbook of Research on Advanced Practical Approaches to Deepfake Detection and Applications - Ahmed J. Obaid
    Handbook of Research on Advanced Practical Approaches to Deepfake Detection and Applications
    Ahmed J. Obaid, Ghassan H. Abdul-Majeed, Adriana Burlea-Schiopoiu and Parul Aggarwal
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  • Animation Craft : For 3D and 2D Animators - Jonathan Annand
    Animation Craft
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    Jonathan Annand
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  • Video Game Law : Everything you need to know about Legal and Business Issues in the Game Industry - S. Gregory Boyd
    Video Game Law
    Everything you need to know about Legal and Bus...
    S. Gregory Boyd, Brian Pyne and Sean F. Kane
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  • Brush & Booking : Build Your Makeup Artist Brand Online - Arjun Mehta
    Brush & Booking
    Build Your Makeup Artist Brand Online
    Arjun Mehta
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  • Cast & Clicks - Kenji Takahashi
    Cast & Clicks
    Kenji Takahashi
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  • AI Influencer Blueprint - Jeremey Richmond
    AI Influencer Blueprint
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  • 3D Modeling and Animation with Blender : Build a Complete Animated Character from Start to Finish - Roland Ibarra
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    Build a Complete Animated Character from Start ...
    Roland Ibarra
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  • Facial Animation in 3D, Games, and Extended Realities - Amrinder Singh Romana
    Facial Animation in 3D, Games, and Extended Realities
    Amrinder Singh Romana
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  • Game Design Deep Dive : Cozy Games - Joshua Bycer
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    Joshua Bycer
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  • Student of the Game : Navigating a Decade in the Video Game Industry - Chase Bethea
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    Navigating a Decade in the Video Game Industry
    Chase Bethea
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  • ZBRUSH 2025 Made Simple : Professional Tips for 3D Modeling and Character Crafting - Sophie Lewers
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    Professional Tips for 3D Modeling and Character...
    Sophie Lewers
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  • Krita Made Simple : Learn How to Create Digital Art from First Sketch to Final Touch - Sophie Lewers
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    Sophie Lewers
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  • Game AI Uncovered Focus : Character AI - Paul Roberts
    Game AI Uncovered Focus
    Character AI
    Paul Roberts
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  • Quest Giving : A Pocket Guide For Motivating People To Do Arbitrary Things - Nathan Savant
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    A Pocket Guide For Motivating People To Do Arbi...
    Nathan Savant
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  • Pattern Language for Game Design - Christopher Barney
    Pattern Language for Game Design
    Christopher Barney
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  • Digital File Organization : A Simple System to Organize Photos, Documents, Cloud Storage, and Computer Clutter - T.S. Avini
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    T.S. Avini
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  • Next-Generation Computer Vision Techniques for Video Analysis - Muhammad Moazzam Jawaid
    Next-Generation Computer Vision Techniques for Video Analysis
    Muhammad Moazzam Jawaid and Uzair Aslam Bhatti
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  • Data Driven Game Development : Transforming Player Data into a Better Player Experience - Nicklaus Goh
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    Nicklaus Goh
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  • Adaptation, Rearrangement, and Music Across Screen Media : Routledge Music and Screen Media Series - Kate Galloway
    Adaptation, Rearrangement, and Music Across Screen Media
    Routledge Music and Screen Media Series
    Kate Galloway, Katherine Reed and Reba Wissner
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    Interactive Web Map Design with LLMs
    Ian Muehlenhaus
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    How to Thrive in the Games Industry
    The Long Game
    Harvey Newman
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  • Get Set Procreate : A practical guide, filled with tips, tricks, and best practices, for illustrating on an iPad - Samadrita Ghosh
    Get Set Procreate
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    Samadrita Ghosh
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    Cultural Game Studies
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    Frans Mäyrä and Raine Koskimaa
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  • Design for Motion : 2nd Edition - Fundamentals and Techniques of Motion Design - Austin Shaw
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    2nd Edition - Fundamentals and Techniques of Mo...
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    Richard Anatone
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