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eBooks > Non-Fiction > Computing & I.T. > Graphical & Digital Media Applications > Illustration & Drawing Software
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  • Python Scripting in Blender : Extend the power of Blender using Python to create objects, animations, and effective add-ons - Paolo Acampora
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  • Character Modeling with Maya and ZBrush : Professional polygonal modeling techniques - Jason Patnode
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    Jason Patnode
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  • Building Interactive Worlds in 3D : Virtual Sets and Pre-visualization for Games, Film & the Web - Jean-Marc Gauthier
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  • Tradigital Maya : A CG Animator's Guide to Applying the Classical Principles of Animation - Lee Montgomery
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  • 3D Art Essentials : The Fundamentals of 3D Modeling, Texturing, and Animation - Ami Chopine
    3D Art Essentials
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  • 3ds Max Modeling for Games: Volume II : Insider's Guide to Stylized Game Character, Vehicle and Environment Modeling - Andrew Gahan
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  • Set the Action! Creating Backgrounds for Compelling Storytelling in Animation, Comics, and Games : Creating Backgrounds for Compelling Storytelling in Animation, Comics, and Games - Elvin Hernandez
    Set the Action! Creating Backgrounds for Compelling Storytelling in Animation, Comics, and Games
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    Elvin Hernandez
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  • Real-time 3D Character Animation with Visual C++ - Nik Lever
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  • The Avid Handbook : Advanced Techniques, Strategies, and Survival Information for Avid Editing Systems - Greg Staten
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    Greg Staten and Steve Bayes
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  • How to Cheat in Maya 2013 : Tools and Techniques for Character Animation - Eric Luhta
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    Eric Luhta and Kenny Roy
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  • Way Beyond Monochrome 2e : Advanced Techniques for Traditional Black & White Photography including digital negatives and hybrid printing - Ralph Lambrecht
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  • 3ds Max Design Architectural Visualization : For Intermediate Users - Brian L. Smith
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    Brian L. Smith
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  • Character Animation Fundamentals : Developing Skills for 2D and 3D Character Animation - Steve Roberts
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  • Rendering with mental ray and 3ds Max - Joep van der Steen
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  • Creative Motion Graphic Titling : Titling with Motion Graphics for Film, Video, and the Web - Bill Byrne
    Creative Motion Graphic Titling
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    Bill Byrne and Yael Braha
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  • Tony White's Animator's Notebook : Personal Observations on the Principles of Movement - Tony White
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    Tony White
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  • Stop Motion : Passion, Process and Performance - Barry Purves
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    Barry Purves
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  • 3D Automotive Modeling : An Insider's Guide to 3D Car Modeling and Design for Games and Film - Andrew Gahan
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    Andrew Gahan
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  • Action Analysis for Animators - Chris Webster
    Action Analysis for Animators
    Chris Webster
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  • Photoshop 3D for Animators - Rafiq Elmansy
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    Rafiq Elmansy
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  • Animating with Stop Motion Pro - Mark Sawicki
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    Mark Sawicki
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  • Producing Games : From Business and Budgets to Creativity and Design - D Cohen
    Producing Games
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    D Cohen and Sergio Bustamante
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  • Poly-Modeling with 3ds Max : Thinking Outside of the Box - Todd Daniele
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    Todd Daniele
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  • Animation from Pencils to Pixels : Classical Techniques for the Digital Animator - Tony White
    Animation from Pencils to Pixels
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    Tony White
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  • How to Make Animated Films : Tony White's Complete Masterclass on the Traditional Principals of Animation - Tony White
    How to Make Animated Films
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    Tony White
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  • Getting Started in 3D with 3ds Max : Model, Texture, Rig, Animate, and Render in 3ds Max - Ted Boardman
    Getting Started in 3D with 3ds Max
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    Ted Boardman
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  • Trade Secrets : Rowland B. Wilson's Notes on Design for Cartooning and Animation - Rowland Wilson
    Trade Secrets
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    Rowland Wilson
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  • Professional Manga : Digital Storytelling with Manga Studio EX - Steve Horton
    Professional Manga
    Digital Storytelling with Manga Studio EX
    Steve Horton and Jeong Yang
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  • Interactive Storytelling for Video Games : A Player-Centered Approach to Creating Memorable Characters and Stories - Josiah Lebowitz
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    Josiah Lebowitz and Chris Klug
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  • 3ds Max 8 MAXScript Essentials - Autodesk
    3ds Max 8 MAXScript Essentials
    Autodesk
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  • Digital Sculpting with Mudbox : Essential Tools and Techniques for Artists - Mike de la Flor
    Digital Sculpting with Mudbox
    Essential Tools and Techniques for Artists
    Mike de la Flor
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  • Autodesk Combustion 4 Fundamentals Courseware - Autodesk
    Autodesk Combustion 4 Fundamentals Courseware
    Autodesk
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  • End-to-End Game Development : Creating Independent Serious Games and Simulations from Start to Finish - Nick Iuppa
    End-to-End Game Development
    Creating Independent Serious Games and Simulati...
    Nick Iuppa and Terry Borst
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  • The Immersive Worlds Handbook : Designing Theme Parks and Consumer Spaces - Scott Lukas
    The Immersive Worlds Handbook
    Designing Theme Parks and Consumer Spaces
    Scott Lukas
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  • Directing the Story : Professional Storytelling and Storyboarding Techniques for Live Action and Animation - Francis Glebas
    Directing the Story
    Professional Storytelling and Storyboarding Tec...
    Francis Glebas
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  • Fix It In Post : Solutions for Postproduction Problems - Jack James
    Fix It In Post
    Solutions for Postproduction Problems
    Jack James
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  • Google SketchUp Workshop : Modeling, Visualizing, and Illustrating - Laurent Brixius
    Google SketchUp Workshop
    Modeling, Visualizing, and Illustrating
    Laurent Brixius
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  • The Focal Easy Guide to Combustion 4 : For New Users and Professionals - Gary Davis
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    For New Users and Professionals
    Gary Davis
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  • After Effects Expressions - Marcus Geduld
    After Effects Expressions
    Marcus Geduld
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  • Elemental Magic, Volume II : The Technique of Special Effects Animation - Joseph Gilland
    Elemental Magic, Volume II
    The Technique of Special Effects Animation
    Joseph Gilland
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  • Houdini On the Spot : Power User Tips and Techniques - Craig Zerouni
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    Craig Zerouni
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    Cinema 4D 11 Workshop
    Arndt von Koenigsmarck
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  • Animated Realism : A Behind The Scenes Look at the Animated Documentary Genre - Judith Kriger
    Animated Realism
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    Judith Kriger
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  • How to Cheat in Adobe Flash CS5 : The Art of Design and Animation - Chris Georgenes
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    The Art of Design and Animation
    Chris Georgenes
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  • Digital Art Masters : Volume 4 - 3dtotal.Com
    Digital Art Masters
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    3dtotal.Com
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    3dtotal.Com
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  • Creating Games with Unity and Maya : How to Develop Fun and Marketable 3D Games - Adam Watkins
    Creating Games with Unity and Maya
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    Adam Watkins
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  • Comics for Film, Games, and Animation : Using Comics to Construct Your Transmedia Storyworld - Tyler Weaver
    Comics for Film, Games, and Animation
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    Tyler Weaver
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  • Pushing Pixels : Secret Weapons for the Modern Flash Animator - Chris Georgenes
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    Chris Georgenes
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  • Deconstructing the Elements with 3ds Max : Create natural fire, earth, air and water without plug-ins - Pete Draper
    Deconstructing the Elements with 3ds Max
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    Pete Draper
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    Digital Art Masters
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  • 3D Movie Making : Stereoscopic Digital Cinema from Script to Screen - Bernard Mendiburu
    3D Movie Making
    Stereoscopic Digital Cinema from Script to Screen
    Bernard Mendiburu
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  • Essential CG Lighting Techniques with 3ds Max - Darren Brooker
    Essential CG Lighting Techniques with 3ds Max
    Darren Brooker
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  • Illustrator Foundations : The Art of Vector Graphics, Design and Illustration in Illustrator - Rafiq Elmansy
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  • The Art of the Storyboard, 2nd Edition : A Filmmaker's Introduction - John Hart
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    John Hart
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  • Elemental Magic : The Art of Special Effects Animation - Joseph Gilland
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    Joseph Gilland
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  • Digital Creature Rigging : The Art and Science of CG Creature Setup in 3ds Max - Stewart Jones
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  • Dream Worlds : Production Design for Animation - Hans Bacher
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  • Cinematic Game Secrets for Creative Directors and Producers : Inspired Techniques From Industry Legends - Rich Newman
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  • Understanding Macromedia Flash 8 ActionScript 2 : Basic techniques for creatives - Andrew Rapo
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  • Vue 7 : From the Ground Up: The Official Guide - Ami & Vladimir Chopine
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  • Hybrid Animation : Integrating 2D and 3D Assets - Tina O'Hailey
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    Tina O'Hailey
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  • Voice-Over for Animation - Jean Wright
    Voice-Over for Animation
    Jean Wright and M.J. Lallo
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  • Making Great Games : An Insider's Guide to Designing and Developing the World's Greatest Games - Michael Wyman
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  • Force : Character Design from Life Drawing - Mike Mattesi
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  • Digital Art Masters : Volume 5 - 3dtotal.Com
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  • Character Mentor : Learn by Example to Use Expressions, Poses, and Staging to Bring Your Characters to Life - Tom Bancroft
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  • 3ds Max Modeling for Games : Insider's Guide to Game Character, Vehicle, and Environment Modeling: Volume I - Andrew Gahan
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  • Tradigital Blender : A CG Animator's Guide to Applying the Classical Principles of Animation - Roland Hess
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  • Adobe Photoshop Elements 11 for Photographers : The Creative Use of Photoshop Elements - Philip Andrews
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  • How to Cheat in Maya 2012 : Tools and Techniques for Character Animation - Eric Luhta
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  • Design Essentials for the Motion Media Artist : A Practical Guide to Principles & Techniques - Angie Taylor
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  • How to Cheat in Maya 2010 : Tools and Techniques for the Maya Animator - Eric Luhta
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  • Black and White in Photoshop CS4 and Photoshop Lightroom : A complete integrated workflow solution for creating stunning monochromatic images in Photoshop CS4, Photoshop Lightroom, and beyond - Leslie Alsheimer
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    Leslie Alsheimer and Bryan O'Neil Hughes
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  • The Photoshop Darkroom 2 : Creative Digital Transformations - Harold Davis
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  • The Animator's Eye : Composition and Design for Better Animation - Francis Glebas
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