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eBooks > Non-Fiction > Computing & I.T. > Computer Programming & Software Development > Mobile & Handheld Device Programming & Apps Programming
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Mobile & Handheld Device Programming & Apps Programming

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  • Spring MVC Cookbook : Over 40 recipes for creating cloud-ready Java web applications with Spring MVC - Alex Bretet
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  • HTML5 Game Engines : App Development and Distribution - Dan Nagle
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  • Haxe Game Development Essentials : Create games on multiple platforms from a single codebase using Haxe and the HaxeFlixel engine - Jeremy McCurdy
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  • Unity 5 Game Optimization : Master performance optimization for Unity3D applications with tips and techniques that cover every aspect of the Unity3D Engine - Chris Dickinson
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  • Learning Core Data for iOS with Swift : A Hands-On Guide to Building Core Data Applications - Tim Roadley
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  • iOS Programming : The Big Nerd Ranch Guide - Christian Keur
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    Christian Keur and Aaron Hillegass
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  • Introduction to Android Application Development : Android Essentials - Joseph Annuzzi Jr.
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  • Calm Technology : Principles and Patterns for Non-Intrusive Design - Amber Case
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  • Swift 2 By Example : Create robust and extensible iOS apps using the advanced features of Swift 2 - Giordano Scalzo
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  • Learning C# by Developing Games with Unity 5.x : Develop your first interactive 2D platformer game by learning the fundamentals of C# - Greg Lukosek
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  • Mastering Cross-Platform Development with Xamarin : Master the skills required to steer cross-platform applications from drawing board to app store(s) using Xamarin - Can Bilgin
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  • Android Application Development Cookbook : Over 100 recipes to help you solve the most common problems faced by Android Developers today - Rick Boyer
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    Rick Boyer and Kyle Mew
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  • Learning Swift Second Edition : Develop the skills required to create compelling, maintainable, and robust iOS and OS X apps with Swift - Andrew J Wagner
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  • Android Apps for Absolute Beginners : Professional and Applied Computing (R0) - Wallace Jackson
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  • Introducing iOS 8 : Swift Programming from Idea to App Store - Steve Derico
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    Allen Firstenberg and Jason Salas
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    Marc Rochkind
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  • Cocos2d Game Development Blueprints : Design, develop, and create your own successful iOS games using the Cocos2d game engine - Jorge Jordan
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  • Bulletproof Android : Practical Advice for Building Secure Apps - Godfrey Nolan
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  • Objective C Memory Management Essentials : Learn and put into practice various memory management techniques in Objective-C to create robust iOS applications - Gibson Tang
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  • Learning RxJava : Reactive, Concurrent, and responsive applications - Thomas Nield
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  • Swift 3 Object-Oriented Programming : Implement object-oriented programming paradigms with Swift 3.0 and mix them with modern functional programming techniques to build powerful real-world applications - Gastón C. Hillar
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    Gastón C. Hillar
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    Dr. Fatih Nayebi
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  • Learning Ionic : Hybrid mobile apps with HTML5, CSS3, and Angular - Arvind Ravulavaru
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    Jim Campagno and Steffen D. Sommer
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