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Introduction to Computing and Programming in Python, Global Edition - Barbara Ericson

Introduction to Computing and Programming in Python, Global Edition

By: Barbara Ericson, Mark Guzdial

Paperback | 24 June 2016 | Edition Number 4

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For courses in Computer Programming with Python.

This package includes MyProgrammingLab Social Computing and Programming with Python

Introduction to Computing and Programming in Python is a uniquely researched and up-to-date volume that is widely recognized for its successful introduction to the subject of Media Computation. Emphasizing creativity, classroom interaction, and in-class programming examples, Introduction to Computing and Programming in Python takes a bold and unique approach to computation that engages students and applies the subject matter to the relevancy of digital media. The Fourth Edition teaches students to program in an effort to communicate via social computing outlets, providing a unique approach that serves the interests of a broad range of students.

This package includes MyProgrammingLab, an online homework, tutorial, and assessment program designed to work with this text to engage students and improve results.

Within its structured environment, students practice what they learn, test their understanding, and pursue a personalized study plan that helps them better absorb course material and understand difficult concepts.

MyProgrammingLab should only be purchased when required by an instructor.

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