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Learning C# Programming with Unity 3D - Alex Okita

Learning C# Programming with Unity 3D

By: Alex Okita

eText | 9 September 2019 | Edition Number 2

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Learning C# Programming with Unity 3D, Second Edition is for the novice game programmer without any prior programming experience. Readers will learn how C# is used to make a game in Unity 3D. Many example projects provide working code to learn from and experiment with. As C# evolves, Unity 3D evolves along with it. Many new features and aspects of C# are included and explained. Common programming tasks are taught by way of making working game mechanics. The reader will understand how to read and apply C# in Unity 3D and apply that knowledge to other development environments that use C#. New to this edition: includes latest C# language features and useful tools included with the .NET library like LINQ, Local Functions Tuples, and more!

Key Features

  • Provides a starting point for the first-time programmer
  • C# Code examples are simple short and clear
  • Learn the very basics on up to interesting tricks which C# offers
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