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Learning C# Programming with Unity 3D, second edition - Alex Okita

Learning C# Programming with Unity 3D, second edition

Paperback Published: 25th September 2019
ISBN: 9781138336810
Number Of Pages: 672

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For the novice game programmer with no experience with any programming languages. Covers how C# is used to make a game in Unity3D. Interactive examples give C# code meaning. As more complex aspects of C# are explained the interactivity of example games gains depth. Common programming tasks are taught by way of making a game. Thereader will understand how to read and apply C# in Unity3D and apply that knowledge to other development environments that use C#. New to this edition: includes latest C# functionality and feratures; new tips and tricks oo tuples, pattern matching, out variables, local functions, binary laterals, digit separators, null propagator reduces, etc.

Key Features

  • Provides a starting point for the first time programmer
  • Examples enable the reader to eventually write a game using Unity3D
  • Learn to read and understand documentation and the Unity3D API
  • ISBN: 9781138336810
    ISBN-10: 1138336815
    Audience: Tertiary; University or College
    Format: Paperback
    Language: English
    Number Of Pages: 672
    Published: 25th September 2019
    Publisher: Taylor & Francis Ltd
    Country of Publication: GB
    Dimensions (cm): 25.4 x 17.8  x 4.06
    Weight (kg): 1.18
    Edition Number: 2
    Edition Type: New edition

    Earn 187 Qantas Points
    on this Book