Get Free Shipping on orders over $79
DevSecOps Adventures : A Game-Changing Approach with Chocolate, LEGO, and Coaching Games - Dana Pylayeva

DevSecOps Adventures

A Game-Changing Approach with Chocolate, LEGO, and Coaching Games

By: Dana Pylayeva

eText | 10 July 2024 | Edition Number 2

At a Glance

eText


$89.99

or 4 interest-free payments of $22.50 with

 or 

Instant online reading in your Booktopia eTextbook Library *

Why choose an eTextbook?

Instant Access *

Purchase and read your book immediately

Read Aloud

Listen and follow along as Bookshelf reads to you

Study Tools

Built-in study tools like highlights and more

* eTextbooks are not downloadable to your eReader or an app and can be accessed via web browsers only. You must be connected to the internet and have no technical issues with your device or browser that could prevent the eTextbook from operating.

Discover a groundbreaking approach to introducing DevSecOps. DevSecOps Adventures uses three innovative games to help you to maximize engagement in your training and transform learners' mindsets, turning even reluctant sceptics into supporters and advocates of the DevOps culture.

The book's first coaching game uses LEGO, Chocolate, and role cards to explore the roles and interdependencies of Dev, Ops, and Security. Readers will experience Aha! moments, expand their individual roles, develop T-shaped skills, and experiment with changing organizational culture. The simulations depict an end-to-end product delivery process, highlighting bottlenecks in the value delivery flow. Additionally, the book is updated with two new games, "Fear in the Workplace" and "Safety in the Workplace" which provide insights into safety culture, drawing inspiration from the works of Ron Westrum, William Kahn, Amy C. Edmondson, and Dr. David Rock. Through open conversations, participants learn to identify signs of a fear-ridden culture and apply safety-enhancing practices to foster a culture of experimentation and learning.

This Second Edition is enhanced with real-life examples and includes the insights from important State of DevOps reports. The updated "Key Takeaway" chapter and the new FAQ chapter prepare trainers to deliver an impactful learning experience. It serves as a facilitation guide for gamified experiential learning, provides ideas for effective debriefing, and helps readers relate the issues highlighted in the coaching games to similar challenges they may face in their organizations.

What You Will Learn:

  • Gain fundamental understanding of DevOps, DevSecOps, and Safety Culture.
  • Develop the capability to prepare, facilitate, and effectively debrief these coaching games with your teams.
  • Showcase how playfulness can help teams bring down a "wall of confusion" between the different functional silos.

Who This Book Is For

Programmers or system admins/project managers who are new to DevOps.

DevOps trainers and Agile Coaches who are interested in offering a collaborative and engaging learning experience to their teams.

on
Desktop
Tablet
Mobile

More in Computer Games & Online Games Strategy Guides

Diablo III : Morbed - Micky Neilson

eBOOK

Diablo III : Storm of Light - Nate Kenyon

eBOOK

Borderlands : The Fallen - John Shirley

eBOOK

Resident Evil : Extinction - Keith R. A. DeCandido

eBOOK

Doom 3 : Maelstrom - Matthew Costello

eBOOK

$10.99

Borderlands : Gunsight - John Shirley

eBOOK

What's the Difference? : What's the Difference? - Editors of Mental Floss

eBOOK

Pokemon and Philosophy : Pop Culture and Philosophy - Nicolas Michaud

eBOOK

Of Floating Isles : On Growing Pains and Video Games - Kawika Guillermo

eBOOK