
Basic Math for Game Development with Unity 3D
A Beginner's Guide to Mathematical Foundations
By: Kelvin Sung, Gregory Smith
eText | 5 December 2019
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ISBN: 9781484254431
ISBN-10: 1484254430
Series: Professional and Applied Computing (R0)
Published: 5th December 2019
Format: ePUB
Language: English
Publisher: Springer Nature
You Can Find This eBook In
Non-FictionComputing & I.T.Digital Lifestyle & Online World: Consumer & User GuidesComputer Games & Online Games Strategy GuidesComputer Programming & Software DevelopmentGames Development & ProgrammingDatabasesData Capture & AnalysisComputer ScienceMathematical Theory of ComputationMaths for Computer ScientistsMathematics
This product is categorised by
- Non-FictionComputing & I.T.Digital Lifestyle & Online World: Consumer & User GuidesComputer Games & Online Games Strategy Guides
- Non-FictionComputing & I.T.Computer Programming & Software DevelopmentGames Development & Programming
- Non-FictionComputing & I.T.DatabasesData Capture & Analysis
- Non-FictionComputing & I.T.Computer ScienceMathematical Theory of ComputationMaths for Computer Scientists
- Non-FictionMathematicsApplied Mathematics
























