Get Free Shipping on orders over $79
Video Analysis and Repackaging for Distance Education - A. Ranjith Ram

Video Analysis and Repackaging for Distance Education

By: A. Ranjith Ram, Subhasis Chaudhuri

Paperback | 17 July 2014

At a Glance

Paperback


$169.00

or 4 interest-free payments of $42.25 with

 or 

Ships in 5 to 7 business days

This book presents various video processing methodologies that are useful for distance education. The motivation is to devise new multimedia technologies that are suitable for better representation of instructional videos by exploiting the temporal redundancies present in the original video. This solves many of the issues related to the memory and bandwidth limitation of lecture videos. The various methods described in the book focus on a key-frame based approach which is used to time shrink, repackage and retarget instructional videos. All the methods need a preprocessing step of shot detection and recognition, which is separately given as a chapter. We find those frames which are well-written and distinct as key-frames. A super-resolution based image enhancement scheme is suggested for refining the key-frames for better legibility. These key-frames, along with the audio and a meta-data for the mutual linkage among various media components form a repackaged lecture video, which on a programmed playback, render an estimate of the original video but at a substantially compressed form. The book also presents a legibility retentive retargeting of this instructional media on mobile devices with limited display size. All these technologies contribute to the enhancement of the outreach of distance education programs.

Distance education is now a big business with an annual turnover of over 10-12 billion dollars. We expect this to increase rapidly. Use of the proposed technology will help deliver educational videos to those who are less endowed in terms of network bandwidth availability and to those everywhere who are even on a move by delivering it effectively to mobile handsets (including PDAs). Thus, technology developers, practitioners, and content providers will find the material very useful.

Other Editions and Formats

Hardcover

Published: 14th June 2012

More in Graphical & Digital Media Applications

Rosalina's Storybook - Nintendo

RRP $45.00

$35.75

21%
OFF
The Art of Warhammer Video Games - Andy Hall

RRP $75.00

$55.75

26%
OFF
The Legend of Zelda : Hyrule Historia - Eiji Aonuma

RRP $69.99

$52.75

25%
OFF
Enduramorphosis : Performance as Transformation through Endurance - Chelsea Coon
Python All-in-One For Dummies : 3rd Edition - Alan Simpson

RRP $74.95

$55.75

26%
OFF
Designing Serious Games - Elin Carstensdottir

$190.75

Sally Face : Art, Lore, and More - Steve Gabry

RRP $65.00

$48.99

25%
OFF
Mastering Character Design : Design with Intent and Purpose - Caroline Hu
Web Engineering : Theory and Practice - Jeremiah Downey
Computer Graphics : Theory and Practice - Zoey Clark
Modeling and Simulation in Economics - Eve Boulonne
Modeling and Simulation in Economics - Eve Boulonne
The Art of Game Design : A Book of Lenses, Third Edition - Jesse  Schell
Pusheen Mini Nesting Dolls : Rp Minis - Claire Belton

RRP $22.99

$20.75

10%
OFF
Photoshop Elements 2025 For Dummies : For Dummies (Computer/Tech) - Barbara Obermeier