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The Lean Games and Simulations Book - John Bicheno

The Lean Games and Simulations Book

By: John Bicheno

Paperback | 20 August 2014 | Edition Number 2

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Although you cannot learn about Lean without 'Gemba' experience, games allow the next best thing by fostering a richness of understanding, discussion, participation, and decision making that are essential elements for successful Lean implementation.

This book is the second edition of a compendium of participative games to be used by trainers and facilitators to assist them in implementing Lean, Six Sigma and Operational Excellence programs. The book is relevant to both manufacturing and service. A total of 47 games are included, each with full description, player and instructor notes, and game sheets. No special equipment is required other than dice and household items such as scissors. The games range from basic to advanced. Several of the games are arranged in sets, allowing greater in depth exploration of issues. The appendix contains game sheets that are copied and distributed to players.

There are approximately 40% more games in this edition, and many of the games in the first edition have been revised and improved.


NOTE: THIS BOOK IS FOR EXPERIENCED LEAN TRAINERS ONLY. THEY WILL HAVE A KNOWLEDGE OF LEAN CONCEPTS AND TOOLS. ONE COPY PER SITE IS ALL THAT IS REQUIRED. DO NOT BUY THE BOOK IF YOU ARE LOOKING FOR GENERAL LEAN INSTRUCTION.

Industry Reviews

I find the The Lean Games and Simulations Book great and very useful. I have used several (> 20) of the games in both top management trainings and general lean trainings with extraordinary feedback from the participants. The book includes a number of games that really gives the participants a knowledge through experience that is difficult to develop in a lecture set-up. Many of the games explains lean as a system and not only as lean tools or methods for example a dice game for queue theory, push and pull planning principles, systems thinking, etc. 


The games are well described with material, instructions, learning points and further reading and references - brilliant!


Many of the games requires an experienced Instructor as the theory behind needs to be explained and exemplified through cases (preferable own experience). As the games are so well explained in a transparent way they can easily be adjusted and developed for specific needs.


Thank you John for this book! It has giving me not only a whole bunch of good exercises but also a deeper understanding why experience based learning is so effectful.

-          Pia Anhede, owner Revere AB

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