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The Kerbal Player's Guide : The Easiest Way to Launch a Space Program - Jon Manning

The Kerbal Player's Guide

The Easiest Way to Launch a Space Program

By: Jon Manning, Tim Nugent, Paul Fenwick, Paris Buttfield-Addison, Alasdair Allan

eText | 10 November 2016 | Edition Number 1

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Kerbal Space Program (KSP) is a critically acclaimed, bestselling space flight simulator game. It's making waves everywhere from mainstream media to the actual space flight industry, but it has a bit of a learning curve. In this book, five KSP nerds—including an astrophysicist—teach you everything you need to know to get a nation of tiny green people into space.

KSP is incredibly realistic. When running your space program, you'll have to consider delta-V budgets, orbital mechanics, Hohmann transfers, and more. This book is perfect for video game players, simulation game players, Minecrafters, and amateur astronomers.

  • Design, launch, and fly interplanetary rockets
  • Capture an asteroid and fly it into a parking orbit
  • Travel to distant planets and plant a flag
  • Build a moon rover, and jump off a crater ridge
  • Rescue a crew-mate trapped in deep space
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