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Scratch Programming in easy steps, 2nd edition : Updated for Scratch 3 - Sean McManus

Scratch Programming in easy steps, 2nd edition

Updated for Scratch 3

By: Sean McManus

eText | 12 December 2019 | Edition Number 2

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The Scratch programming language is widely used in schools and on the Raspberry Pi. Its drag-and-drop commands make it an ideal language for all ages to learn to program. And this popular book, Scratch Programming in easy steps, now fully updated for Scratch 3, is packed with ideas and games that illustrate what's possible with Scratch.

Scratch makes it easy to create your own games, animations, music, art or applications. It's the perfect way to learn programming because it takes away a lot of the complexity. That means you can focus on having great ideas and bringing them to life. With Scratch Programming in easy steps, 2nd edition as your companion, you'll learn how to:

  • Build games that require skill, knowledge or quick fingers
  • Add music
  • Create eye-catching visual effects
  • Keep score
  • Avoid common pitfalls and learn how to fix bugs

Scratch Programming in easy steps, 2nd edition will help you to get creative and become a super Scratcher!

Table of Contents:

  1. Introducing Scratch
  2. Drawing with Scratch
  3. Spiral Rider
  4. Super Dodgeball
  5. Space Opera
  6. Quiz Break
  7. Evil Robot
  8. Space Swarm
  9. Physical computing with Scratch
  10. Seven shorties
on
Desktop
Tablet
Mobile

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