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Playing for Java - Nicholas Leroux

Playing for Java

By: Nicholas Leroux, Sietse de Kaper

Paperback | 8 April 2014

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Summary

Play for Java shows you how to build Java-based web applications using the Play 2 framework. The book starts by introducing Play through a comprehensive overview example. Then, you'll look at each facet of a typical Play application, both by exploring simple code snippets and by adding to a larger running example. Along the way, you'll contrast Play and JEE patterns and learn how a stateless web application can fit seamlessly in an enterprise environment.

About the Book

For a Java developer, the Play web application framework is a breath of fresh air. With Play you get the power of Scala's strong type system and functional programming model, and a rock-solid Java API that makes it a snap to create stateless, event-driven, browser-based applications ready to deploy against your existing infrastructure.

Play for Java teaches you to build Java-based web applications using Play 2. This book starts with an overview example and then explores each facet of a typical application by discussing simple snippets as they are added to a larger example. Along the way, you'll contrast Play and JEE patterns and learn how a stateless web application can fit seamlessly in an enterprise Java environment. You'll also learn how to develop asynchronous and reactive web applications.

The book requires a background in Java. No knowledge of Play or of Scala is assumed.

Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.

What's Inside
  • Build Play 2 applications using Java
  • Leverage your JEE skills
  • Work in an asynchronous way
  • Secure and test your Play application

About the Authors

Nicolas Leroux is a core developer of the Play framework. Sietse de Kaper develops and deploys Java-based Play applications.

Table of Contents
    PART 1 INTRODUCTION AND FIRST STEPS
  1. An introduction to Play
  2. The parts of an application
  3. A basic CRUD application
  4. PART 2 CORE FUNCTIONALITY
  5. An enterprise app, Play-style
  6. Controllers&;handling HTTP requests
  7. Handling user input
  8. Models and persistence
  9. Producing output with view templates
  10. PART 3 ADVANCED TOPICS
  11. Asynchronous data
  12. Security
  13. Modules and deployment
  14. Testing your application

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