
Mathematics for Computer Graphics and Game Programming
A Self-Teaching Introduction
By: A. Bhende, G. Awari, D. Shrimankar, D. P. Kothari
Paperback | 22 January 2019
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Paperback
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ISBN: 9781683923565
ISBN-10: 1683923561
Published: 22nd January 2019
Format: Paperback
Language: English
Number of Pages: 414
Audience: Professional and Scholarly
Publisher: De Gruyter
Country of Publication: GB
Dimensions (cm): 17.8 x 23.1 x 2.3
Weight (kg): 0.64
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You Can Find This Book In
This product is categorised by
- Non-FictionComputing & I.T.Digital Lifestyle & Online World: Consumer & User GuidesComputer Games & Online Games Strategy Guides
- Non-FictionComputing & I.T.Computer Programming & Software DevelopmentGames Development & Programming
- Non-FictionReference, Information & Interdisciplinary SubjectsEncyclopaedias & Reference WorksReference Works
- Non-FictionComputing & I.T.Information Technology General Issue
- Non-FictionComputing & I.T.Computer Programming & Software DevelopmentGraphics Programming
- Non-FictionComputing & I.T.Graphical & Digital Media ApplicationsWeb Graphics & Design
























