
Learning XNA 4.0
Game Development for the PC, Xbox 360, and Windows Phone 7
By: Aaron Reed
eText | 9 December 2010 | Edition Number 1
At a Glance
540 Pages
eText
$40.69
or 4 interest-free payments of $10.17 with
orInstant online reading in your Booktopia eTextbook Library *
Why choose an eTextbook?
Instant Access *
Purchase and read your book immediately
Read Aloud
Listen and follow along as Bookshelf reads to you
Study Tools
Built-in study tools like highlights and more
* eTextbooks are not downloadable to your eReader or an app and can be accessed via web browsers only. You must be connected to the internet and have no technical issues with your device or browser that could prevent the eTextbook from operating.
Want to develop games for Xbox 360 and Windows Phone 7? This hands-on book will get you started with Microsoft's XNA 4.0 development framework right away -- even if you have no experience developing games. Although XNA includes several key concepts that can be difficult for beginning web developers to grasp, Learning XNA 4.0 shortens the learning curve by walking you through the framework in a clear and understandable step-by-step format.
Each chapter offers a self-contained lesson with illustrations and annotated examples, along with exercises and review questions to help you test your understanding and practice new skills as you go. Once you've finished this book, you'll know how to develop your own sophisticated games from start to finish.
- Learn game development from 2D animation to 3D cameras and effects
- Delve into high-level shader language (HLSL) and introductory artificial intelligence concepts
- Build three complete, exciting games using 2D, 3D, and multiplayer techniques
- Develop for and deploy your games to the Xbox 360 and Windows Phone 7
on
ISBN: 9781449302764
ISBN-10: 1449302769
Published: 9th December 2010
Format: ePUB
Language: English
Number of Pages: 540
Publisher: O'Reilly Media, Inc.
Edition Number: 1
You Can Find This eBook In
This product is categorised by
- Non-FictionComputing & I.T.Graphical & Digital Media Applications
- Non-FictionComputing & I.T.Digital Lifestyle & Online World: Consumer & User GuidesComputer Games & Online Games Strategy Guides
- Non-FictionComputing & I.T.Computer Programming & Software DevelopmentWeb Programming
- Non-FictionComputing & I.T.Information Technology General IssueEthical & Social Aspects of IT
























