Learning C# by Developing Games with Unity 5.x - Second Edition : Develop your first interactive 2D platformer game by learning the fundamentals of C# - Greg Lukosek

Learning C# by Developing Games with Unity 5.x - Second Edition

Develop your first interactive 2D platformer game by learning the fundamentals of C#

By: Greg Lukosek

Paperback | 31 March 2016 | Edition Number 2

At a Glance

Paperback


$127.75

or 4 interest-free payments of $31.94 with

 or 

Ships in 10 to 15 business days

Develop your first interactive 2D platformer game by learning the fundamentals of C#


Key Features:

  • Get to grips with the fundamentals of scripting in C# with Unity
  • Create an awesome, 2D platformer game from scratch using the principles of object-oriented programming and coding in C#
  • This is a step-by-step guide to learn the fundamentals of C# scripting to develop GameObjects and master the basics of the new UI system in Unity


Book Description:

Unity is a cross-platform game engine that is used to develop 2D and 3D video games. Unity 5 is the latest version, released in March 2015, and adds a real-time global illumination to the games, and its powerful new features help to improve a game's efficiency.


This book will get you started with programming behaviors in C# so you can create 2D games in Unity. You will begin by installing Unity and learning about its features, followed by creating a C# script. We will then deal with topics such as unity scripting for you to understand how codes work so you can create and use C# variables and methods. Moving forward, you will find out how to create, store, and retrieve data from collection of objects.


You will also develop an understanding of loops and their use, and you'll perform object-oriented programming. This will help you to turn your idea into a ready-to-code project and set up a Unity project for production. Finally, you will discover how to create the GameManager class to manage the game play loop, generate game levels, and develop a simple UI for the game.


By the end of this book, you will have mastered the art of applying C# in Unity.


What You Will Learn:

  • Understand the fundamentals of variables, methods, and code syntax in C#
  • Get to know about techniques to turn your game idea into working project
  • Use loops and collections efficiently in Unity to reduce the amount of code
  • Develop a game using the object-oriented programming principles
  • Generate infinite levels for your game
  • Create and code a good-looking functional UI system for your game
  • Publish and share your game with users


Who this book is for:

The book is targeted at beginner level Unity developers with no programming experience. If you are a Unity developer and you wish to learn how to write C# scripts and code by creating games, then this book is for you.

More in Computer Games & Online Games Strategy Guides

The Blood of Dawnwalker : The Art of the Game - Matthew Pellett
The Legend of Zelda : Tears of the Kingdom--Secrets of the Zonai - Nintendo
Minecraft Annual 2027 - Mojang AB

RRP $22.99

$18.75

18%
OFF
Minecraft Dungeons II : Sticker Activity Book - Mojang AB
The Sims: Light-Up Plumbob : With Music! - Electronic Arts Inc Ea

RRP $22.99

$20.75

10%
OFF
Arcane : The Official Coloring Book - Chui Kanela

RRP $34.99

$28.75

18%
OFF
The Official Stardew Valley Cookbook - ConcernedApe

RRP $55.00

$39.99

27%
OFF
Call of Duty Black Ops Zombies : The Art of Treyarch - Treyarch
Play Like a Fangirl : Creative Desire in Video Games - Kristine Ask
Minecraft Super Bite-Size Builds : Minecraft - Mojang AB
The Legend Of Zelda : Art & Artifacts - Nintendo

RRP $89.99

$64.75

28%
OFF
Amazing Bite-Size Builds : Over 20 Awesome Mini-Projects - Mojang AB
The Art of Endless Legend 2 - Amplitude Studios

RRP $85.00

$61.99

27%
OFF
The Ultimate Final Fantasy XIV Cookbook, Volume 2 Gift Set : Gift Set - Victoria  Rosenthal
The Art of Death Stranding - Kojima Productions

RRP $65.00

$48.99

25%
OFF