
Game Audio Programming 3
Principles and Practices
By: Guy Somberg
eText | 21 September 2020 | Edition Number 1
At a Glance
eText
$131.99
or
Instant online reading in your Booktopia eTextbook Library *
Why choose an eTextbook?
Instant Access *
Purchase and read your book immediately
Read Aloud
Listen and follow along as Bookshelf reads to you
Study Tools
Built-in study tools like highlights and more
* eTextbooks are not downloadable to your eReader or an app and can be accessed via web browsers only. You must be connected to the internet and have no technical issues with your device or browser that could prevent the eTextbook from operating.
ISBN: 9781000169645
ISBN-10: 1000169642
Published: 21st September 2020
Format: ePUB
Language: English
Publisher: Taylor & Francis
Edition Number: 1
You Can Find This eBook In
Non-FictionComputing & I.T.Digital Lifestyle & Online World: Consumer & User GuidesComputer Games & Online Games Strategy GuidesComputer ScienceAudio ProcessingInternet Guides & Online ServicesArts & EntertainmentHistory of Art & Design StylesGraphical & Digital Media ApplicationsDigital Music for Professionals
This product is categorised by
- Non-FictionComputing & I.T.Digital Lifestyle & Online World: Consumer & User GuidesComputer Games & Online Games Strategy Guides
- Non-FictionComputing & I.T.Computer ScienceAudio Processing
- Non-FictionComputing & I.T.Digital Lifestyle & Online World: Consumer & User GuidesInternet Guides & Online Services
- Non-FictionArts & EntertainmentHistory of Art & Design Styles
- Non-FictionComputing & I.T.Graphical & Digital Media ApplicationsDigital Music for Professionals

























