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Augmented Reality Development with Unity : Build and optimize AR applications with Unity, ARKit, and ARCore - Mercury Learning and Information

Augmented Reality Development with Unity

Build and optimize AR applications with Unity, ARKit, and ARCore

By: Mercury Learning and Information, Indika Wijesooriya

eBook | 16 May 2025

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Master AR development with Unity, ARKit, ARCore, and cutting-edge tools. Create innovative AR apps with hands-on guidance and practical insights.

Key Features

  • Comprehensive insights into AR development using Unity, ARKit, ARCore, and Vuforia
  • Detailed guidance on creating marker-based and marker-less AR applications
  • Practical tips for optimizing AR app performance and design efficiency

Book Description

This book provides a comprehensive guide to developing augmented reality applications. Starting with an introduction to AR concepts, it explores key tools and platforms, emphasizing Unity as a core development tool. Readers will gain hands-on experience creating marker-based and marker-less AR apps using Vuforia, ARKit, and ARCore. The book takes a practical approach, covering the creation of custom components, C# programming for Unity, and building mobile AR apps. Advanced topics include world-scale AR with Niantic Lightship and optimization strategies for AR app performance. Each chapter builds skills progressively, ensuring a thorough understanding of the subject. By the end, readers will have the confidence and skills to design and develop innovative AR applications, understanding the best practices and challenges of AR app development.

What you will learn

  • Set up an augmented reality development environment
  • Create AR applications with Unity and Vuforia
  • Develop marker-based and marker-less AR solutions
  • Utilize ARKit and ARCore for mobile AR apps
  • Integrate Niantic Lightship for world-scale AR
  • Refresh C# concepts for AR app development

Who this book is for

This book is ideal for developers, designers, and AR enthusiasts who want to learn AR development with Unity. Some programming knowledge, especially in C#, is recommended. It suits professionals aiming to expand their skills in augmented reality development and students eager to learn cutting-edge technology.

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