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Advanced Game Development with Programmable Graphics Hardware - Alan Watt

Advanced Game Development with Programmable Graphics Hardware

By: Alan Watt, Fabio Policarpo

eText | 1 August 2005 | Edition Number 1

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Written for game programmers and developers, this book covers GPU techniques and supporting applications that are commonly used in games and similar real-time 3D applications. The authors describe the design of programs and systems that can be used to implement games and other applications whose requirements are to render real-time animation sequen

on
Desktop
Tablet
Mobile

Other Editions and Formats

Paperback

Published: 2nd December 2019

Available for Backorder. We will order this from our supplier however there isn't a current ETA.

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