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3D Masterclass : Swordmaster in 3DS Max and ZBrush: the Ultimate Guide to Creating a Low Poly Game Character - Gavin Goulden

3D Masterclass

Swordmaster in 3DS Max and ZBrush: the Ultimate Guide to Creating a Low Poly Game Character

By: Gavin Goulden, 3DTotal

Paperback | 28 May 2013

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"3D Masterclass: The Swordmaster in 3ds Max and ZBrush" presents a comprehensive, step-by-step guide to modeling, sculpting, unwrapping, texturing, and rendering a low poly game character. The professional workflow detailed in this book is typical of the games design industry, and anyone looking to produce a portfolio-worthy character will benefit from talented character artist Gavin Goulden's extensive experience.

Gavin Goulden is a US-based character artist currently working for Irrational Games on "BioShock Infinite." A veteran in the games industry, he's been involved with a number of high profile projects over the years, including "Dead Rising 2," "Dragon Age," and "F.E.A.R.2."

About the Author

Gavin Goulden is a character artist currently working for Irrational Games on "Bioshock Infinite." A veteran in the games industry, he's been involved with a number of high profile projects over the years including "Dead Rising 2," "Dragon Age" and "F.E.A.R.2." 3DTotal Publishing was launched in 2010, as the publishing arm of popular digital art website 3DTotal.com. As well as self-publishing the next volumes in the pre-existing Digital Art Masters and Digital Painting Techniques series, 3DTotal Publishing has successfully launched a number of new titles including "Photoshop for 3D Artist's," "Beginner's Guide to Digital Painting in Photoshop" and "ZBrush Character Sculpting."

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