Part I Fundamentals
Chapter 1: Language Basics Chapter Goal: This chapter discusses the following topics:
The important concepts in .NET
The basic programming constructs in C#.
Use of some useful data types including the var type.
Use of some useful operators and explicit-casting.
Use of the selection statements and case guards.
Use of iteration statements.
Use of the jump statements.
Use of the ternary operator.
No of pages: 28
Sub - Topics N
Chapter 2: String and Arrays Chapter Goal:
Once you finish this chapter, you can answer the following questions and related areas:
How can you use string datatype in your program?
How can you use the common in-built methods from the String class?
How a String variable is different from a StringBuilder?
How can you convert a string to an int?
How can you use nullable reference type in a program?
How to create arrays in C#?
What are the different types of C# arrays and how to use them?
How to use common in-built methods from the System.Array class?
How can you iterate over a string or an array?
No of pages 23
Sub - Topics NA
Chapter 3: Enumeration and Structures Chapter Goal: This chapter discusses the following topics:
The enum fundamentals
Flags enumeration
Defaut value expressions
The struct fundamentals
Non-destructive mutations
No of pages: 26
Sub - Topics NA
Part II Object-Oriented Programming
Chapter 4: Class and Objects Chapter Goal: This chapter focuses on the following topics:
Classes and objects creations.
Instance fields and methods.
Constructors and their usage.
Optional parameters.
Object initializers.
Nested classes.
The uses of private, internal, and public modifiers inside a class.
No of pages: 17
Sub - Topics NA
Chapter 5: Inheritance Chapter Goal: This chapter covers the following topics:
Inheritance and types.
Method and constructor overloading.
Method overriding.
Use of virtual, override, and new keywords.
Use of the sealed keyword.
Introductory discussion on covariance and contravariance
No of pages 33
Sub - Topics NA
Chapter 6: Polymorphism
Chapter Goal: This chapter helps you to review:
Polymorphism and its benefits.
Abstract classes and their uses.
Interfaces and their uses.
Different types of interfaces.
Writing polymorphic codes using abstract classes and interfaces
No of pages: 30
Sub - Topics NA
Chapter 7: Encapsulation
Chapter Goal: This chapter covers the following topics:
What is encapsulation? How is it different from an abstraction?
Properties and their usage.
Different ways to create a property.
The usage of the get and set accessors.
Virtual and abstract properties.
The discussion of the init accessor.
Indexers and their usage.
How can the indexers and properties work with an interface?
Discussion on different aspects of properties and indexers.
No of pages: 26
Sub - Topics NA
Chapter 8: Exception Handling
Chapter Goal: This chapter covers the following topics:
Exception a